News Liste Europa Universalis IV

1.37.2 Patch is now LIVE!
Europa Universalis IV
13.06.24 07:20 Community Announcements
Hello everyone - today we have released 1.37.2, this patch brings 130+ fixes in total. As usual, please report any issues in our [url=https://forum.paradoxplaza.com/forum/forums/euiv-bug-reports.1163/]bug report forum[/url] or submit a [url=https://support.paradoxplaza.com/]support ticket[/url]; this is the fastest way for us to see and address any problems. Keep in mind while these changes shouldn't affect 1.37.0/1.37.1 save games too profoundly, this is something we're not able to fully guarantee, especially if using mods. [i][url=https://forum.paradoxplaza.com/forum/threads/important-information-eu4-1-35-save-games-will-most-likely-not-be-compatible-with-version-1-36.1607579/]See here[/url][/i] for information on how to roll back or prevent auto updates.

[b]Patch 1.37.2 Changelog:[/b]

[expand type=showmore] ################### # Interface ################### # Tooltips - Added a missing unlocalized string for when the player enacts the Institutionalized Black Army government reform. - Added a missing localized tooltip for unlocking State Madrasas and Karimi Stations' government reforms for the Mamluks and Egypt. - New modifiers icons for cawa_cost_modfier, hussasrs_cost_modifier, territories_governing_cost. ################### # Script ################### # Achievements - The achievement "Back to the Piast" now mentions Glogow and Opole instead of Silesia. - The achievement "Kushite Restoration" now mentions that you or your subjects can own Egypt and that they don't have to be core provinces. - The achievement "Land of Eastern Jade" now properly mentions the Mexico region instead of just Central America. - The "Truly Divine Ruler" achievement now mentions that the ruler can be higher than just a 5/5/5 to count. - The achievement "One Night in Paris" now mentions that the Angevin Kingdom is allowed for the achievement. - The achievement "There Khan only be one!" is no longer blocked by native countries reforming into hordes. # Decisions - Added a check for LotN when completing relevant missions upon forming Poland. - The decision from "[Root.GetBurghersName] Financial Demand" will now show up even if you don't have any ports. However, you still need at least one port to enact it. - The "Re-form the Golden Horde" decision is no longer blocked from having a subject holding the necessary provinces. # Events - The "Praxis Pietatis Melica" event can now trigger for Prussia too. - The event "Disagreement over Company Purchases" can no longer give you a claim over a province you own yourself already. - The event "Tribute from " will now show how much money you gain. - The event "The " can no longer fire for junior partners. - The event "Complaints about [Root.GetLowLevelOfficialForCountry]" will now have a 4 monthly income cost for Republics if they execute the official. - The event "Hostility to New Production Techniques" now has a goto button. - The event "Cabinet of Curiosities" now has a goto button. - Switched the modifier names from the "National Bank" event. - The Burgundian Inheritance is no longer locked into picking monarchies as the potential senior partner for Burgundy. In other words: if you happen to be a Signora with a lot of land and you marry Burgundy then you become eligible for the Succession, though you have only a 10th chance as a normal monarchy would have. - The event "Emergent Culture in the Colonies" can now appear for Anglois countries too. - The event "The Shadow Kingdom" now mentions that you lose 0.2 IA per development per Italian province which leaves the HRE if you do not have Emperor active. - Updated the tooltip in "Strengthening Our Merchants" for the privilege in the event option so it no longer lies to the player. - The event “Kreditwerk” will no longer fire multiple times. - The event “Our Cause is Just” now fires for the Espionage ideas, not the Influence ideas. - Fixed scoping issues within the event "The Fate of France". In other words, you get mana points, and France gets to destroy its monuments. - The event republic_factions.101 no longer fires for republics with lottery elections. - The “Crown of Rome”'s second option to release the Latin Empire will only appear if Thrace is directly owned by the player. - The event "Intercolonial Disputes" no longer fires for Sunset Colonies. - The event "Campaign into Thessaly" will now properly disable the "Rise of a Pretender" event. - The event "Vengeance for Manzikert" now has a proper picture. - The event "Election of a New Ruler" can no longer fire for Integrated PU subjects. - The event "Disaster in Franconia" can no longer fire for