News Liste Dune: Imperium

Dune: Imperium Digital Patch 3.0.0 – Immortality!
Dune: Imperium
10.06.25 17:38 Community Announcements
[p]Today’s patch brings the Immortality expansion to Dune: Imperium Digital, along with a number of bug fixes and quality-of-life improvements.[/p][p][/p]

New Expansion: Immortality

[p][img src="https://clan.akamai.steamstatic.com/images/44486952/bb293fdc907f6e76671314db3492e78175b9ece4.png"][/img][/p][p]Immortality has arrived to Dune: Imperium! As the Great Houses wage war, the Bene Tleilax advance their own agenda by trading in genetic innovations. Will you hire Face Dancer spies of unmatched skill? Regrow damaged tissue and organs? Or dare to employ people restored to life as gholas?[/p][p]Immortality expands Dune: Imperium in new directions. Make shadowy deals with the Tleilaxu to harvest genetic specimens. Unlock the potential of scientific research. Graft cards together to empower your Agents.[/p]
  • [p]25 new Imperium deck cards[/p][/*]
  • [p]18+ Tleilaxu cards[/p][/*]
  • [p]10+ new Intrigue cards[/p][/*]
  • [p]A new starter card - Experimentation[/p][/*]
  • [p]Family Atomics - Gain a strategic edge by removing and replacing the Imperium row once per game[/p][/*]
  • [p]Go to 11 rules variant - For players who seek a slightly longer game to watch their Tleilaxu-fueled creations come to life[/p][/*]
  • [p]10 unique Challenges in both Normal and Heroic modes.[/p][/*]
  • [p]12 new achievements[/p][/*]
[p][/p]

General UI & Visual Fixes

  • [p]Resource icons in control markers should now be centered correctly.[/p][/*]
  • [p]The blue glow on opponents' reveal stingers should no longer linger when animations are set to Fast.[/p][/*]
  • [p]When making multiple selections that can be undone, the Undo button should now appear correctly aligned with the prompt.[/p][/*]
  • [p]Visual effects should no longer play on top of the expanded player HUD.[/p][/*]
  • [p]The highlight on the join game button should now correctly match the size of the button.[/p][/*]
  • [p]Private messages should now display the hamburger menu icon next to player names, similar to other messages.[/p][/*]
  • [p]Timestamps on private messages should now be larger and easier to read.[/p][/*]
  • [p]The highlight on the "Join Game" button in multiplayer lobbies should now fully cover the button.[/p][/*]
  • [p]The log in and cancel buttons on the account menu should now be centered correctly.[/p][/*]
  • [p]Minor visual issues with some UI elements (like the "NEW" badge and Arrakis board space icons) at lower resolutions and High quality setting should now be resolved.[/p][/*]
  • [p]The Mentat leaving animation on the board space should now be correctly sized and positioned.[/p][/*]
  • [p]The Mentat cleanup animation should now occur at the same time as other Agents are removed from the board, rather than after the Mentat has already disappeared.[/p][/*]
  • [p]Players should now be able to zoom cards in the expanded Imperium Row when a trash prompt is minimized.[/p][/*]
  • [p]Avatars in Game History (specifically Earl, Helena, Ilban, Ilessa, Ecaz, Tessia, Hundro) should no longer have pixels bleeding outside their avatar box.[/p][/*]
  • [p]The chat window should now interact more intuitively with the Tech and Imperium row modals, appearing above them when open.[/p][/*]
  • [p]Alliance tokens on the Player Info modal should now appear at the same time as other icons, instead of fading in after a delay.[/p][/*]
  • [p]The "Skip Replay" button should now have an appropriate backer, be correctly sized, and feature a non-pixelated icon.[/p][/*]
  • [p]Undoing the play of Intrigue and Imperium cards should now correctly animate those cards back to the player's hand.[/p][/*]
  • [p]Faction icons from Dispatch an Envoy should no longer cover up card text on cards like Lady Jessica or Bene Gesserit Initiate.[/p][/*]
  • [p]News panels in Direbytes on Steam Deck should now appear at consistent heights.[/p][/*]
  • [p]Black pillar boxes should no longer appear on wide-screen displays.[/p][/*]
[p][/p]

Gameplay & Card Fixes

  • [p]Players should now receive a Masterstroke warning prompt when trashing Treachery to add troops, if this action would trigger Masterstroke, regardless of the order of operations.[/p][/*]
  • [p]The AI Player in Rise of Ix should now correctly choose to recall at level 1 on the Shipping Track (if it has Swordmaster) when gaining spice would allow it to acquire a valuable Tech tile.[/p][/*]
[p][/p]

Gamepad Fixes

  • [p]The gamepad cursor should no longer become excessively large when hovering over Agent icons.[/p][/*]
  • [p]The gamepad selector VFX on the Deck button of the Other Memory prompt should now be synchronized and displayed correctly.[/p][/*]
  • [p]Disabling controller support in settings should now correctly prevent all gamepad button inputs.[/p][/*]
  • [p]The card acquisition animation on gamepad when acquiring cards that trigger a second prompt (like Lady Jessica or via Recruitment Mission) should now be consistently sized and positioned.[/p][/*]
  • [p]The Animation Speed slider in settings should no longer have a non-functional "ghost" selection target for gamepads.[/p][/*]
[p][/p]

Tutorial Fixes

  • [p]The "Persuasion Cost" label should no longer overlap the Persuasion cost of Sardaukar Legion during the tutorial.[/p][/*]
  • [p]Several card icons should no longer flash briefly when hovering over Reconnaissance during a specific point in Tutorial 1.[/p][/*]
  • [p]The "Machinations" tutorial should now be clearly identified as the Rise of Ix tutorial on the tutorial page.[/p][/*]
[p][/p]

Rise of Ix Fixes

  • [p]The Cancel button in some Rise of Ix prompts should now appear correctly positioned within the prompt.[/p][/*]
  • [p]Alliance icons should no longer be covered up by the tech negotiators icon in Rise of Ix.[/p][/*]
  • [p]Tech tiles in Rise of Ix modals should no longer bounce up and down constantly when mousing between tiles.[/p][/*]
  • [p]Tessia's Careful Observation Bonus 1 ability button in Rise of Ix, when triggered by winning combat without cards in hand to discard, should now auto-resolve.[/p][/*]
[p][/p]

Localization Fixes

  • [p]The poison snooper prompt in Italian should no longer display overlapped text in the header, and the card image should not overlap prompt text.[/p][/*]
  • [p]The prompt appearing when Play History fails to load should now be properly localized.[/p][/*]
[p][/p]

Known Issues

  • [p]Immortality[/p][list]
  • [p]Players on older 2.2 game clients who resume a game on the new 3.0 server the "May Undo" cursor may be incorrect for two cards: Test of Humanity and Reverend Mother Mohiam.This will correct itself when players update their app to version 3.0.[/p][/*]
[/*][*][p]Steam store v. In-game store[/p]
  • [p]The Steam store listing can take approximately half an hour to appear in all locales, even though it shows in the in-game shop.[/p][/*]
[/*][/list][p]As always, if you run into trouble or need help, drop us a line at Support@DireWolfDigital.com"" target="_blank">Support@DireWolfDigital.com so we can help. And if you haven’t, be sure to join our player community on Discord![/p][p]Thanks for playing Dune: Imperium![/p]
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Release:14.11.2023 Genre: Strategie Entwickler: Dire Wolf Digital LLC Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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