News Liste Dune: Imperium

Dune: Imperium Digital 3.1.0 Patch Notes
Dune: Imperium
1 Tag 23:50 Community Announcements
[p]Today’s patch brings a fresh wave of bug fixes, visual polish, and improved AI.[/p][p][/p]

Tutorial Fixes

  • [p]The VFX highlight for the Tleilaxu track during the Immortality tutorial should now be more visible.[/p][/*]
  • [p]A highlight box should now correctly appear on the specimen icon during the Immortality tutorial.[/p][/*]
  • [p]The drag-and-drop animation for Planned Coupling should now correctly appear during the Immortality tutorial.[/p][/*]
[p][/p]

Gameplay & Card Logic

  • [p]Occupation should no longer grant its Combat Agent ability when revealed.[/p][/*]
  • [p]Drawing cards when playing to the Research Facility should now defer, allowing players to resolve other effects first.[/p][/*]
  • [p]Troops deployed with Counterattack should no longer count against the number of units a player can deploy from their garrison on the same turn.[/p][/*]
  • [p]Counterattack should no longer allow a player to deploy a dreadnought.[/p][/*]
  • [p]Buying Corrino Genes should grant Yuna only 3 Solari.[/p][/*]
  • [p]Gaining additional units after playing Occupation or High Priority Travel should reactivate the Deploy Units button and no longer show a second deploy troops button.[/p][/*]
  • [p]Reveal animation should now play when the Player uses Refocus during Reveal turn.[/p][/*]
  • [p]Using Rhombur's signet ring ability to buy Memcorders should no longer reactivate his signet ring ability.[/p][/*]
[p][/p]

UI & Visual Fixes

  • [p]The undo animation for cards with deferred agent abilities should now animate correctly and its icon should appear in the proper place.[/p][/*]
  • [p]The Control the Spice agent ability animation should now correctly display its trash and troop icons.[/p][/*]
  • [p]The text for Guild Impersonator’s agent ability animation should now be more legible.[/p][/*]
  • [p]The animation for High Priority Travel’s agent ability should now correctly show only the icon for the chosen effect.[/p][/*]
  • [p]Techs and Tleilaxu card acquisitions should now correctly appear in the Action Log when using the Acquisitions filter.[/p][/*]
  • [p]Challenge and Hagal text should now be easier to read on larger TVs (this one's for you, Xbox players!)[/p][/*]
  • [p]Icons on opponent facing animations should now appear at the correct size.[/p][/*]
  • [p]VFX should play when adding agent icons to Dispatch Envoy.[/p][/*]
  • [p]The Leader Select screen uses an improved layout for the playmat component buttons in the top right: view Imperium cards, view Techs, view Tleilaxu cards[/p][list]
  • [p]Also, gamepad users should now be able to properly access and select these buttons.[/p][/*]
[/*][/list][p][/p]

AI Behavior

  • [p]The AI player should no longer use Finesse to lose and immediately regain influence with the same faction.[/p][/*]
  • [p]The AI players should make better decisions related to Reclaimed Forces.[/p][/*]
[p][/p]

Gamepad Support

  • [p]The gamepad selector should no longer flicker when attempting to move from an unusable ability on the Shipping Track. [/p][/*]
[p]If you encounter any issues or have questions, reach out to us at Support@DireWolfDigital.com"" target="_blank">Support@DireWolfDigital.com and we’ll be happy to help. And if you haven’t yet, come join our community on Discord and plot your rise to power.[/p][p]
Thanks for playing Dune: Imperium![/p]
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Release:14.11.2023 Genre: Strategie Entwickler: Dire Wolf Digital LLC Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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