Brandenburg if the player does not own the Domination DLC. - "The Italian Military" now properly disables the "Cruelty of Mercenaries" event. # Missions - For Hungary's "Recover Dalmatia" mission, ships are now only granted if there's no naval construction ongoing. If there is, the player will earn an alternate reward. - Updated the effect tooltip of the Dutch mission "Trade in the Ivory Coast". - The Dutch mission "Ending the Sound Toll" now properly fires its event. - The Dutch mission "University of Leiden" now highlights Den Haag. - The Dutch mission "Fate of the Confederation" now properly applies its reward on all Land Right privileges. - The Dutch mission "Lands of the Generality" no longer checks parliament size if you don't have one. - The Dutch mission "Relations in Britain" no longer requires you to have a spy network in them if England/GB becomes a subject. - The Dutch mission "Lands of the Generality" now properly applies its rewards even if you pick the "Superiority of the State" gov reform. - The Austrian mission "Royal Hungary" will no longer instantly kill Ladislaus if he is still an heir. - The Austrian mission "Defeat the French" now properly splits France even if they are in a PU with you. - The Austrian mission "Emperors of the East" now only gives IA when you are the Emperor. - The Hisn Kayfa mission "Fate of Anatolia" now grants its rewards properly when completed. - The Oman mission "Fall of Baghdad" now properly requires the areas that are highlighted by the mission. - Updated tooltips of Trebizond's missions to emphasize that provinces with their PORT in the Black Sea are counted. - Fixed the Timurid's mission tree branch name display. - The Timurid mission "Ambition in Yuan" now gives proper cores for all the subjects released in the event. - The Mughal mission "Din-i Ilahi" does now properly prevent the Sinner personality from appearing. - The Inca mission "Rule of the Sun" now has a fallback in case the player has already unlocked all reforms before forming the Inca. - The Venice mission wof_ven_destroy_austria now accounts for Austria-Hungary. - Fixed the “Lost Legions” from the Italian mission "Return His Legions" so that they no longer cost the Army Professionalism. - The Theodoro mission "Aegean Supremacy" now properly checks that you own Nasso. - The Theodorian mission "A Russian Aristocracy" no longer mentions "saving a country as russian_ally". - The mission "Tumu Crisis" has now its requirements in an OR section if you are not Oirat. - The mission "Tumu Crisis" now properly highlights Beijing. - The Tatar's mission "Bowed Heads; Bent Knees" now always gives rewards no matter the way you complete it. - The mission yua_printing_press now correctly grants progress for the institution when that spawns. - Khiva now has access to the Moghulistan missions. - Ferghana now has access to the Moghulistan missions. - Khalkha now has Mongol missions. - Khoshuud now has access to all the Mongol missions. - Kalmyk now has access to all the Tatar missions. - Reforming the Golden Horde now gives the Horde missions properly. - Completing the Persian mission "Expand Our Influence" will now properly show the new cap for the reduction of Persian Influence cost in the government abilities. - The Georgian mission "Patriarchate of All Georgia" now grants proper rewards even if you don't have Third Rome active. - The “Apostolic Church” idea is now gaining its upgrade from the Armenian mission tree properly. - The DLC-locked rewards of the Armenian mission "Proclaim Great Armenia" are no longer mentioned if the needed DLCs are inactive. - The Byzantine mission "Return to Gold" now takes into account whether Trebizond has gold as its raw good. - The Ming mission "Survey the Ocean Shores" will now mention that the power projection is permanent. - The Reform Civil Registration mission of the EoC now correctly grants its alternative reward if the Rights of Man DLC is not active. # Modifiers - Removed duplicate instances of the ITA_extra_goods_produced_for_colonies modifier. - The modifier hsn_a_sublime_alliance from the "A Sublime Alliance" mission no longer disappears after breaking an alliance. - The “Marine Exercises” modifier reward for Venice is now properly permanent. # Setup - Orochoni is now eligible to use the mercenary company "Mongol Banner". - The Aztecs no longer start with the Triple Alliance privilege if you do not have Winds of Change. # Other - The privilege "Outwards Perfection" now reduces max absolutism. - “Scuola Grande” local organizations are now available after you change your tag as Venice. - Hindu rebels now properly give influence to the Brahmins when they enforce their demands. - Forming Silesia will no