





- Cell Hegemony government type is a form of limited shared consciousness, which includes some of the benefits and fewer of the disadvantages of a full hive mind. Starts with better sensors and command control, more inspiring characters and a generally reduced rate of luxury resource needs.
- Excellent at boarding combat and gain extra bonuses from salvaging and retiring captured ships.
- Swarm Targeting systems make their ships more accurate the more ships there are in a fleet.
- Hive Hangars and Hex Armor allow them to build and repair starfighters more quickly and cover their ships with partially organic armor that takes less space and is stronger than normal alloys.
- Hive Fighter Bases are available to defend their planets from the very early game.
- Internecine Tribal Conflicts can hold them back at times and they will need to supplement their slower research through reverse engineering and conquest.
- Larger Carriers.
- Special exclusive Leader and General traits focused on improving their collective consciousness and increasing the size and resiliency of their armies.
- Special conditional events, such as Waste Nothing and The Scouring, give them extra bonuses when retiring ships or conquering planets. The Rivalry event means that their characters periodically engage in power struggles to eliminate the weak and Breeding World allows them to choose to boost their own growth rate further by using other species as food.