• True freeform gameplay without plot restrictions, conditions, or limitations. No character attribute/skill limitations to hold you back. Experience ultimate gameplay freedom and play the game the way you want to. Your decisions and abilities define your role in the game and establish your reputations, wealth, progress, and ranking.
  • Diverse gameplay choices and activities including racing, spying, mining, trading, commodity shipping, escorting, combat (both in civilian space and military war zones), exploring, asteroid clearing, equipment cleaning, crew management, station building, and ship designing. There are many ways to make money and advance in the game.
  • A vast seamless universe that lets you fly anywhere without in-game loading screens. The Evochron universe is not boxed in by 'walls' or 'rooms' that require a jumpgate 'door' to access, there are no required gates or trade lanes to restrict your travel and hold you back. You can travel virtually anywhere you want. Descend into planet atmospheres to land at city trade stations, mine valuable materials, or explore for hidden items. You can escape to nebula clouds for sensor cover or hide in a massive asteroid cave for protection. Fly from planet to planet, star to star, and star system to star system.
  • Unified gameplay architecture and profiles let you keep the ship, upgrades, equipment, money, weapons, crew, and commodities you acquire in the game for use in both single player and multiplayer.
  • Cooperative multiplayer objectives that pay all linked players. Join forces with other players to complete more challenging activities that can offer much better pay.
  • Construct space stations to dynamically expand the game's universe with new trade routes, docking points, and economies. The online multiplayer system stores player built stations with the server so other players can have access to the new stations and trade routes you create.
  • Specialized industries and economies provide realistically variable item availability and pricing.
  • Use your wealth to design and build a new ship, buy better weapons, hire crew members, recruit other ships, install upgrades, load commodities, and more.
  • Advanced physics system features velocity adjusted acceleration curves and accounts for mass, thrust, and vector calculations. Realistic zero gravity inertia based 'Newtonian' style flight model including complete 3-way rotation and 3-way direction control with optional variable input. An advanced inertial dampening system helps keep flight control simple in space, atmospheres, and gravity fields.
  • Realistic environment interaction far beyond the genre's typical 'background wallpaper'. Nebula clouds, asteroid fields, planet atmospheres, moons, and more all provide unique options for shelter and strategy. Such environment elements include changes in gravity, fuel consumption, physics, sensor range, and visibility.
  • Supports keyboard, mouse, gamepad, and joystick flight control. Use the control device you prefer to play the game.
  • Supports Natural Point's TrackIR 3D head control system for managing the viewpoint from the cockpit with all six degrees of movement.
  • ">
  • True freeform gameplay without plot restrictions, conditions, or limitations. No character attribute/skill limitations to hold you back. Experience ultimate gameplay freedom and play the game the way you want to. Your decisions and abilities define your role in the game and establish your reputations, wealth, progress, and ranking.
  • Diverse gameplay choices and activities including racing, spying, mining, trading, commodity shipping, escorting, combat (both in civilian space and military war zones), exploring, asteroid clearing, equipment cleaning, crew management, station building, and ship designing. There are many ways to make money and advance in the game.
  • A vast seamless universe that lets you fly anywhere without in-game loading screens. The Evochron universe is not boxed in by 'walls' or 'rooms' that require a jumpgate 'door' to access, there are no required gates or trade lanes to restrict your travel and hold you back. You can travel virtually anywhere you want. Descend into planet atmospheres to land at city trade stations, mine valuable materials, or explore for hidden items. You can escape to nebula clouds for sensor cover or hide in a massive asteroid cave for protection. Fly from planet to planet, star to star, and star system to star system.
  • Unified gameplay architecture and profiles let you keep the ship, upgrades, equipment, money, weapons, crew, and commodities you acquire in the game for use in both single player and multiplayer.
  • Cooperative multiplayer objectives that pay all linked players. Join forces with other players to complete more challenging activities that can offer much better pay.
