Final Doom
Spielesammlung
Über das Spiel
Steam Version:
Zwei neue, 32-Level DOOM II Episoden.
Evolution des Bösen:
Weit entfernt von der Erde, auf einem der Jupitermonde, nimmt die UAC ihre fraglichen Experimente wieder auf. Ein Raumschiff, fälschlicherweise als harmloser Frachter auf dem Radar identifiziert, schwebt lautlos über der Basis. Abscheuliche Dämonen steigen aus und legen die Basis in Schutt und Asche. Alle Ihre Kameraden werden augenblicklich geschlächtet oder zombiefiziert. Diesmal geht es nicht ums Überleben. Diesmal geht es um Rache.
Das Plutonia Experiment:
Die besten Wissenschaftler aller Nationen haben jegliche Anstrengungen unternommen, um die sieben interdimensionalen Tore der Hölle wieder zu verschließen, aber ein Portal ist noch geöffnet. Auf sich gestellt infiltrieren Sie den geschändeten Gebäudekomplex und besiegen den dämonischen Torwärter und versiegeln das letzte Höllenloch, bevor die Untöten zum Gegenschlag ausholen und die Erde vernichten.
Systemanforderungen
Steam Nutzer-Reviews
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1158 Std. insgesamt
Verfasst: 20.05.20 00:18
This is the original DOS release, and as such it uses DOSBox as that is Id's approved emulator. The out-of-box configs are usually awful. I really hate to sound so harsh but its true. There are a few things you'll need to tweak to get the original 'how it played on my 486 in 1996' feeling but it's so worth it if you want the OG vanilla experience. If not, you could go the route of a source port like GZDoom but that is entirely up to you. I hope this review helps someone else make an educated decision. Play hard and have a great day!
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712 Std. insgesamt
Verfasst: 14.05.20 22:30
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1259 Std. insgesamt
Verfasst: 15.06.20 04:00
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850 Std. insgesamt
Verfasst: 01.06.20 01:37
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1635 Std. insgesamt
Verfasst: 13.06.20 05:52
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20 Std. insgesamt
Verfasst: 07.09.20 01:33
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1378 Std. insgesamt
Verfasst: 19.08.20 08:06
If someone makes a sequel or an expansion it should offer something different. Be it new weapons, enemies, heck even a storyline or something. This one doesn’t really offer anything.
Gameplay
Its just more of the same. More levels, around 60+ of these. The first few levels in the first episode do feel completely different than the others, mostly being very bright and having lots of outdoor environments that feature more plants.
That’s mostly the only new change, even the endboss is recycled. This wouldn’t be too bad as I would see this as a big map expansion. My problem is the size and amount of maps I outright hate. I personally prefer the first doom, solely because the map design in 2 while sometimes being really good, the bad maps outshine the game so hard when I’m looking frustrated for the next lever or door that has opened as these maps tend to be very confusing with teleporting all around.
Ontop of that they also added almost in every map some kind of ambush. You need to save every single area otherwise you will get all the time teleported or wall jumped by enemies which isn’t fun or tense after the 20th time. There isn’t anything new to see the only thing I might have noticed the maps feature a lot more verticality and that’s it. I feel like there should have been more as I feel exhausted playing 60 new maps that aren’t really new and just feel like (some good or bad) fan maps rather than a third game or a fully fledged expansion.
Story
Apparently this one has the most complex story of them all, something you only could read up in the manual. Still always nice have some additional flair that doesn’t hinder the gameplay.
Aesthetics
I feel like the game could have definitely been more. There are barely any new tracks if there are some and some of the earlier maps do look different than the rest. Still it ends up in the same map design as in 2 except twice as much maps.
Conclusion/TL;DR
I don’t really recommend this one unless you are a completionist. Its just a huge map pack where more than half of the maps make you run around in circles not knowing what to do and the other are rather short but fun. It’s a huge mixed bag and I feel like there are other doomesque games that have more worth to be play than this one.
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6 Std. insgesamt
Verfasst: 11.11.20 02:07
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528 Std. insgesamt
Verfasst: 31.10.20 04:22
Besides that, Final Doom was pretty fun. It’s a lot tougher than Doom 1 & 2, but I had a good time for the most part.
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781 Std. insgesamt
Verfasst: 30.12.20 12:22
Final DOOM is game 2.5 in the DOOM series, following DOOM II: Hell on Earth. It's not the last game. Final DOOM is comprised of two fan-made campaigns using DOOM II's engine: The Plutonia Experiment, and TNT Evilution.
While I do recommend Final DOOM, I only do so if you're a fan of how the classic DOOM games play, because it's more of that and it's more difficult. Final DOOM contains two episodes: The Plutonia Experiment, and TNT Evilution. The two episodes are completely different experiences, so I'll review them separately.
[h1]The Plutonia Experiment[/h1]
Difficult, but creative map design.
The Plutonia Experiment is hard. Especially the beginning levels when you don't have a lot of weapons. On top of that, the developers thought it was hilarious to spam hitscan enemies like the Chaingunner all over the place. That being said, after the initial challenge I warmed up to the Plutonia Experiment as it went on, seeing it more as a series of creative challenges that were difficult but rewarding.
Overall Enjoyment:
3/5 — Good
[h1]TNT Evilution[/h1]
More forgiving, more tedious.
On the opposite end of the spectrum is TNT Evilution. While it starts off much more welcoming than the Plutonia Experiment, the levels began to get longer and started to drag on. There were also lots of dimly-lit and wide-open map areas with plenty of confusing backtracking (which aren't very fun in the DOOM engine). I found myself getting burnt out and tired by the end. While it started off stronger than the Plutonia Experiment, it became much more tedious.
Overall Enjoyment:
2.5/5 — Okay
If you like the original DOOM games, then you should probably give Final DOOM a try, you might like it—especially if you want a difficult challenge.
[h1]Overall Enjoyment:
3/5 — Good[/h1]
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3105 Std. insgesamt
Verfasst: 03.01.21 19:42
I wish it would look a bit better (graphic quality) like Doom I and II from the BFG Edition or Doom 64. It is kind of hard to see 1 pixel from distance shooting at me or the invisible demons in dark areas.
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Steam
Release:17.06.1996
Genre:Ego-Shooter
Entwickler:id Software
Publisher:Activision
Engine:id Tech 1
Franchise:keine Infos
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