Die Young
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Über das Spiel

Systemanforderungen
- Setzt 64-Bit-Prozessor und -Betriebssystem voraus
- CPU: Intel Core i5-2400/AMD FX-8320 or better
- GFX: NVIDIA GTX 670 2GB/AMD Radeon HD 7870 2GB or better
- RAM: 8 GB RAM
- Software: Windows 7, 8, 8.1, 10 (64 bit required)
- HD: 10 GB verfügbarer Speicherplatz
- SFX: DirectX compatible
- DX: Version 11
- MISC: Laptop versions of graphics cards may work but are NOT officially supported.
- LANG: Englisch
- Setzt 64-Bit-Prozessor und -Betriebssystem voraus
- CPU: Intel Core i7-3770 | AMD FX-8350
- GFX: NVIDIA GeForce 970 or NVIDIA GeForce 1060 | AMD Radeon R9 290X or AMD Radeon RX 480 | (4GB VRAM)
- RAM: 16 GB RAM
- Software: Windows 7, 8, 8.1, 10 (64 bit required)
- HD: 10 GB verfügbarer Speicherplatz
- SFX: DirectX compatible
- DX: Version 11
- MISC: Laptop versions of graphics cards may work but are NOT officially supported.
- LANG: Englisch
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Hoofit dies young
What is Die Young It’s a survival game in the literal sense of the world. You play a young woman called Daphne who is stuck on an island and is attempting to find her friends and escape. As beautiful as the island is, it is full of dangerous wildlife, and people that wish to seek you harm. You will need to eat, keep hydrated and sleep, failing to do the last two will kill you. As well as finding and making weapons, handy equipment and maybe even finding some of the very rare wearable items that are ‘hidden’ across the island. There is definite item resource management going on. I’ve seen it described as a survival horror and I can see why, there are some unpleasant people/things that go on, but it’s not like resident evil where its constant, or that’s a part of the game’s soul. Most of the island is pretty and there’s even friendly villagers, there’s even large parts of it where you can just relax. Whilst there are bad things, there’s only really a couple of places, later on where horrifying things have happened/are happening. I would call it survival exploration, the exploration of which involves a lot of parkouring- jumping on/off things climbing etc. There are a lot of places to visit, landmarks to visit and locations to explore. And yeah, you do a LOT of climbing and jumping, most of which involve some level of risk including falling to your doom. One tip learnt from experience, jump about a second after you think you should- as there’s a bit of leeway and it helps to make those tricker jumps! Die Young as a ‘true’ open world You have total freedom to explore in that whilst you have to rest at night, you can take as much time as you want, in the main, exploring that ruin, finding out what has been happening in the story, hunting for ancient idols (the games only collectible) etc. It’s an open world game in its truest sense in that you have a whole island to explore, at your own pace, with but a few non-respawning enemies. As opposed to a Ubisoft open world which has millions of collectibles, upgrades, and area progress status bars. It’s also quite unique in that it doesn’t hold your hand, so whilst there’s notes and clues and there are quests, it doesn’t really advise you where to go, when. There are locations with really useful items, and ones without, and you may stumble into a really useful item, or miss an almost critical one and not be the wiser. There are a few upgrades which are really helpful but you may miss how to make them without having done a very specific thing. Instead, it’s up to you explore, follow quests, or not (they don’t give experience, more of that later) avoid/fight animals and guards, gather loot and expand your backpack (critical). I strongly advise you find a backpack as soon as is possible and then make more upgrades, it’s a lifesaver as there’s a lot of gear you will want to hold. The one collectible (ancient idols) aren’t massively well explained, and there’s little way of knowing where they are unless you look at a guide. Any indoor location where there’s a hard bit to get to may have one. Whilst you don’t need to collect all you will need a few for buying poisoned bolts which I class as essential. When you do a quest for a man named the collector, you can then buy items with the idols and after doing so you then learn how to make them. Others highly recommend the harpoon and there are other good ones too, but seriously save some for poisoned bolts which become available late-game. And save some bolts for the ending. Upgrades, crafting and experience Another big difference from the triple A open world’s is that there is much less crafting and upgrades. You learn to make various weapons, medi-kits, drugs and equipment but really there isn’t a huge amount. I don’t mind this, there’s enough useful stuff to make without drowning you in options. Be aware there isn’t trial and error crafting, you learn a recipe by story, finding the recipe or buying off the collector. You can’t upgrade your weapons, but can increase your storage amounts. There are inventory slots but most slots like hands have one or two items. I don’t mind this, it makes the game less about gear management and more about just playing, but if you love picking through items and deciding what is optimal for you, then this might be a draw-back. This is a game where you can choose climbing gloves or gardening gloves. Speaking of which there are no levels, experience or skill trees. Daphne never reaches level 2 or learns a hunting skill, nor does she inexplicably get stronger. You will get better gear and actually threatening weapons but Daphne won’t improve at an arbitrary level. If you will forgive my literary flourish, you as a player will level up, the jumps which at first saw plenty of me falling to my death, become easier to make. Combat you will figure out (sneak up, bash, then circle strafe worked for me) and even though I didn’t have more stamina and strength points I felt like I had levelled up. How does it look and play Honestly Die Young’s island is beautiful, whilst there are glitches (I’ll come onto that) and the character models are a little basic and lacking