GENERAL
- Fixed an issue where Streetfight items would show at the wrong Prestige level in the City Crawl map view.
- Fixed an issue with the Play Again button in City Crawl Streetfights.
- Fixed an issue with "Win x rounds with alliance active" objectives which were completing when you had at least one unit of that alliance. They now require the alliance to actually be active.
UNDERLORD CHANGES
[b]Anessix:[/b]- [b]Enthrall:[/b] [list]
- Enthralled Brawny units now retain their Brawny HP buff.
- [b]All Out Attack!:[/b] [list]
- Poison Stacks changed from 2 to 3
- [b]Friendly Fire:[/b] [list]
- Fixed an issue where units who moved into target cells after Friendly Fire was cast would not be damaged.
- Damage changed from [250, 300, 360, 430, 500, 600] to [210, 250, 300, 360, 430, 500]
- Fire duration changed from 3.0 to 5.0
- [b]Happy Hour:[/b] [list]
- Cooldown changed from 8 to 10
HERO CHANGES
[b]Chaos Knight:[/b]- At three stars, Chaos Knight's allied Knights always count as adjacent to a friendly Knight.
- Maximum Health changed from [900, 1800, 3300] to [800, 1600, 3000]
- [b]Tether:[/b] [list]
- Fixed a major issue where Tether would increase, rather than reduce, damage to Io and the target unit. Damage taken by Io and tethered target changed from [+10, +20, +30]% to [-5, -8, -12]%
- Attack Speed buff changed from [50, 80, 110] to [30, 50, 80]
- At three stars, the revived hero also has their cooldowns reset.
- [b]Shapeshift:[/b] [list]
- Wolves summoned changed from 2 to [2, 2, 3]
- At three stars, Razor steals 7 attack damage from his target on each successful attack, up to a maximum of 70 damage. This is reset for Razor, but not the target, on switching targets.
- [b]Corrosive Haze:[/b] [list]
- At three stars, Slardar also bashes the target for 100 Physical damage and a stun of 1.5 seconds.
- [b]Toss:[/b] [list]
- If there are no free cells available near enemies, Tiny will toss his enemy into the nearest free cell rather than not casting.
- At three stars, Warlock prevents friendly Demons from silencing each other when casting abilities.
ALLIANCE CHANGES
[b]Demon:[/b]- See above.
- See above.
