GENERAL
- Enjoy this week's Early Bird!
- Fixed an issue with Duos and Parties where a party could only have one team color other than Random selected at any time.
- Fixed issues with Prestige 5 where City Crawl nodes were unselectable. To rectify you may have to force quit and restart the application after first starting it after the patch.
- Introducing a much stabler experience on 2GB iOS devices!
- Reduced banding on the glow on benched units.
HERO CHANGES
[b]Crystal Maiden:[/b]- At three stars, friendly units gain 20% cooldown reduction.
- [b]Geomagnetic Grip:[/b] [list]
- At three stars, units hit by Geomagnetic Grip are also stunned for 1.5 seconds.
- [b]Midnight Pulse:[/b] [list]
- Damage changed from [5, 6, 7]% to [5, 6, 6]%
- Maximum Mana changed from 100 to 80
- magicResist changed from [10, 20, 30] to 30
- [b]Metamorphosis:[/b] [list]
- Mana Cost changed from 100 to 80
- At three stars, each time Tiny Tosses an enemy, he grows in size, gaining +75 Attack Damage and +5 Armor but losing 10 Attack Speed, up to a maximum of 5 times.
- [b]Paralyzing Cask:[/b] [list]
- At three stars, Witch Doctor also curses units hit by the cask for 4 seconds, doing 20 damage per second. At the end, the unit takes an extra 40% of all damage taken during the curse.
ALLIANCE CHANGES
[b]Spirit:[/b]- Damage changed from 225 to 200