in variety, the island and its locations are great to look at. Take time to explore and admire the view from up high and you’ll love it, spend time thinking why do all the guards have bizarre bandannas and look like they’ve been cloned from one of the same 2 men and you won’t. There are glitches, people have reported clipping of model’s, bodies sometimes die and then drop inexplicably into difficult/impassable terrain. My game was mostly free of that, though I did have one guard who I killed on top of a tower fall through it and off a cliff, thankfully I did not need his weapon! What I did however is the standing up dead people bug. Basically, any guard I killed later on would when I left the area stand back up again and only collapse back when I got close to them. Spooky! It plays quite well. The parkouring is generally intuitive and it’s great to get the top of a tower/building and be able to see for miles. It took me a bit of learning but I’m not the world’s greatest platformer. Combat is extremely basic with a limited stealth system and not much variety in moves. I just snuck up behind people to get the first blow then circle strafed like a mad man. When you get a crossbow, the game becomes 10X easier and that’s not much of an exaggeration. I’d recommend you leave bosses well alone until you get the crossbow when it’s open season. Hoofit's finishing thoughts I have recommended this game. It’s not flawless but for a cheaper price indie game that’s perhaps a bit much to expect. It’s limited in some ways for good (not drowned in useless options/upgrades) and in some ways for bad; you can’t look at the map outside of the region you’re in. The glitches may bother some, and the combat is just something you have to get through until you get a crossbow. But it is an interesting island which whilst the end goal is to escape from it, my goal was to explore, find out what happened and look at the beautiful sea from places I had climbed to. It’s sold at an affordable price, certainly compared to AAA games, and it felt good to level up as a person not by killing dogs for experience. You do need a bit of stubbornness on some of the harder parkouring bits, have to want to explore and it’s a game where you can really come a cropper at the end if you haven’t got the right recipe. But still for the price it’s well worth your time, and it’s still being supported by the developers, a good purchase, and a great one on sale! Oh, and save regularly and start in adventure mode until you get more confident.
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Information / Review English
The Young is a Survival-Adventure developed by IndieGala.Gameplay / Story
In the open-world survival game Die Young, we control a young girl from the first person view, who for unknown reasons has been kidnapped to an idyllic Mediterranean island. Our protagonist is not the only victim of the kidnappers, but she is the first to escape from prison. The goal is not only to escape the tormentor and find a way off the island, but also to explore the mysteries, ruins, mines, caves and inhabitants of the island. The latter are quite suspicious and may also pose a threat to you. Die Young is developed on the basis of the Unreal Engine 4 and, in addition to the basic gameplay consisting of running, jumping and climbing in the first-person perspective, it also offers the option of searching for water, equipment and other items that may be used during the escape and exploration might be helpful.Pro
+ stay alive + constant fear of being followed + beautiful graphics + matching pieces of music + Thinking alone is not enough + good puzzles + collectable items + Achievements and Trading cardsContra
- very difficult at the beginning - better combat mechanics - more Survival ElementsConclusion
Those who like to discover an unknown, dangerous world and uncover its secrets in the process will most likely find a lot of entertainment in Die Young. Personally, I would have liked more survival aspects than in other games, but a strong focus on parkour, free climbing and, above all, exploring and discovering small secrets makes this game different and puts its own stamp on the game.Information / Review Deutsch
Die Young ist ein Survival - Abenteuer, welches von IndieGala entwickelt wurde.Gameplay / Geschichte
Im Open-World-Survival-Spiel Die Young steuern wir aus der Ego-Ansicht ein junges Mädchen, dass aus unbekannten Gründen auf eine idyllische Mittelmeerinsel entführt wurde. Unsere Protagonistin ist nicht das einzige Opfer der Entführer, aber sie ist die Erste, der es gelingt, aus ihrem Gefängnis zu entkommen. Ziel ist es dabei aber nicht nur dem Peiniger zu entkommen und einen Weg von der Insel zu finden, sondern auch die Mysterien, Ruinen, Minen, Höhlen und Bewohner der Insel zu erkunden. Letztere sind recht verdächtig und stellen für Dich möglicherweise ebenfalls eine Bedrohung dar Entwickelt wird Die Young auf Basis der Unreal Engine 4 und bietet neben dem grundlegenden Gameplay, das aus Rennen, Springen und Klettern in der First-Person-Perspektive besteht auch die Möglichkeit, nach Wasser, Ausrüstung und anderen Gegenständen zu suchen, die bei der Flucht und Erkundung hilfreich sein könnten.Pro
+ bleib am Leben + ständige Angst verfolgt zu werden + wunderschöne Grafik + passende Musikstücke + Denken allein reicht nicht aus + gute Rätsel + sammelbare Gegenstände + Errungenschaften und Trading CardsKontra
- mehr Survival-Aspekte - am Anfang sehr schwer - bessere KampfmechanikFazit
Wer es mag, eine unbekannte, gefährliche Welt zu entdecken und dabei ihre Geheimnisse zu erforschen, der findet in Die Young höchstwahrscheinlich eine Menge Unterhaltung. Ich hätte mir persönlich mehr Survival Aspekte gewünscht wie in anderen Spielen, aber starke Fokus auf Parkour, Freeclimbing und vor allem auch Erkunden und Entdecken von kleinen Geheimnissen macht dieses Spiel eben anders und drückt dem Spiel seinen eigenen Stempel auf.
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Release:05.06.2017
Genre:
Action-Adventure
Entwickler:
IndieGala
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
Kein Prisoner hat oder wartet auf das Spiel