  • Construct space stations to dynamically expand the game's universe with new trade routes, docking points, and economies. The online multiplayer system stores player built stations with the server so other players can have access to the new stations and trade routes you create.
  • Specialized industries and economies provide realistically variable item availability and pricing.
  • Use your wealth to design and build a new ship, buy better weapons, hire crew members, recruit other ships, install upgrades, load commodities, and more.
  • Advanced physics system features velocity adjusted acceleration curves and accounts for mass, thrust, and vector calculations. Realistic zero gravity inertia based 'Newtonian' style flight model including complete 3-way rotation and 3-way direction control with optional variable input. An advanced inertial dampening system helps keep flight control simple in space, atmospheres, and gravity fields.
  • Realistic environment interaction far beyond the genre's typical 'background wallpaper'. Nebula clouds, asteroid fields, planet atmospheres, moons, and more all provide unique options for shelter and strategy. Such environment elements include changes in gravity, fuel consumption, physics, sensor range, and visibility.
  • Supports keyboard, mouse, gamepad, and joystick flight control. Use the control device you prefer to play the game.
  • Supports Natural Point's TrackIR 3D head control system for managing the viewpoint from the cockpit with all six degrees of movement.
  • ">
  • True freeform gameplay without plot restrictions, conditions, or limitations. No character attribute/skill limitations to hold you back. Experience ultimate gameplay freedom and play the game the way you want to. Your decisions and abilities define your role in the game and establish your reputations, wealth, progress, and ranking.
  • Diverse gameplay choices and activities including racing, spying, mining, trading, commodity shipping, escorting, combat (both in civilian space and military war zones), exploring, asteroid clearing, equipment cleaning, crew management, station building, and ship designing. There are many ways to make money and advance in the game.
  • A vast seamless universe that lets you fly anywhere without in-game loading screens. The Evochron universe is not boxed in by 'walls' or 'rooms' that require a jumpgate 'door' to access, there are no required gates or trade lanes to restrict your travel and hold you back. You can travel virtually anywhere you want. Descend into planet atmospheres to land at city trade stations, mine valuable materials, or explore for hidden items. You can escape to nebula clouds for sensor cover or hide in a massive asteroid cave for protection. Fly from planet to planet, star to star, and star system to star system.
  • Unified gameplay architecture and profiles let you keep the ship, upgrades, equipment, money, weapons, crew, and commodities you acquire in the game for use in both single player and multiplayer.
  • Cooperative multiplayer objectives that pay all linked players. Join forces with other players to complete more challenging activities that can offer much better pay.
  • Construct space stations to dynamically expand the game's universe with new trade routes, docking points, and economies. The online multiplayer system stores player built stations with the server so other players can have access to the new stations and trade routes you create.
  • Specialized industries and economies provide realistically variable item availability and pricing.
  • Use your wealth to design and build a new ship, buy better weapons, hire crew members, recruit other ships, install upgrades, load commodities, and more.
  • Advanced physics system features velocity adjusted acceleration curves and accounts for mass, thrust, and vector calculations. Realistic zero gravity inertia based 'Newtonian' style flight model including complete 3-way rotation and 3-way direction control with optional variable input. An advanced inertial dampening system helps keep flight control simple in space, atmospheres, and gravity fields.
  • Realistic environment interaction far beyond the genre's typical 'background wallpaper'. Nebula clouds, asteroid fields, planet atmospheres, moons, and more all provide unique options for shelter and strategy. Such environment elements include changes in gravity, fuel consumption, physics, sensor range, and visibility.
  • Supports keyboard, mouse, gamepad, and joystick flight control. Use the control device you prefer to play the game.
  • Supports Natural Point's TrackIR 3D head control system for managing the viewpoint from the cockpit with all six degrees of movement.
  • ">

