


- Voting or forcing a map change
- Voting or forcing the removal of a player
- Host permissions transfer
- Displaying and pinning messages
- Resetting the position
- Collision on/off
- Hiding messages from individual/all players
- Display or change session password
- How do you rate the performance of the game in a multiplayer session? Does the game work worse in this mode?
- How do you rate the synchronization in multiplayer sessions? Do you have any problems with lags?
- Is there any functionality that you think is missing in multiplayer mode?
- Is the state of Tandem (appearing in case of parallel drifting cars) clear to you? Maybe you need more visual clues?
- We are optimizing the performance of the game in multiplayer mode
- We are improving the spectator mode (due to errors we had to temporarily turn it off)
- We are preparing new types of events
- We are working on full support for the cars created in the garage
- We improve user experience and support for different controllers in a multiplayer session