Final Fantasy XIII-2
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Über das Spiel
Zusätzlich zu den neuen Gameplay-Systemen sowie der innovativen Grafik und Soundkulisse kannst du aus einer Vielzahl von Entscheidungen wählen, die nicht nur deine Umgebung, sondern auch Zeit und Raum beeinflusse! Es geht nicht mehr darum, sich seinem Schicksal zu stellen. Gestalte deine eigene Zukunft und verändere die Welt!
Gemeinsam mit ihren Freunden hat Lightning die seit Jahrhunderten regierenden falschen Götter besiegt. Doch jetzt ist sie unauffindbar. Niemand weiß, wohin die tapfere Kriegerin verschwunden ist...
Auch der gefundene Friede scheint nur von kurzer Dauer. Nach dem Einschlag eines Meteoriten tauchen seltsame Verzerrungen auf, die blutrünstige Monster mit sich bringen. Inmitten dieses Chaos erscheint ein geheimnisvoller junger Mann. Er behauptet nicht nur, aus der Zukunft zu kommen, sondern auch, dass Lightning lebt - und wartet.
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2599 Std. insgesamt
Verfasst: 23.02.20 04:24
To anyone interested buying, it is possible to get this game working if you are comfortable patching in fixes manually. Thanks to the hard work of the community, fans have made it possible to play this on PC again.
Even with the fixes I have had 2 crashes so far, one of them requiring a reboot of the computer to be able to launch again. Luckily the game is fairly generous with its autosave and I didnt lose significant progress either time.
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812 Std. insgesamt
Verfasst: 22.02.20 12:18
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1650 Std. insgesamt
Verfasst: 06.03.20 20:43
The combat system is recycled from the first game. The first problem some of you might've noticed is that this really doesn't work well with only two members in your team, so who gets to fill the third slot? Serah, lacking any kind of prior combat experience, inexplicably gains the power to recruit monsters to the team and becomes an instant warrioress the instant she's given a bow. To match her new combat prowess her outfit is magically transformed overnight as well. Because, why not?
Okay, so the characters are a boring and the combat has become Pokemon lite-edition but surely the storyline keeps things ticking right? Wrong. The storyline is a mess. Instead of a continuation of the original, we get time travel. This basically gave SE free rein to destroy established canon whenever they wanted since rewriting history is basically the entire plot of the game.
During some parts of the game you can choose dialogue options to get some exposition and ask questions. These don't really do much, although you're rewarded with items based on your responses. I personally hate Noel, so lamented the fact that none of the choices allowed me to treat him with the contempt he deserved. Noel acting almost like a love rival for Snow doesn't help to make him very likeable either, and you're stuck with him for the whole game.
Okay, so it sounds like a rather scathing review all said and told, so why the thumbs up? Simply because when you set aside the plot and the characters, you get to the gameplay and it actually does this well. The monster system, while ridiculous, is actually well fleshed out and meaningful. Each one can be levelled individually and you can even customize their appearance thanks to 'adornments'. The areas are lively and interesting and as dumb as throwing a moogle sounds, it adds a mechanic which allows you to collect distant items which enables Square-Enix to hide secrets around the maps.
The gameplay is actually really GOOD, and that's why it deserves a thumbs up even if the overall plot and characters are less than stellar. Also, throwing a moogle into Noel's face at full force is surprisingly theraputic sometimes.
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1329 Std. insgesamt
Verfasst: 28.02.20 04:52
The combat system is a decent improvement over XIII if you like pet collecting mechanics.
I thought it was a super disappointing game, I'll think hard before playing any more newer final fantasy titles. And the PC port is hot garbage, you'll spend ~2 hours just fixing all the bugs to make it playable.
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463 Std. insgesamt
Verfasst: 27.01.20 05:10
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2172 Std. insgesamt
Verfasst: 07.01.20 03:15
PORT QUALITY: It's really bad but just do like 10 minutes of google (I know you shouldn't have to do that but it's not that hard) and I got pretty near on par performance of the original 13 except some occasional framerate drops and not great performance in demanding areas. Game was more than playable though on an i5-6600K and RX480. ALSO you can easily patch in DLC costumes that are missing due to licensing.
