- [p]Colony invasions have been changed to give invading forces more of a chance to consolidate forces before starting combat;[/p][/*]
- [p]Raids are now timed and should damage colonies less. As long as raiders have more strength than defenders after a short period, the raid will succeed;[/p][/*]
- [p]Stealth values have changed, so that stealthy ships should now be harder to detect at limits of scanner range;[/p][/*]
- [p]Many abandoned debris ships are now unrepairable, but can be salvaged for tech bonuses;[/p][/*]
- [p]Fixes to Haakonish and Teekan factions based on Mercantile Update feedback;[/p][/*]
- [p]Miscellaneous crash and bug fixes.[/p][/*]