    Sammlung

    Du musst angemeldet sein
    Marktplatz
    • Plattform: PC Veröffentlicht: 16.01.2020
    14,79€
    Zum Shop
    Preis Update 10.05.25

    Über das Spiel

    Trading commodities while sneaking past hostile forces, racing the best pilots in the area, mining for diamonds, negotiating for survival, spying for a curious energy company, cleaning dirty solar arrays, transporting an impatient passenger... and that's just on a Monday. The life of an independent mercenary is rarely without excitement. At times, you may choose to work under contract, while at others, you may want to take matters into your own hands in a quest to build your reputation and fortune. Your spacecraft awaits. Your adventure begins in the Sapphire star system.
    In Evochron, you are free to seek your fortune as an independent mercenary in an adventure directed by your choices, abilities, and accomplishments. Each player can bring their unique skills and interests to the game, forming clans for cooperative goals or remaining solo to complete objectives on their own in true freeform space-sim gameplay.
    Key Features:
    • True freeform gameplay without plot restrictions, conditions, or limitations. No character attribute/skill limitations to hold you back. Experience ultimate gameplay freedom and play the game the way you want to. Your decisions and abilities define your role in the game and establish your reputations, wealth, progress, and ranking.
    • Diverse gameplay choices and activities including racing, spying, mining, trading, commodity shipping, escorting, combat (both in civilian space and military war zones), exploring, asteroid clearing, equipment cleaning, crew management, station building, and ship designing. There are many ways to make money and advance in the game.
    • A vast seamless universe that lets you fly anywhere without in-game loading screens. The Evochron universe is not boxed in by 'walls' or 'rooms' that require a jumpgate 'door' to access, there are no required gates or trade lanes to restrict your travel and hold you back. You can travel virtually anywhere you want. Descend into planet atmospheres to land at city trade stations, mine valuable materials, or explore for hidden items. You can escape to nebula clouds for sensor cover or hide in a massive asteroid cave for protection. Fly from planet to planet, star to star, and star system to star system.
    • Unified gameplay architecture and profiles let you keep the ship, upgrades, equipment, money, weapons, crew, and commodities you acquire in the game for use in both single player and multiplayer.
    • Cooperative multiplayer objectives that pay all linked players. Join forces with other players to complete more challenging activities that can offer much better pay.
    • Construct space stations to dynamically expand the game's universe with new trade routes, docking points, and economies. The online multiplayer system stores player built stations with the server so other players can have access to the new stations and trade routes you create.
    • Specialized industries and economies provide realistically variable item availability and pricing.
    • Use your wealth to design and build a new ship, buy better weapons, hire crew members, recruit other ships, install upgrades, load commodities, and more.
    • Advanced physics system features velocity adjusted acceleration curves and accounts for mass, thrust, and vector calculations. Realistic zero gravity inertia based 'Newtonian' style flight model including complete 3-way rotation and 3-way direction control with optional variable input. An advanced inertial dampening system helps keep flight control simple in space, atmospheres, and gravity fields.
    • Realistic environment interaction far beyond the genre's typical 'background wallpaper'. Nebula clouds, asteroid fields, planet atmospheres, moons, and more all provide unique options for shelter and strategy. Such environment elements include changes in gravity, fuel consumption, physics, sensor range, and visibility.
    • Supports keyboard, mouse, gamepad, and joystick flight control. Use the control device you prefer to play the game.
    • Supports Natural Point's TrackIR 3D head control system for managing the viewpoint from the cockpit with all six degrees of movement.

    Systemanforderungen

    Noch haben wir keine Systemanforderungen für dieses Spiel eintragen können oder es sind noch keine bekannt.

    Steam Nutzer-Reviews

    137 Produkte im Account
    36 Reviews
    Empfohlen
    11350 Std. insgesamt
    Verfasst: 15.05.16 09:19
    Sehr gutes Spiel, ich finde es besser als Elite III. Es ist bei weitem nicht so schwer, die Steuerung ist viel einfacher, das Kämpfen macht viel mehr Spaß, man kann jedem Gegner davon fliegen wenn man will. Man kann auf Planeten landen, und es ist winzig auf der Festplatte.

    Es gibt eine Onlinekarte. mercenary DOT junholt DOT se

    Noch einen Tip zu den Kämpfen, da diese öffter als schwierig bezeichnet werden, sind sie aber nicht. Geht auf Abstand, wendet auf den Gegner zu, beschleunigt auf 2000-3000 ck, schaltet den Antrieb ab, so stürzt man im freiem Fall am Gegner vorbei, und kann ihn beschießen ohne selbst in Gefahr zu geraten. Man kann auf diese Weise durch ganze Wolken von Gegnern stürzen ohne groß Probleme zu haben. Mit nur wenig Übung hat man das schnell raus.

