General
- More Fay: Fay Archer, Unseelie Archer, Unseelie Folk
- New rituals: Summon Fay Archers, Summon Unseelie Folk, Summon Unseelie Soldiers, Summon Unseelie Archers, Summon Unseelie Knights, Summon Unseelie Prince
- New pretenders: Draugadrott and Buraq
- Sea of Ice global enchantment now makes all seas look frozen
- Eternal twilight didn't always affect resources correctly
- Better battle log text for mistform
- Temporary battle effects were not always removed on twiceborned units
- Max number of teams in disciple games increased 15 -> 20
- Most automatic monster summoning effects will now work when besieged too
- Fix for Son of Niefel's summons not going to his squad
- Revealed site could sometimes not be revealed for allies, fixed
- Mallqui can now be underwater, but will take damage every month
- Undisciplined storm drakes and similar will now fly attack
- Muspelheim no longer gets giants in underwater fort defence
- Size and strength negates effect now requires size 7+ for immunity (was 6+)
- Carrion Reanimation now creates as many commanders as necessary
- Better messages for Carrion Reanimation and Army of the Dead
- Many ritual messages now has 'goto province' even if it was blocked by a dome
- Ritual of Rebirth now gets rid of most afflictions as well
- Icon for underwater damage ability
- Icon for fast casting ability
- Text for cannot be used by cold blooded on magic items
- Commanders immobile without their mount could not survive a retreat, fixed
- Fix for a crash during host caused by mounted assassin in events
- Fix for AI trying to cast rituals without a lab
- Fix for AI trying to research when it is not possible
- Fix for AI trying to preach with non-priests
- Fix for bless from magic item ending after Life after Death
- Fix for some summon unique rituals not regarding polymorphed units
- Spell AI now less likely to cast barkskin when fire battle enchantments are active
- Spell AI, don't summon if our side is routing
- 3D tree clipping fix
- Faster first time map rendering
- Faster file loading performance
- New sprite for skeletal horseman
- Domes may protect against Astral Disruption
- Shields didn't protect properly against non-armor negating weapon blesses
- Turan Shah now has a sacred steed
- Faster hosting for large games
- Fix for start item exploit
- Event fixes
- Stat and typo fixes
Modding / Map Making
- New event commands: #req_monsterbs, #res_mnrbs
- Improved performance for mods with many sprites
