- Fixed players with certain system locales (at least Norwegian Bokmål) being unable to progress beyond the main menu.
- Fixed "Steam Default" language option not working. The game would always start in english, unless the "Deutsch" option was selected in the in-game options, instead of "Steam Default (Deutsch)".
- Downtuned "Sleepwalker" disadvantage and reduced its proc chance. It will no longer teleport you miles away from the party, behind locked doors or, in one case of a misplaced spawn point, inside walls.
- Show "Sleepwalker" floater on the affected character after resting finishes, to reduce confusion over the character having moved on his/her own.
- Fixed the game being un-quittable when the player has no characters.
- Reduced memory overhead from having multiple characters in your account. More work needs to be done on memory usage, but character count should no longer affect it as much.
- Enemy loot (such as the dungeon exit key) is now spawned at the feet of the downed enemy. This should prevent it from ending up behind locked doors or at the bottom of a lake.
- Regeneration is now shown in the Log while resting.
- Elves can now acquire spells via character progression
- Lower difficulty for the early adventures
- Cultists are not as spell happy anymore
- Enemies leave less traps
- Removed Luck advantage from new characters (it has no function in game)
- Henchmen finish combat before stabilising
- Henchmen now react to 'Trap' map marker
- Adventure Results screen layout fixed
- Fixed personal quest triggering multiple times
- Added tooltips to progression cards
- Fixed movement speed from Axxeleratus never ending
- Fixed “Fire And Brimstone” spell particles never ending
- Fixed several ESC and System Menu bugs
News Liste Das Schwarze Auge: Book of Heroes
Release:09.06.2020
Genre:
Action-Rollenspiel
Entwickler:
Random Potion
Vertrieb:
Wild River
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