    Steuerung, es gibt extrem viele Funktionen die man aber kaum braucht. Die wichtigsten Tasten sind (eventuell Einstellung geändert):

    F1 - Navigationskarte
    F2 - Hypersprung
    F3 - Inventar
    P - Autopilot an/aus
    B (Alt-B) - Bergbau (an/aus)
    T - Ziel wählen
    LMB - Strahlenwaffe
    RMB - Rankete abfeuern
    K - Walker aussetzten / Einsammeln
    Tab - Nachbrenner

    Mehr Tasten braucht man nicht, also keine Angst ^^.

    Beim Planetenanflug den Wegpunkt für den Hypersprung immer NEBEN den Planeten setzen, nicht darauf! Planet mit 3000 ck anfliegen, wenn die Warnung ertönt auf <1400 runterbremsen.

    Das Schwierigste in dem Spiel ist es meines erachtens, die unkartografierten Systeme zu endecken (Muss man aber nicht). Es gibt hunderte von Systemen wovon aber nur etwa 40 kartografiert sind. Hierzu braucht man ein gutes Schiff mit viel Treibstoff und viel Gedult.
    Weiterlesen
    326 Produkte im Account
    34 Reviews
    Nicht Empfohlen
    444 Std. insgesamt
    Verfasst: 03.05.15 05:11
    Ich bin ein alter Elite fan (noch vom C64) und hatte mir EM schonmal vor einigen Jahren gekauft. Damals hatten mich einige Dinge sehr gestört. zB ist es nicht möglich per Autopilot direkt in einer Station zu docken oder auf einem Planeten zu landen. Die Navigation ist umständlich und schlecht gemacht, was dazu führt das man oft ewig herumfliegt... das kann sich sehr ziehen. Gähn.... (Das gabs in Elite auch nicht damals aber jetzt ist 2015...)
    Dann ist es scheinbar auch nicht möglich mehr als 5 Cargo container anzubringen egal wie groß das Grundgerüst des Schiffs ist. Das macht kein Sinn und ist eine dicke Motivationsbremse besonders als miner/trader.

    Es ist erstaunlich das dieses Spiel nur von 1 Person Programmiert wurde aber leider hat es meiner Meinung nach immer noch zuviele Schwächen. Eigentlich würde ich dieses Spiel gut bewerten aber der Preis ist deutlich zu hoch.
    5-8 € Wär ok , aber über 20 sind schon fast dreisst.
    Daher also nur eine sehr eingeschränkte Kaufempfehlung, EM ist sicher nichts für jeden.
    Weiterlesen
    571 Produkte im Account
    9 Reviews
    Empfohlen
    2268 Std. insgesamt
    Verfasst: 21.12.13 19:10
    Gelungene Weltraumsimulation mit vielen Einstellmöglichkeiten. Kein Spiel für Controller-only-freunde! Fühlt ihr euch zum Söldner, Renn- oder Kampfpiloten bestimmt oder doch eher der traditionelle Händler. Für jeden ist etwas dabei. Das Spiel bietet einen nette Mischung aus X-Inhalten (mit Stationen handeln, Aufgaben annehmen, Schiffsupgrades und eigene Stationen bauen, Asterioden abbauen), sowie Inhalten classischer Weltraumsimulationen wie WingCommander und Freespace. Obwohl man hier selber nicht in andere Schiffe umsteigen kann, so hat man die Möglichkeit sein Schiff durch Blaupausen selbst zu gestalten und auszurüsten. Durch den mitgelieferten online Multiplayer mit Clansystem und dedizierten Servern, wird das Universium noch vielfältiger und bietet sogar die Möglichkeit verschiedene Coorperationen wie in EVE-Online zu gründen , die ganze Sektoren kontrollieren.
    Weiterlesen
    47 Produkte im Account
    10 Reviews
    Nicht Empfohlen
    952 Std. insgesamt
    Verfasst: 05.03.21 01:43
    I really love what this game is about but I have to admit that it is hostile to the player and requires multiple google searches to understand the basic things of this game. For example, I still don't know how to save my progress. I thought I was saving, I was clicking save, I clicked a save slot, then when I reload, it didn't save and I'm back several hours of progress (turns out you can't save during a mission, makes sense, but not clear). Another example, I get a distress call, says it is at a particular coordinates. I type those into my nav console, hit autopilot and the ship just keeps jumping and jumping into nowhere land, is there someone out here? I waited about 15 jumps before I think maybe not? WTF is going on? I'll revise this comment if I change my mind, but the curve here is beyond punishing.
    Weiterlesen
    150 Produkte im Account
    5 Reviews
    Empfohlen
    724 Std. insgesamt
    Verfasst: 10.01.21 21:17
    Blast off into infinite space. Land on planets. I am talking about real descents on planets, no game controlled sequence. Thrust your way through planetary rings and look, at the millions of little specks of dust that the rings consist of. Be amazed by the beauty. Be amazed by the amount of detail put into the simulator elements, such as the exact amount of speed needed to break into the atmosphere of a planet. Enjoy a fantastic tutorial that blends the intricate controls of the game with easy to understand steps. This is the game, that I as a 11 year old boy playing Frontier (Elite 2) on Amiga would'nt believe I would be playing 28 years later.
    Weiterlesen
    148 Produkte im Account
    97 Reviews
    Nicht Empfohlen
    39 Std. insgesamt
    Verfasst: 26.12.20 19:41
    I can not recommend this game,
    due to that soon as this one was out.
    The development abandoned it for the successor:
    Evochron Legacy