Also the music slaps hard like 13, but in it's own way.
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1383 Std. insgesamt
Verfasst: 21.04.20 11:28
Many fixes to do with no success.
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129 Std. insgesamt
Verfasst: 27.04.20 00:57
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2170 Std. insgesamt
Verfasst: 11.04.20 23:35
Outside of that, the game importantly addresses every single issue I had with FFXIII. And there were a lot! Battles no longer feel like tedious filler. Maps feel more organic and less linear. The game overall is less linear. Load times are better. Although not quite as epic, the story is told better. Leveling system is way better across the board. There's probably more improvements I can't recall as I'm trying to suppress my memories of FFXIII. If interested, you can read my review of FFXIII with the understanding that everything I hated about FFXIII is actually done well in FFXIII-2.
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59 Std. insgesamt
Verfasst: 19.03.20 03:53
- Download 4 GB patch
- Patch ffxiii2img.exe [steamappscommonFINAL FANTASY XIII-2alba_dataprogwinin]
- Right Click on exe above and go to properties
- Turn on Windows 7 Cap
- Turn off full screen opt
- Run as admin
- Disable Cloud Saves
once that is done enjoy the game!
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861 Std. insgesamt
Verfasst: 01.06.20 16:50
it has its ups and it has its downs. IMO the original was much better, but this one is still a great game.
there is a lot of good changes and a lot of bad, combat is more fluid in this one which is great and the fact you can capture the monsters and use them in your team is the best thing ever. the story is still amazing which is great. the problems are they have added quick time events which are just annoying and unnecessary. when you've played it so much like i have when it 1st came out and don't want to watch the scenes anymore, its annoying you cant skip most of them because of the quick time events. plus they have added a bunch of puzzles and quiz's into the game just to make it take longer to collect all the fragments. when your a 100%er its just time consuming trying to do it all and the game would of been better without. also in the original you would auto jump up obstacles and now you have to press a button to climb up stuff which is just irritating when you've spent over 100 hours on the 1st one.
combat 8/10
story 10/10
visuals 7/10
overall i would say if you love final fantasy game its worth a play if you have played the prequel.
without the game will be confusing and not worth it, if you see it on sale grab it.
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13 Std. insgesamt
Verfasst: 31.05.20 06:40
- The game is stuttering, you can not set any graphic settings other than resolution, shadow and anti aliasing (my system is RX480, 16gb mem, i7-4771
Even lowest settings does not change a thing.
- Standard keyboard settings (you can not set the keys yourself, I like to play with numpad)
Buy at your own risk!
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19 Std. insgesamt
Verfasst: 27.05.20 02:33
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2657 Std. insgesamt
Verfasst: 30.05.20 21:59
Firstly, the PC version is really buggy - frequent crashes with loss of progress, sound issues (couldn't play through a headset without a loud buzzing) and resolution problems. Ended up downloading a patch (not from the developers) to fix the crashing but still, shouldn't happen.
Secondly, I found the story really haphazard. Without ruining it, lots of jumping around different locations, so much so that it got difficult to keep track of the story. One of the reasons I enjoy the FF series is that they're typically pretty linear, which makes a nice change from the other more open world RPGs that I play. I didn't have that experience with this game.
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2563 Std. insgesamt
Verfasst: 07.06.20 21:00
You've probably played FF13 thinking you want to play this next. I'd advice that you should be satisfied with FF13's ending. This will take you on a roller coaster ride you probably don't want to get into. Then again, if you're really bored, have time, and an FF fan; have at it. There's nothing wrong playing this, just that other games exist that might be worth more your time.
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3720 Std. insgesamt
Verfasst: 14.07.20 08:32
Talking about the port it is bad, garbage even, and it is a shame that a company as big as Square Enix allow such port, and show that they do not care much about their PC players since they never bothered to fix any of those problems.
Most problems can be solved by a fan patch and steam cloud turned off as the game crash if the cloud is on.
Now that we're done talking about how crap the port is I can tell my opinion on the game itself.
8/10.
