
Update Highlights
Changes to DLC enemies
The mana enhanced enemies specific to the DLC do offer some added challenge as the players need to get rid of the protecting mana crystals before being able to damage them. However, the players felt that they were limited in ways they were able to deal with these new foes. We made two large changes to how they work. First of all, the enemies now receive low damage even when they still have crystals on them. Secondly, you are now able to use power attacks and explosives to get rid of all of the mana crystals at once. This change should offer some new avenues to approach enemy encounters in the Underworld. The Mana Spirits are a formidable foe that can really be a challenge to fight if you encounter them unprepared. We added a small info screen to explain the concept of the enemy when you first encounter them in the same vein that the Scrapper is introduced at the start of the game.Changes and Additions to DLC content
The Underworld is quite a different beast when compared to the base game Island, both visually and in how the player traverses and explores the area. We received a huge amount of feedback concerning both the layout of the new map and about the general feel of it. On that basis we have revamped the map layout and made some new additions. First of all, the Underworld now has three link tower areas instead of just one it had before. This change should make the map more approachable as the player is able to see parts of the map earlier, helping to plan out your expeditions and explorations into the unknown.

Home Portal Long Range Recipe
As you might deduce from the name of the recipe, with this upgrade the player is now able to use the new home portal invention in places other than the main island. This feature was planned, but didn’t manage to make the cut in time for the initial DLC/patch release. We hope that this addition will change your quality of life for the better.
Building Additions and Fixes
Inner Walls buildable pack is a new invention that was originally deployed in a hotfix, so it might have been missed by some. You now have the ability to build inner walls to your abode, as a house is only a hollow shell without the ability to divide the space up into rooms. Included in the pack are a wall, a doorway and a newly added pillar for good measure. There are also a good number of fixes to the whole building feature, including but not limited to optimizations to the building UI screen so it loads faster and workarounds to situations where the players managed to trap themselves into a never ending cutscene via building, a terrifying prospect for sure.