• Dustforce: Screenshot zum Titel.
  • Dustforce: Screenshot zum Titel.
  • Dustforce: Screenshot zum Titel.
  • Dustforce: Screenshot zum Titel.
  • Dustforce: Screenshot zum Titel.
  • Dustforce: Screenshot zum Titel.
  • Dustforce: Screenshot zum Titel.
  • Dustforce: Screenshot zum Titel.
  • Dustforce: Screenshot zum Titel.
  • Dustforce: Screenshot zum Titel.
  • Dustforce: Screenshot zum Titel.
  • Dustforce: Screenshot zum Titel.
  • Dustforce: Screenshot zum Titel.
  • Dustforce: Screenshot zum Titel.
  • Dustforce: Screenshot zum Titel.
  • Dustforce: Screenshot zum Titel.
  • Dustforce: Screenshot zum Titel.
  • Dustforce: Screenshot zum Titel.
  • Dustforce: Screenshot zum Titel.
  • Dustforce: Screenshot zum Titel.
  • Dustforce: Screenshot zum Titel.
  • Dustforce: Screenshot zum Titel.
  • Dustforce: Screenshot zum Titel.
  • Dustforce: Screenshot zum Titel.

Spielesammlung

8,19€
Marktplatz
  • Auslieferung:
  • Plattform: PC
  • Release: 08.11.2012
Zum Shop
Preise Update 17.02.21

Über das Spiel

Säubern Sie die Welt mit Stil, denn wo haben Sie sonst mit einem Staubwedel, einem Besen oder einem Staubsauger das Böse bekämpft? Als akrobatischer Hausmeister sind Sie eine geschickte Macht gegen Staub und Unordnung die die Welt heimsucht. Kraxeln Sie über Wände und Decken und durchqueren Sie gekonnt gefährliche Umgebungen. Reinigen Sie geschwind jedes Level und meistern Sie die Herausforderung in diesem 2D 'Sweep-'em-up' Plattformer.

Gegründet 1792, ist das Hitbox Team derzeit der weltweit älteste lebende Organismus und überlebte Temperaturen von 151 ° C. Nun erscheint ihr preisgekröntes Spiel Dustforce endlich als Collector's Edition im deutschen Handel! Als athletische Säuberungskraft beseitigen Sie in über 50 Levels mit unterschiedlichem Schwierigkeitsgrad von eleganten Erkundungslevels bis zur intensiven Herausforderung für Hardcore-Spieler den Schmutz der Erde. Die liebevoll, farbenprächtige Grafik und die melodische Musik lassen Sie direkt ins Geschehen eintauchen, denn nur wer alles gibt und konzentriert dabei ist, kann sich im weltweiten Online-Ranking beweisen.

Zudem ist es möglich die spektakulären Wiederholungen Ihrer Kontrahenten anzusehen. Durch gute Bestzeiten und fleißiges Säubern schalten Sie neue Levels frei! Für unendlichen Spielspaß lädt der Level-Editor ein. Hier können Sie Ihre leicht zu erstellende Karte, mit Ihren Freunden oder mit dem Rest der Welt teilen. Eine umfassende Community sorgt immer für unaufhörlichen Nachschub an neuen Herausforderungen.

Dustforce ist für jedermann, denn ein ausführliches Tutorial lässt den Spieler nicht in den Dreck fallen. Die direkte und exakte Steuerung erlaubt einen grandiosen und flüssigen Spielfluss. Ob Gelegenheitsspieler oder staubfreier Hardcore-Spieler, per LAN oder lokal mit bis zu 4 Spielern an einem Bildschirm - Dustforce macht einfach jedem Spaß. Im Mehspielermodus ist es auch möglich nicht nur den guten Ninja-Hausmeister zu spielen, sondern auch den gewissenlosen Schmutzfink! In einem direkten Duell erleben Sie packende Kämpfe zwischen Gut und Böse. Das von der Fachpresse hochgelobte, atmosphärische Spiel hat bereits diverse Auszeichnungen erhalten und unter Spielern eine große Fangemeinschaft gewonnen.

Systemanforderungen

Noch haben wir keine Systemanforderungen für dieses Spiel eintragen können oder es sind noch keine bekannt.

Steam Nutzer-Reviews

922 Produkte im Account
1 Reviews
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142601 Std. insgesamt
Verfasst: 02.11.14 16:21
Best game ever!