I have to say I wasn't expecting much playing this game after playing the first one that I heavily disliked but to my surprise this game was actually better in many ways, it fix most of the problems of the first game even the famous linearity problem that was never a problem to begin with imo.
You do not necessarily need to play the first game in order to understand the second one, there is a menu called beginner's guide that sum up the entirity of the first game, BUT I think you'll enjoy more the second one if you play the first one first, for obvious reasons, a lot of the characters in the second game are returning characters from the first one you'll be more emotionally invested in the game if you play the first one before, even if you don't like those characters, the two protagonists are new tho (half new in Serah's case).
The story that was one of my biggest complain about the first game and is now quite good actually, it was enjoyable, maybe a bit too much sometimes, but really, I liked the journey it was definitely interesting, also there is finally a memorable villain character in the game, and I enjoyed it, the two mains characters aren't awful either, Serah isn't the most interesting but I found Noel quite good and the mystery around him is definitely a big part of why the game is good.
The gameplay is very similar to the first game, they fixed the gameover if your main character die which help a lot to not be frustrated, the game is easier aswell which might not be the best for everyone, and they added a monster taming part in the game that while not awful didn't really interest me that much, the monster variety in the game isn't it's strong point and the monster design is lacking, it is necessary to have good monsters to progress as they often have things that Serah and Noel tend to lack, it isn't necessary to grind much to have good enough monsters tho, truth be told I only had to get better one before the last chapter.
The soundtracks has some nice tracks and some awful one, the crazy chocobo song for example I do not know who thought it was a nice idea, but it definitely wasn't, some other tracks are nice and I'd say I prefer the soundtrack of the second game compared to the first.
The level design is million times better as well, the levels are less greyish and much more enjoyable, I had a huge problems with the maps of the first game, I enjoyed a lot those of this one except one of the last map that you'll have the pleasure to see if you play the game.
There is more post game content than the first game but it's shorter, less running around, less need to be grinding to be able to defeat monsters and again a way less difficult game, you need less strategy to do the bosses which is probably a worse thing, it doesn't push the fighting system as much as the first game does but I'd say overall it's better again you have different task to do, many ways to do, you collect fragment to complete the game, you xp with each of them, you have mini games and a casino, there are cities and it feels like there is life unlike the first game again where you only fight from the beginning to the end and there is no soul to be seen.
The DLC aren't good, don't expect anything great out of them, maybe the colisseum actually have it's use since it can add a challenge later on in the game with strong memorable bosses and long fights, you can eventually collect some powerful monsters with it too, but since you're done with the game after it whats the point ? The two others dlc aren't worth much, the Lightning story was a pain in the ass for me to do, it was really uninteresting but I did it for the story sake, it felt like a chore, and you have to die and retry to be able to succeed in it, or maybe if you're good enough you can find a challenge in it, but thats pushing it heavily.
Sazh's dlc is about minigames and isn't very interesting either, I guess it's nice for a change of pace sometimes but you unlock it after the ending of the game, and the story is very barebone in it, I wouldn't call it a nice dlc, not at all.
Overall I'd say 2/10 for the DLC and thats only cause the colisseum is pushing them up.
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2478 Std. insgesamt
Verfasst: 07.07.20 14:32
It's not the best final fantasy and it's far from decent too. The story is a convoluted mess and characters are super clichéd.
The xiii trilogy is super cheesy but I enjoyed it for that. Well I may be a little biased in this review because I started FFXIII when I was in a hard time and it held a special place in my heart so I can't bring myself to bad-mouth this entry.
Cons:
- crash too much, need a fan patch
- it just doesn't feel good to play it
- messy story, clichéd character
- pretty much everything
Pros:
- soundtrack is bomb
- cheesy lines actually makes the world a better place to live in
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1327 Std. insgesamt
Verfasst: 08.05.20 15:11
and this tutorial
https://steamcommunity.com/sharedfiles/filedetails/?id=2038838545
I think the game now on good state now...
And For Square enix...I hope that if you release FF7Remake
Please listen to community on Steam...
why modder is still better fix your game better on your company
i think you had to evaluate your PC port team
but overall the game is good, but for port no if no modder
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3429 Std. insgesamt
Verfasst: 11.05.20 08:36
Two technical notes:
* For those experiencing crashing, you can disable steam cloud for this game.
