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Pine Studio
Entwickler Pine Studio We are a boutique game studio obsessed with crafting extraordinary puzzle games on the cutting edge of technology.
We are a boutique game studio obsessed with crafting extraordinary puzzle games on the cutting edge of technology.
Pine Studio is a game dev studio from Croatia that started working on its first game in a garage, back in 2012. We’ve come a long way since then, our games reaching over 30 million players all across the globe. In our diverse portfolio, you can find everything from hardcore speedrunning in the depths of Hell, to exploring mysterious territories in lands far, far away.

SEUM: Speedrunners from Hell, released in 2016, was our first “big” game and it’s also the world’s first, and only, competitive heavy metal first-person platformer. Like a bastard child of Quake 3 and Super Meat Boy, SEUM remains the ultimate test of speed and reflexes for players, eight seasons and one DLC later.

We followed SEUM with two successful series where, instead of reflexes, your grey cells were put to the test. Faraway is a puzzle escape game and a modern tribute to Myst, where you play as an adventurer exploring ruins of ancient temples. Six sequels in, we still feel there’s more uncharted territory to explore and even more puzzles and secrets left to crack.

The Birdcage is our second signature series, a mystery puzzle game in which you have to free birds entrapped in golden cages by a heartbroken king. Combining cerebral, 3D puzzles with AR technology, and a serene atmosphere, The Birdcage proved to be a favorite among casual gamers as well as seasoned puzzle fans.

Our latest title, The Academy: The First Riddle is also our biggest game yet ? a puzzle-packed adventure set in a school brimming with mystery. We wanted to take the brains of Professor Layton and mix them with a sense of mystery found in Harry Potter. We’re incredibly proud of the fact that The Academy will be released on seven platforms: PC, Mac, iOS, Android, Playstation 4, Xbox One and the Nintendo Switch.

We’re constantly growing and constantly on the lookout for a new puzzle to solve.

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