Buy it!
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2870 Produkte im Account
891 Reviews
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35 Std. insgesamt
Verfasst: 06.06.16 11:24
Ein Jump'n Run mit einer sehr ungewöhnlichen Story. Aber durchaus herausfordernd und mit schönem Leveldesign.

https://www.youtube.com/watch?v=4fUD_hN29U0
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732 Produkte im Account
2 Reviews
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195 Std. insgesamt
Verfasst: 15.06.13 14:32
Gefällt mir:
+ schöne handgezeichnete Grafik
+ liebevolle Details
+ herausragender Soundtrack
+ direkte Steuerung (Gamepad)
+ Custom Levels per Level-Editor
+ automatische Replays

Gefällt mir nicht:
- nicht all zu viel Abwechslung
- sehr hoher Schwierigkeitsgrad
- knifflige Steuerung (Tastatur)
- fehlende Handlung

Sonstiges:
~ Internet-Bestenliste
~ Replays von anderen ansehen (Freunde, Bestenliste)

Wertung:
7 von 10 Punkten (Gut)
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1333 Produkte im Account
1419 Reviews
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189 Std. insgesamt
Verfasst: 16.10.14 16:12
Richtig geile Idee. Super Grafik, Soundtrack und Gameplay
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119 Produkte im Account
1 Reviews
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60341 Std. insgesamt
Verfasst: 02.11.14 16:22
Best platformer, perfect for speedrunning! BUY IT NOW
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430 Produkte im Account
12 Reviews
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6557 Std. insgesamt
Verfasst: 23.12.19 10:31
TL:DR, My absolute favorite platformer ever, please buy this game, its fantastic.

Below is my history with the game and how I came to know it as my personal favorite platformer of all time and a contender for being my favorite game ever.

At first, I didn't really like Dustforce. I found a lot of the gameplay to be a little too difficult, even in the early levels of the game. It felt like the game didn't want me to play, like it wanted to keep me out. But me being who I am, was stubborn, and wanted at least the 100% completion on Steam. So I grinded and grinded and grinded. Through all of the levels that technically meant almost nothing to the only achievement in the game. The S+ Achievement, which is given to you on completion of a SS run of Giga Difficult, one of the levels in the game that is so far in, that it keeps anyone who doesn't have the true mentality to push, to improve, to keep playing, from ever reaching it.

Even before reaching the Difficults, I struggled hard. With levels like Hideout, Night Temple, Observatory, or Core Temple, I would spend hours upon hours trying my absolute hardest to beat what I thought was already an impossible task, an incredibly difficult level, an overwhelmingly hard and oppressive SS rank. For to access the Difficults, you must get a SS rank on every level prior, setting a true bar of entry to them.

After countless hours of grind to SS all the levels, I finally did do it. I reached the Difficults. What awaited me was 8 of the toughest levels the game could throw at me. Now, you only need to SS Giga for the achievement, and at first that was all I wanted. But as I kept going, I started to want more and more. It took around 3-4 hours of straight strat finding and grind to get SS on Giga. And boy, it was not easy. By the time I had reached Giga, I already had nearly 34 hours in the game. By that point I had already (or so I thought) mastered the mechanics of the game and its characters. What I didnt know, was that I was only scratching the surface as I didn't truly have them down or understood.

After I finished Giga, I had enough playtime and enough practice to have the balls to try and do all the rest of the Difficults, or so I thought. I was able to SS most of them, Kilo, Giga of course, Tera, Peta, and Exa. But one single level, not only broke me, taught me that I didn't understand the game like I thought I did, and made me drop it entirely, saying I would never ever come back because of how much I hated the game. That level was Mega Difficult.

Mega Difficult is simple really, being technically the second Difficult level of the set, it shouldn't have been as bad as it was, but oh boy. The level centers a lot around ceiling running and midair attacks while dealing with Hit-rise, which is a somewhat complicated idea to newcomers and something I wont explain here. I thought that my experience's with other levels that I would have the capabilities to complete Mega SS, but I was so wrong. Almost every section I was terrible, and could never do perfectly the first time, or even the 50th.

After nearly 7-8 hours of grinding Mega Difficult, I gave up, and I dropped the game, stating that I would never come back because I hated the game. But, as the months went on, I found myself wondering whether or not I should go back to the game. One 100% gave me the courage to dive back in for a second try and really work on the game, that hundo was Celeste. I had gotten all the Golden Berries in Celeste up until the new Chapter 9 released. And after that, I felt like I could finally tackle the difficulty that Dustforce had.

And after coming back, I made it my mission to stay calm, have fun, and just work on truly understanding what I was doing wrong. I watched replays of better players, played some custom levels, worked on my IL times in other levels, and improved my skill with the game. By the time I felt comfortable going back and grinding Mega Difficult again, I had felt like a new man. A better, improved, and more analytical man. In in only an hour or two, I had gotten the SS on Mega Difficult.

After SSing Mega, only two levels remained. Zetta and the notorious Yotta. My end goal became to SS Yotta. And it took nearly 18 hours of simultaneous grind and practice to finally conquer the beast that it was. But while I was grinding Mega, Zetta, and Yotta. I realized something. My struggle with Dustforce was because I was too focused on getting everything done as fast as I could, whether that be 100% or All SSes. Eventually, working on just playing the game to improve and enjoying my time with it made me not only a better player, but appreciate the design of every single part of Dustforce.

