Welcome back, explorers.
[p align="start"]We’re pleased to announce that a new update for [b]Distant Worlds 2[/b] is out now.[/p]Below some highlights:
Colony invasions have been changed to give invading forces more of a chance to consolidate forces before starting combat;
Raids are now timed and should damage colonies less. As long as raiders have more strength than defenders after a short period, the raid will succeed;
Stealth values have changed, so that stealthy ships should now be harder to detect at limits of scanner range;
Many abandoned debris ships are now unrepairable, but can be salvaged for tech bonuses;
Fixes to Haakonish and Teekan factions based on Mercantile Update feedback;
Miscellaneous crash and bug fixes.
Click [url="https://ftp.matrixgames.com/pub/DistantWorlds2/whatsnew.pdf"]here [/url]for the full changelog.
[b]BUY THE GAME NOW:[/b]
[dynamiclink href="https://store.steampowered.com/app/1531540/Distant_Worlds_2/"][/dynamiclink]