    Pros:
    nice concept

    cons:
    abandonware at the early stages of life

    OVERALL:
    5/10
    Weiterlesen
    395 Produkte im Account
    4 Reviews
    Empfohlen
    5454 Std. insgesamt
    Verfasst: 11.09.20 04:19
    You probably want Evochron Legacy now that it is out (E.L. is made by the same guy, but is a game like this on steroids). Still, there's really nothing else quite like this that can also be done either just Single player or just multi player. The fact that there are no loading screens as you travel from place to place is just amazing.
    Weiterlesen
    4 Produkte im Account
    2 Reviews
    Empfohlen
    199 Std. insgesamt
    Verfasst: 02.01.20 18:35
    This game is for beginners that would like the basics to a space sim. It is protected in some parts and others not so much. Great game play for a space sim.
    Weiterlesen
    25 Produkte im Account
    2 Reviews
    Empfohlen
    19110 Std. insgesamt
    Verfasst: 02.07.15 17:27
    Ok i bought this game during the summer sale and so far I like it!

    The Good!
    Open world.. You can do what you want to do if you have some imagination!

    A large mapped out universe with safe systems.. Not so safe systems.. And just down right Angry systems!

    Even more systems that arn't mapped out... Not sure how many so far, I have only found a few of them and their hard to find which is a good thing! Remember Space is a big place so it shouldn't be to easy to find everything!

    You can Generate space stations in locations you chose that arn't to close to other stations.. Gives you a tactical advantige or a trading benifit, howerver you wish to use it! Thats kinda up to you to figure out!

    You can Mine, Trade, Do Missions from a mission board, or just Pirate cargo from NPC ships to make credit's

    Guessing 30 plus spacecraft frames to chose from..Or upgrade to with in game credits if you can find a station that has them!

    Upgradeable engins, cargo bays, wings, fuel tanks and Sheilds if you can afford them!

    A really Neat wepons lab where you can craft your own version of the perfect Beam or Partical wepons!

    A hanger in most stations where you can store a frame for later use..... For a price of course!

    Good flight model with inerta or thrust driven modes and even an in atmosphere mode.

    Custimazable enough controlls without being just way to much and confusing!

    Can land on planets and planet base Locations.

    Can fly inside some very large astroids and find some lootable stuff!

    Can get a Mech Walker and walk planetside or even fight planetside if you can find something to fight!

    Good bit of tech to buy in the stations and with limited space it make's you think and make desisions on how you want your ship to performe, Not enough room for everything so you have to decide whats important for the way you want to play.. The largest ships in the game cant carry everything even! and thats a good thing, makes you think!

    I have read some reviews about a hard learning curve.... This is my first space sim since Tie Fighter and it took a while to learn but it wasn't bad and that was part of the fun in my opinion!

    Theirs more good stuff but just cant remember it all!

    The Bad!
    Making credits is to easy once you figure out where to buy low and sell high... Some players think you have to find the lost city but you can make credits really easy just paying attition to prices... On my second Pilot I made 50 Million in just a few hours of game play because I had figured it out on my first pilot.. Needs to be a bit harder to make credits so you can't just get the best gear so quick!