I realized that the artwork and the animations moved so fluidly with such grace yet so simplistic with such a charm. I realized that the music was beautiful and kept me calm and motivated all while sounding amazing too. I found true satisfaction within the gameplay that I used to despise. The gameplay is wonderfully crafted, having almost perfect mechanics that make other platformers only wish they could be as good as Dustforce. And of course, a game with difficulty like no other, that truly taught me to persevere and keep going to accomplish my goals.

And thus, Dustforce, a game that I bought with almost no preconceptions and for only $10, became one of the absolute best I have ever played. Setting itself as a standard for any indie game I will ever play, a standard for how good a platformer can ever be, and as a standard, of how I can go from hating a game with every fiber of my being, to knowing it as one of the best there ever was. Thank you Dustforce, for bringing me pure joy, pure excitement, pure sadness, and pure rage. For all the emotions you have brought me, and all the time you took away from me, you have me fall in love with you.
Thank You. I wouldn't have it any other way.
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2378 Produkte im Account
115 Reviews
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828 Std. insgesamt
Verfasst: 17.09.19 05:50
My frustration platformer of choice is N++. Compared to Dustforce, I think the physics are way more fun and the hazards are more complex in N++. I definitely find Dustforce's overworld and level unlocking structure hella frustrating, and the fact that the only scores that are worth fucking ANYTHING are perfect scores makes me want to tear my hair out. It's a lot like trying to master a Hedgehog engine Sonic game, where you're mashing out a really tough sequence of moves that are the same every single time.

At least aesthetically Dustforce excels without relying on minimalism or pixels, and there's something to be said for that. The cool, frosty soundtrack and the fresh imagery of sweeping up dead leaves off apartment rooftops at dusk... honestly, it feels good man. Quiet city vibes. Not a lot of games do it right.
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38 Produkte im Account
3 Reviews
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52005 Std. insgesamt
Verfasst: 09.11.19 20:27
it's ok
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158 Produkte im Account
1 Reviews
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3128 Std. insgesamt
Verfasst: 19.11.19 19:00
Out damn spot, out I say.
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248 Produkte im Account
124 Reviews
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52 Std. insgesamt
Verfasst: 25.09.19 23:39
i clean a virtual world while my house becomes a fucking mess
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10 Produkte im Account
1 Reviews
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29856 Std. insgesamt
Verfasst: 29.11.19 04:14
this game looks cool
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180 Produkte im Account
5 Reviews
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7092 Std. insgesamt
Verfasst: 30.10.19 11:19
Surprisingly deep physics and controls in this platformer, great level design, and a wonderful speedrunning title. Thoroughly deserved recommendation... PS. Music absolutely rocks... and with a lot of deaths and restarts, the music must be good :-)

PS. I unlocked the 1 achievement, but it took me longer than what is shown on Steam (116 hours). It has a steep difficulty curve, especially when trying for SS on each level...
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200 Produkte im Account
19 Reviews
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181 Std. insgesamt
Verfasst: 23.12.13 05:05
you sweep fast
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96 Produkte im Account
2 Reviews
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3705 Std. insgesamt
Verfasst: 20.12.13 01:56
It is a very nice game, runs smoothly, and once you get the mechanics down it becomes an awesome experience
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216 Produkte im Account
1 Reviews
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47782 Std. insgesamt
Verfasst: 09.03.20 02:51
Best 2 dollar game I ever bought, deep movement system, style expression, and great aesthetics.

Amazing game, 10/10 would recommend every time
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486 Produkte im Account
252 Reviews
Nicht Empfohlen
2189 Std. insgesamt
Verfasst: 16.05.20 13:20
Avec N++ c'est la deuxième fois qu'un jeu de plateforme me déçoit beaucoup.
Il n'est clairement pas fait pour moi. J'ai tendance à préférer les jeux simples à prendre en main mais difficiles à maîtriser, alors qu'ici c'est l'inverse.

On y incarne un balayeur qui doit nettoyer des débris de plateforme en plateforme. Il y a beaucoup de subtilités à maîtriser, beaucoup trop même.
Le jeu nous encourage grandement à tout nettoyer et à ne pas briser le combo si on veut obtenir un bon score et une place au classement.

Le problème est que je n'ai vraiment pas trouvé ça amusant. Alors que dans Super Meat Boy le but est assez simple puisqu'il suffit d'atteindre la fin du niveau en vie, ici il y a trop de complexité. Devoir maintenir le combo et systématiquement tout nettoyer est très pénible et ruine le plaisir, mais d'un autre côté finir simplement un niveau n'est pas intéressant non plus.
Le personnage est très spécial à contrôler avec une inertie particulière que je n'ai pas apprécié et je n'ai pas ressenti les sensations grisantes que j'éprouve dans d'autres jeux de plateforme nerveux.