longer mention that you obtain any new missions as there are no missions for Silesia. - The Burghers Agenda "Discover " will no longer be given if you don't have any permanent source for new explorers/conquistadors. - The Hungarian/German Revolution can now fire even if Hungary/Austria is a subject nation. However, once Austria-Hungary is formed, the subjected nation automatically joins AH and the former overlord can fight a DEFENSIVE war against AH. - The "Strengthen the Dhimmi" government reform will ensure the Dhimmi estate's existence and prevent the Brahmins from appearing. - Incorporated Vassals / PU now count for Strong Duchies and Integration Policy privileges. - Fixed the alert text for recruiting foreign generals. - Added missing localization explaining that you cannot DoW your own Mongol Brother Realm. There won't be family conflicts under the Mongol roof. - Updated the "has center of trade" trigger so it no longer implies that a province can have more than CoTs with different levels. - Added a missing localization which explains to you that you cannot declare wars on your own Commercial Enterprise subjects. - Fixed an issue with the Porcelain Agenda perpetually increasing its requirements. - The estate privilege "High Altitude Adaptation" now applies its maluses on provinces you gain after having the privilege enacted already. - The Rajput Military Leadership reform is no longer available if you don't have Dharma active. - Sunset Colonies now count towards the "Create a Colonial Empire" Age Objective. - The government mechanic button "Strengthen Overseas Outposts" now has a 10-year cooldown. - The Stadhouder Monarchy reform is now removed when you become a PU subject. - It is no longer possible to replace governors of Sunset Colonies. - It is now possible to seize territories from Sunset Colonies. - Forming Austria-Hungary will now give dip points if there is no slot free for Hungarian / Austrian to accept. - The "Arabian Plutocracy" gov reform now unlocks the Plutocratic Idea Group. - Forming Egypt as Hisn Kayfa will now properly fire the "New Traditions and Ambitions" event. - The Potosi mine will correctly check the conditional reward of the Chinese Emperor's single whip law. - The "Empower Religious Propagation" government mechanic is now properly applied. - Fixed minor typo for Russian Mercenary Guard gov reform. - The VOC will now automatically adopt the technology group of its overlord. - removed the "has_unlocked_government_reform_tooltip" scripted trigger, the base has_unlcoked_government_reform trigger now supports the custom tooltip baseline. - The Dutch Republic government reforms now count for events that are supposed to trigger for countries capable of forming Personal Unions (in other words: missions/events that grant PU CBS are now eligible for the Netherlands too). - Fixed an unlocalized string when enacting the Wagenburg Tactics government reform. - Fixed an unlocalized string when enacting the Bohemian Elective Monarchy government reform. - Fixed an unlocalized string when enacting the Imperial Hungarian Monarchy government reform. - Fixed unlocalized string when enacting the Crusader Nobility reform. - Fixed an unlocalized string when enacting any of the Germany specific government reforms. - Fixed an unlocalized string when enacting the Bergordnung Reform. ################### 3D ################### - Theodoro retains its unit sprites after switching cultures from Gothic (Byzantine) to Gothic (Germanic). - Weapon for Umbrian Tier 1 infantry/artillery is held with both hands - Mercenary Company "Gascon Musket Company "based in Armagnac (175 ) uses Southern French unit sprites instead of the French sprites - Uzbek unit models from the Great Horde Unit Pack are useful for all the Altaic cultures instead of being replaced by Timurid units from the Great Horde Unit Pack. - After completing geo_throne_of_the_romans, Georga start using the Byzantine sprite - Yi and Miao use now the Dali Unit Sprites. ################### # Bugfixes ################### - Fixed an issue with Eunuch rebels not spawning. - Fixed an issue with duplicate effect after centralizing a state while having the French Absolutist Monarchy. - Fixed an issue with the has_any_ongoing_construction trigger. - Fixed AI taking defender of faith regardless of the scripted Ai weights. [/expand] [b]Previous changelogs[/b] [url=https://steamcommunity.com/app/236850/allnews/#scrollTop=0]1.37 'Inca'[/url]
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Release:13.08.2013 Genre: Strategie Entwickler: Paradox Interactive Vertrieb: Paradox Interactive Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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