* For those experiencing low frame-rate on NVIDIA cards (I'm on a GTX 1070 Ti), you can enable the following three settings in the latest NVIDIA drivers to speed up the FFXIII renderer: (i) Threaded Optimization:On, (ii) Triple Buffering:On, and (iii) Vertical Sync:Fast.
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3734 Std. insgesamt
Verfasst: 15.08.20 00:29
Your purchase should hinge on the quality of the port. 5 years ago, I'd have told you to not buy it. thanks to some astonishingly talented fans, 2020 is the perfect time to finally play this game. Check the Community section in Steam for this game, and look for the 2020 fix guide. If you know how to unzip a compressed file, you can fix this game and play it in glorious 4k 60fps. It's about as easy as it gets when it comes to fan-made mods to fix PC ports. Currently working on my 2nd playthrough since 2016 and I'm enjoying it SO much more with these fan fixes. have a great day.
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264 Std. insgesamt
Verfasst: 05.07.20 01:31
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2253 Std. insgesamt
Verfasst: 04.07.20 06:13
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72 Std. insgesamt
Verfasst: 31.07.20 11:20
I reccomend this game very much, but I don´t recommend the Steam version in this case - Sorry STEAM
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3354 Std. insgesamt
Verfasst: 20.10.20 18:34
Strange choices were made for FFXIII-2... and given how unpopular the opinions I heard of XIII were over here, I'm kinda surprised it got a sequel in the first place.
I didn't like this one. It was a close thing. The gameplay was mostly fine. It was just let down by the story elements.
Arguably it is necessary for the trilogy as a whole... since things happen... but... well...
I get a bit bothered when fiction starts playing around with vast spans of time a bit too casually without really exploring the necessary consequences of bouncing back and forth hundreds of years. Not to go into too much detail... but the plot of FFXIII-2 is a complete mess. There are holes EVERYWHERE that never get even close to patched. The whole thing is a sequence of bad choices and... honestly... the entire game is a waste.
I suppose this is a bit spoily to mention, but the main characters completely fail to achieve anything throughout the course of their journey. It really was a complete waste of time... to the extent that it being such is actually lampshaded in the 3rd game.
Things change, but they're all achieved by the antagonists. And would be so without any need for any playable characters doing anything. You could spend the entire game just sitting around staring at trees and going nowhere and the outcome would ultimately be the same.
Still... you do actually need to know what happened between XIII and LR to make sense of the latter, so I suppose there is that.
Oh, and some of the music in this game was neat. They were very experimental with it. Some of the music was awful and, as noted, some was neat. I'm talking about the Crazy Chocobo, as I'm sure you guessed.
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1281 Std. insgesamt
Verfasst: 03.10.20 17:38
Story-wise the sequel was a mess due to it messing around with time, time travel and timeline changes. This does have better combat than the original and a lot more easier enemies, an amazing soundtrack that is doubled when you are in the Mog Clock mode and IMO is a great sequel, not to mention a ton of replayability with the rare enemies and trying to capture every monster.
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385 Std. insgesamt
Verfasst: 08.10.20 05:10
I hated the original ff13. Easily my least favorite game in the series up to this point. For years I have put off playing this game because of how bad of a time I had in the original game.
I started playing here.... and then the game crashed. Never fear, though! I looked up a guide to get this game running as smoothly as possible! Then, the game still crashed, albeit, not as much.
After I got things running stabely enough.... the game was actually... fun? Story is already better imo and the combat opens from the get go so there is much more to do at the start. This is especially useful as the story isn't exactly the best.
At about the six hour point, I have still had a multitude of crashes. I decided to throw in the towel.
I might pick up this game for around 5 dollars on a sale and play it through xbox backwards compatibility or something. As is, this PC port is horrendous in just about everyway. Crashes so much even when you follow guides to prevent it.
TLDR: game is good up till the six hour point, but PC port is trash. Pick up this game elsewhere.
