- Removed fixed sequence of events when starting freeplay or multiplay for the first time on a map
- The freeplay/multiplay events newly introduced in update 3.0.1 now appear more often
- Sirens now get played longer than only a few seconds
- The markers below helicopters are not blocking movement and lading commands any more
- In freeplay it was possible to get a mission level higher than 4, which was not intended
- Firefighters got stuck after pulling an injured criminal
- Fire bars above oil patches in mission "Flood" were not visible
- The "Avalanche" mission could get stuck when treating and transporting buried victims without rescuing them first with the helicopter
- The freeplay event "Dirty Bomb" could fail due to time out even though all criminals got arrested already
- In some cases, the turntable ladder vehicle could not reach victims to be rescued
- In Hamburg, civilists and units could get stuck near the water
- The police helicopter does not stutter any more when chasing a criminal
- After the "Hostage" event, sometimes the house disappeared
- Removed the audio effect hinting at a vehicle not being able to find its way, which was played too often
- The achievement for mission "Reactor Disaster" is now easier to get
- Some of the new multiplay events could not be solved by a client alone
- The information message on a gained achievement did not disappear correctly in some cases
- The modification window could not handle 7 or more mods visible at the same time and crashed
- In the main menu, an information message was added when the game has to perform content consistence check for multiplay
- Furthermore, a message is now shown during savegame synchronization with online accounts
- Savegame contents is now explained in the save menu for savegames, to avoid confusion (only progress inside the campaign gets saved)
- Some player unit help screens got reworked
- Various minor bug fixes in user interface
- Account login with e-mail address instead of login name could lead to game progress not being saved correctly
- Camera view can now be rotated by pressing the middle mouse button as well
- Various minor usability improvements
- Some player vehicles were colored wrong when using a different language than English or German
- In mission "Gang War", the screen could stay dark for some time after the intro
- Some adaptations for the historical firefighters
- Fixed appearance of firefighter's hoses in multiplay
- Fixed short framerate drop due to too many particles getting visible
- Smoother camera transition in tutorial
- Fixed a bug that achievements did not appear in Steam
- Removed achievements in Steam that do not appear in the game
- Mission "Crushing the terror cell" will now fail if too many units (3 of them) get injured before the building breakdown
- Mission "Attack in the heart of Berlin" does not fail as quickly when people get contaminated
- Mission "Crushing the terror cell": Some injureds could only get treated after moving them once using the rescue helicopter
- Mission "Crushing the terror cell": Treatment of some terrorists did not work because of a missing icon
- Mission "Attack in the heart of Berlin": In some cases, there was a person left to be cut out of a car which could not be found
- Mission "Attack in the heart of Berlin": A burning object could get listed in the objectives that could not be found
- Mission "Attack in the heart of Berlin": Rarely, injureds were not correctly recognized as fully treated
- Medieval mission: Gardists and fanatics could get stuck near the harbor
- Added an information window hinting at new features in EMERGENCY 2017 and where to find them (one click inside will permanently minimize it)
