https://store.steampowered.com/app/951430/Dead_Age_2/
Dear Survivors & Dear Jasons,
With the latest update we have some small bugfixes. Meanwhile we are working on the next Dead Age with a lot new ideas, more camps, new rooms, more survivors, different combat - and you can continue to post your suggestions here.
https://steamcommunity.com/app/951430/discussions/0/4246299157482132600/
Don't forget our last big updates. Here we created the survival options for Dead Age veterans and we have improved the higher skills.
If you want to support us now, [i]please write a review[/i], so that we also survive on our huge quest. It's really hardcore difficulty level for developers to survive with masses of indie games on Steam.
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[b]Bugfixes[/b]
- added a tryfix for rare situations when the player gets stuck during the transition to a room inside an outpost (if you have this situation after our latest update, please talk to us!!!)
- fixed Independent's Light Armor's torso model was not rendered when the main char had dark skin color
- added a safety check when loading a save to makes sure all completed achievements are send to the Steam API (some people had missing Steam achievements despite the ingame achievements triggering correctly)
- added a new dialogue line to Trevor (merchant in Forest Grave) to help in case he dismisses the player because his first mission is not yet completed
- fixed a crash that could occur during combat when an enemy triggered a counter attack while already being killed by trap damage