    TO HARD TO FIND OTHER REAL PLAYERS TO PLAY WITH.... I have managed to log onto a multiplayer server but I was the only player on it :( Would be nice if you could find others to play with! Seems like not to many people play multiplayer sadly..It might be fun!

    Not enough Places to store loot in the hangers...Yes you can use multiable hangers in multible Space Ports but Dang their expensive and a pain being so spread out... Would like to see them let you chose a hanger locaion or build a Space Port to use as your home base and let you store multable ships and alot of looted and Pillaged goodies!

    Can't figure out how to create my own Guild? Would be neat if you could start your own guild then search out an uncharted galaxy... then build it up with Ports and stuff and have your own guild Galaxy, If you could name it that would be even cooler but some peeps would do some real silly names I relize sadly!

    If you lack Imagination... You will probably get bored after a while... Persionally I keep trying to find new stuff and tinkering around to see what i can do.... I'm still learning the deepth of the game!

    Anyway all in all it has been fun even if I havent got to play multiplayer yet! But maybe someone will see this review and we can find a server and start building a universe!

    Sleepy
    Weiterlesen
    614 Produkte im Account
    10 Reviews
    Empfohlen
    1839 Std. insgesamt
    Verfasst: 27.07.14 16:33
    Really fun. Great graphics (especially with the mods, which are worth looking into) and sound. Singleplayer and Multiplayer (basically the Singleplayer world but with other players on servers).

    No real loading screens except for like, 20 seconds when you first start playing. The game install itself is less than 200 MBs or so but if you don't like even the starting loading screen, setting the 'Procedural' generation to 'Pre-Generated' adds 2+ GBs and makes it so it doesn't have to reload everything every time. Very useful.

    You can go from space right into planets and land on a major trade city or maybe walk around the surface in a terrain walker mech (but don't go too fast in atmo unless you want to burn up), manage your fuel levels, take some contracts or follow the storyline (not necessary unless you want to follow it) or be even more enterprising and find a way to maximize profit by buying low, selling high, mining hydrogen or water or metals and turning that into something which you might turn into a warp drive that you can sell for much more.

    Hire crewmembers to make your ship perform better (but keep paying so that they don't jump ship next time you dock).

    The combat has a learning curve (the game has proper Newtonian physics but also a setting that uses your engines to try to keep your ship still for the most part when you throttle down) but once you get into it, it's very exciting and strategic.

    The universe is massive and you can pretty much fly in any direction and you'll find unmapped sectors with planets. Or you might have a run-in with pirates or the mysterious Vonari alien race. The playerbase is still finding new things in the universe regularly.

    The game really understands space travel. Not everything is on the same x-axis or y-axis and you might warp somewhere to find out that the station is actually above you a ways. Little touches like that add to the whole feel of actually being in space.

    You wanna build a station for repairing your ship or constructing things and hide it out in the unmapped sectors of space? Go do that.

    I'd suggest the game to people that enjoy open sandbox games, space as a setting, sci-fi, and games like Elite. The game doesn't care if you're a miner, a racer (yeah, there are space races, which are very interesting with the newtonian physics), a fighter pilot, a bandit that uses a cargo scanner to pick targets and blast 'em, a trader that's playing the markets, or maybe you just want to shuttle people from one station to another. It's all up to you and this game really excels at that.
    Weiterlesen
    Logo for Evochron Mercenary
    Rating auf Steam Größtenteils positiv
    76.63% 282 86
    Release:16.01.2020 Genre:keine Infos Entwickler:keine Infos Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
    Einzelspieler Mehrspieler Koop
    0 Prisoner haben dieses Spiel schon
    Kein Prisoner hat oder wartet auf das Spiel
    0 Steam-Errungenschaften
    noch im Tracking...
    Tags
    Plattform
    Handbuch
    Kein Handbuch vorhanden
    Social Links
    Website XFacebookYoutubeTwitchInstagramFanseiteWikiDiscord
    Unterstützt VR Headset
    HTC ViveOculus RiftPlayStation VRHololensMixed RealityValve IndexMeta QuestPicoPimaxVarjoStarVR