Et pourtant, je suis content que Dustforce existe, parce que c'est un jeu de niche qui a son public. J'aime beaucoup aussi le fait qu'on puisse voir le replay d'autres joueurs au classement.
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376 Produkte im Account
22 Reviews
Nicht Empfohlen
25 Std. insgesamt
Verfasst: 14.05.20 19:20
The physics are somehow both floaty and heavy. Characters hang in place at the end of functions then drop like a rock. Feels clunky and does not fit a game about going fast and being precise. That's my opinion anyways.
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68 Produkte im Account
20 Reviews
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15 Std. insgesamt
Verfasst: 27.05.20 20:51
The physics feel really sluggish, and it doesn't have native controller support, which for a platformer is a must have in my opinion. They do give you the options to change the controls around which is nice, but I don't want to have to experiment around to find the best controls. Short play time is because I didn't finish the tutorial. I'm disappointed because the game looks like it could be fun but I can't get over the feeling of the character and the controls.
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103 Produkte im Account
3 Reviews
Nicht Empfohlen
9 Std. insgesamt
Verfasst: 26.05.20 23:05
Couldn't get past the tutorial. Difficulty is not the problem. The controls are horrifyingly bad. Does not support native XBOX one controller. Yes you can use a controller but it feels like it was designed for a keyboard (what year is it?). It barely takes effort to for programmers to map the keys to a standard XBOX one style pad. Very low effort Sorry. I'm out!
Look up MicroPlatformer on Steam. Made by one guy. Minimalistic platformer that beats this game in every way!
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209 Produkte im Account
23 Reviews
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608 Std. insgesamt
Verfasst: 17.07.20 23:47
dustboi
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134 Produkte im Account
3 Reviews
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490 Std. insgesamt
Verfasst: 19.07.20 07:39
Game is not bad, it is good.
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300 Produkte im Account
37 Reviews
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158 Std. insgesamt
Verfasst: 07.07.20 00:09
CARPAL TUNNEL SYNDROME NEVER SOUNDED THIS GOOD
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244 Produkte im Account
2 Reviews
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910 Std. insgesamt
Verfasst: 26.06.20 13:34
This is a good video game.
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813 Produkte im Account
33 Reviews
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15383 Std. insgesamt
Verfasst: 18.08.20 17:48
Really cool for achievement hunters, only need one achievement and to get it you only need to beat one level, really easy give it a go. :)
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59 Produkte im Account
4 Reviews
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139842 Std. insgesamt
Verfasst: 06.08.20 18:23
This is, quite simply, the best platformer on the planet. Nothing else comes close.
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259 Produkte im Account
3 Reviews
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307499 Std. insgesamt
Verfasst: 28.10.20 18:04
this game is pretty cool
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252 Produkte im Account
9 Reviews
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1029 Std. insgesamt
Verfasst: 31.10.20 03:52
physics and input buffering takes some getting used to, but all in all pretty fun
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313 Produkte im Account
8 Reviews
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7208 Std. insgesamt
Verfasst: 27.11.20 05:38
This game is tough to get into. It doesn't feel great at the start, the controls are unlike any other game I've played, but once you're used to the eccentricities it becomes one of the best platformers out there.
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37 Produkte im Account
2 Reviews
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1453 Std. insgesamt
Verfasst: 15.12.20 21:40
Nice
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7 Produkte im Account
3 Reviews
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355 Std. insgesamt
Verfasst: 22.01.21 17:07
its pretty fun with great music and fun movement.
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216 Produkte im Account
8 Reviews
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529 Std. insgesamt
Verfasst: 30.12.20 08:34
best janitor game
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122 Produkte im Account
5 Reviews
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3968 Std. insgesamt
Verfasst: 26.01.21 20:15
This might be the greatest 2d platformer ever made. The mechanics are solid, it feels floaty at first but once you get used to it, it becomes extremely tight. On its own it wouldnt be that impressive but its coupled with one of the best level designs in this genre. Not only does it teach the player how to play but it has a nice difficulty curve that is hard to find.
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Rating auf Steam Sehr positiv
89.25% 1437 173

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ePrison sammelt noch Informationen über dieses Spiel
Release:08.11.2012 Genre:Jump&Run Entwickler:Hitbox Team Publisher:Headup Games Engine:keine Infos Franchise:keine Infos
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AppId:2375 Erstellt:24.07.16 21:00 (LidoKain) Bearbeitet: (LidoKain) Betrachtet:1909 GameApp v3.0 by nilius