Dark Envoy faithful, it's time to celebrate!
[p][/p][p]We're kicking off Dark Envoy's Second Anniversary celebration with the launch of Patch 1.9, the Anniversary Update! But this isn't just a celebration, it's a huge step towards our goal of delivering Dark Envoy version 2.0 and improving every part of your experience.[/p][p]This update focuses on further fixes and quality-of-life improvements, and brings a brand-new feature to get you into the action faster. We've added a much-requested Look Randomization button in Character Creation, allowing you to instantly generate unique starting looks for your heroes.[/p][p][dynamiclink href="https://youtu.be/P4rbZxDyuJA"][/dynamiclink][/p][p]Beyond this new feature, the update delivers fixes for controller inputs, and addresses various camera and UI issues. It also includes preventative measures for visual bugs like pink textures and black-greenish portraits, including:[/p]- [p]added shaders reload for inventory during character generation - for pink textures, black-greenish portraits, missing body parts (armor elements)[/p][/*]
- [p]changed render queue of item icons - for missing icons[/p][/*]
[p][/p]
Patch Notes
[p]Version: 1.9.0.74338; download size: 74 MB (size may vary between players)[/p][p][/p][p]NEW FEATURES[/p]- [p]added look randomization button in character creation[/p][/*]
- [p]fixed some instances causing area control (last) challenge not to end correctly after 100%[/p][/*]
- [p]fixed some instances where party members were stuck outside of battle before Ruga's bossfight[/p][/*]
- [p]fixed collector's necklace effect to count two handed weapons as two items instead of one[/p][/*]
- [p]fixed some instances where shader was swapped in character inventory preview while dual wielding same type of weapon[/p][/*]
- [p]fixed "Gamepad not supported" messages poping up infinitely covering full screen (from now only one instance is triggered per device)[/p][/*]
- [p]fixed multiple instances of the "same" enchantment during hover preview in research panel[/p][/*]
- [p]fixed instances of videos not being displayed in draw path tutorial[/p][/*]
- [p]fixed cinematics on widescreen monitors being stretched on width[/p][p][/p][/*]
- [p]added camera focus on party after cutscenes[/p][/*]
- [p]added camera focus on party at the start of boss fights[/p][/*]
- [p]fixed camera focus on units after teleport (which sometimes caused the camera stuck outside of bounds)[/p][/*]
- [p]fixed camera focus after loading autosave (most notable change on challenge arena)[/p][/*]
- [p]fixed Organthe's Avatar name not being displayed or always being displayed in English[/p][/*]
- [p]fixed some minor missing translations in Japanese localization delivered in Update 1.8.1[/p][/*]
- [p]fixed some other translations predominantly in German (gramaticall, missing transalations, texts in other language in German version)[/p][/*]
- [p]added some missing translations mostly in items weapon skill descriptions for languages other than English[/p][/*]
- [p]fixed additional autosaves being created when autosave is loaded (most notable on loading challenge arena)[/p][/*]
- [p]fixed some instances where inputs stopped working in cutscenes (after recent update) [/p][/*]
- [p]fixed issue with credits and codex cinematics being not skippable (and/or looped) using controller[/p][/*]
- [p]fixed expand in codex previously making all of its entries being permanently highlighted on first try[/p][/*]
