News Liste DOOM: The Dark Ages

DOOM: The Dark Ages | Update 1 Release Notes
DOOM: The Dark Ages
05.06.25 15:33 Community Announcements
Update 1 is the first major patch for DOOM: The Dark Ages which brings general game balance refinements, improves the audio mix and fixes the bugs noted below

Improvements and Adjustments

  • Adjusted audio mix so music and sound effects are more balanced at Default levels (For best results we recommend you reset audio settings to Default)
  • Reduced the amount of time health drops remain active during Atlan missions
  • Sprint VFX are now disabled for auto-sprint
[i]General gameplay balance refinements (some of these were previously [url=https://slayersclub.bethesda.net/en-US/article/active-tunables]Active Tunables[/url] that have been removed from that article and committed to the game in Update 1). These are denoted below as: (*PT) for "Previous Tunable"[/i]

Atlan

  • (*PT) Reduced how long health drops linger in the world when in the Atlan
  • (*PT) Updated the Atlan combo system so that after using a Finisher, the player can still use the previous one
  • ㄴPlayers were paying too much to use a Finisher, which led to holding on for the most powerful attacks and then cashing out. This creates a more dynamic combat experience that rewards building up multiple Finishers for extended combos and more strategic decision-making

Dragon

  • Dragon combat experience has been updated to allow players to move more swiftly through the experience
  • ㄴMost enemies faced when on the Dragon will now only fire Hell Surge projectiles, allowing for more opportunities to empower the Autocannon
  • ㄴThe Empowered state for the Dragon’s Autocannon now lasts longer
  • ㄴ(*PT) Empowered shots from the Dragon’s Autocannon after a perfect dodge will go through projectile shields

Bug Fixes

Achievements

  • Resolved an issue in which some users could not unlock the [b]Berserker Achievement/Trophy[/b] upon obtaining the necessary upgrades. This should resolve retroactively for affected users

Audio

  • Fixed an issue with music potentially pausing when transitioning between levels
  • Addressed an issue in which VO was getting cut off during ending cinematic for [i]The Holy City of Aratum[/i]

Ultra-Nightmare

  • Difficulty Settings - adjusted the modified (M*) tag to persist after reverting to Default Settings in Ultra-Nightmare
  • Fixed an issue in which the Death Marker did not display the correct enemy name when killed by an armored Leader or Enforcer
  • Addressed the Death Marker so it no longer displays "???" when the player is killed by the ground spike AoE attack from any Cyberdemon variant
  • Updated the Death Marker so the Mancubus (who fires acid hazards) name now displays correctly

Cinematics

  • Fixed an issue in which the sound effects were not consistently playing during the interstitial sequences in [spoiler][i]The Old One[/i][/spoiler] boss fight
  • Fixed an issue with music potentially dropping out during cinematics
  • Addressed issues with subtitle timings for multiple languages

Crashes

  • Fixed rare crash after destroying the gore portal in[i] Siege - Part 1[/i]

Gameplay

  • Resolved an issue in which the Shredder could lose functionality after performing an execute move
  • Addressed a bug where the Shield Saw could lose functionality after being caught, then melee attacking a dazed enemy
  • Fixed an issue with upgrade functionality not working when re-equipping a shield rune after maxing out the upgrades

Menus

  • Fixed an issue in which some players were unable to select and enter [i]The Holy City of Aratum[/i] via the level select menu
  • The Battle Knight codex is now obtainable and will appear in the Codex menu
  • Addressed issues in which the Chapter Selection text and the Command Bar UI element would flicker
  • Fixed an issue encountered by some players where Campaign map completion was reset to 25% after the previous update
  • Resolved an issue in which players could skip to future levels by highlighting them in the Level Selection menu
  • The Arachnotron Codex page now appears consistently within the Dossier
  • Addressed an issue in which the "Field Of View" menu slider could lose functionality after cutscenes or Shield bashing through a wall
  • Resolved issues in which opening/closing the Dossier and reloading Checkpoints could cause the Shredder Barbed upgrade to unequip itself and the Pincushion and Ricochet upgrades would be equipped simultaneously
  • Menus – the (M*) marker is now present on Campaign Save Files that have been modified

Rendering

  • Added an additional control to customize image contrast when using HDR to fix issues where the image appeared washed out for some users
For the latest Active Tunables click [url=https://slayersclub.bethesda.net/en-US/article/active-tunables]here[/url] If you're still experiencing issues, please holler at our amazing Customer Service team [url=https://help.bethesda.net/#en/home/product/1396]here[/url]
Logo for DOOM: The Dark Ages
Release:14.05.2025 Genre: Ego-Shooter Entwickler: id Software Vertrieb: Bethesda Softworks Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

id Software Anniversary Sale!
DOOM: The Dark Ages
05.02.26 16:31 Community Announcements
Steam Awards Finalist | DOOM: The Dark Ages
DOOM: The Dark Ages
18.12.25 18:00 Community Announcements
Update 3
DOOM: The Dark Ages
18.11.25 17:46 Community Announcements
Update 2.2
DOOM: The Dark Ages
15.10.25 19:33 Community Announcements
Update 2.1 Hotfix 1
DOOM: The Dark Ages
04.09.25 15:55 Community Announcements
Update 2.1
DOOM: The Dark Ages
18.08.25 19:33 Community Announcements
Update 2
DOOM: The Dark Ages
07.08.25 19:14 Community Announcements
June 2025 PC Update Hotfix
DOOM: The Dark Ages
23.06.25 19:31 Community Announcements
June 2025 PC Update | Path Tracing (select NVIDIA GPUs) + Benchmark Mode
DOOM: The Dark Ages
18.06.25 18:50 Community Announcements
Update 1 Hotfix Release Notes
DOOM: The Dark Ages
12.06.25 16:17 Community Announcements
DOOM: The Dark Ages | Update 1 Release Notes
DOOM: The Dark Ages
05.06.25 15:33 Community Announcements
Small Game Patch - 5/14
DOOM: The Dark Ages
14.05.25 23:56 Community Announcements
Small Game Patch - 5/13
DOOM: The Dark Ages
14.05.25 03:06 Community Announcements
DOOM: The Dark Ages FAQ and Known Issues
DOOM: The Dark Ages
13.05.25 00:56 Community Announcements
DOOM: The Dark Ages | Official Launch Trailer
DOOM: The Dark Ages
09.05.25 14:07 Community Announcements
DOOM: The Dark Ages | Official Trailer 2
DOOM: The Dark Ages
24.04.25 21:05 Community Announcements
Doom: The Dark Ages - Gameplay Deep Dive
DOOM: The Dark Ages
23.01.25 19:13 Community Announcements