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4201 Std. insgesamt
Verfasst: 24.11.20 14:14
You don’t need to play the previous entry to get a rough catch up of previous events (there is a very quick review available in the main menu), however you would be doing yourself a major disservice by not finishing the first entry before starting this one. The game starts during the previous games ending, and focuses on quickly introducing a raft of new background lore which drives the entire story. Without spoiling the story, Sarah (Lightning’s sister) and Noel (a human from 700 years in the future) embark on a time traveling journey to bring lightning back to existence and resolve a host of time paradoxes as she has been written out of reality due to someone trying to change the events of the past. The first ½ hour is confusing, but unlike the previous game it gets much clearer after that and stays enjoyable right to the end. I loved the concept of the future changing the past (so it aligns with the past, preventing grandfather paradoxes) which is something that’s not often explored in games that deal with time. Because the game only focuses on Sarah and Noel, the story isn’t anywhere as disjointed as the previous entry.
This also translates into much improved gameplay as you are only focusing on 2 characters that are always in the party, with the third slot being monsters you can capture and raise which is the biggest change compared to the previous entry. Each monster is locked to its class, but can have other monsters infused into it to get abilities it wouldn’t usually be able to receive. While you can ignore this function in the game if you want (just levelling up the 3 monsters you can have in your team at the same time is enough to finish the game), this system does allow you to create some outrageous combos that truly buff your team. Also upgrading characters is much easier with a singular job tree rather than a separate 6 to manage, with CP being much easier to come by (there isn’t a need to grind in this game). Bonuses when levelling up jobs are locked to extra strength, magic or life, and are applied based on each crystal size (the bigger crystals give more, and the bonuses differ based on what class is upgraded). This makes it quite easy to plan ahead to make the characters much stronger than what they would be if you just dump points randomly. Monsters are fed other monster drops to upgrade a set stat. It also removed the annoying crafting system of the first game, a weapons strength and magic are now fixed. While the jobs stay the same as FF13, you unlock all jobs fairly early in the game so you get a lot more use out of the paradigm system.
After the previous games linear path, FF13 2 is mostly a free for all, go anywhere you want affair. The story is structured around resolving time paradoxes that have arisen, but there are a ton of side quests and different time periods that are available to explore. To open a lot of these side areas you are required to thoroughly explore each area and complete side quests, many which span across different time lines. Many of the objects are hidden exceedingly well, you could spend hours looking so using a guide might be recommended for some quests or exploring some areas. There are a few quests that require in-depth knowledge of not only this game, but the previous entry that require a guide to finish. You also have the option of go to a casino and play on the slots or chocobo racing to mix things up.
Visually the looks great much like its predecessor, though there are less areas to explore. Because the game revolves around visiting the same areas in different times (or alternate realities) each area can look different, but it cuts down on the total amount of areas to explore. This game is set entirely on Gran-Pulse, with some new cities and places outside the flow of time. Each area can be revisited at any point (with main story events being replayed from the start or continuing from where you previously left an area), though each area/time will contain many secrets and different enemies. Most of the assets have been reused from the previous games, with only a few newer characters being introduced. You now have the option of changing your outfit and adding accessories. There are plenty of in game movie sequences, however they don’t outstay their welcome and do propel the story forward. To mix things up there are a lot of QTE events during battles and movie sequences, which can help you end fights quicker if you succeed in them.
The voice acting is still excellent, though they dropped the Australian accents of the people of pulse- (Fang and Vanille still have their accents). Having the previous characters play bit roles wasn’t too bad, and the scripts for them were a lot better this time around. There is a lot less whingeing and crying this time around by Hope, as well as a lot less angst by the remaining cast, which makes it much more enjoyable to listen to. The music is outstanding, with a mix of full vocal as well as different styles. There is one heavy metal fight song (it reminds me of DMC series), as well as a wild chocobo which I will miss listening to.
As mentioned before the bugs are ground breaking, but can be fixed. Without doing anything I found the game constantly crashed when changing camera views (which happens at the end of battle). I fixed this by running a 3rd party patch which increases the amount of RAM it can use. This stopped the crashes, but sometimes enemies wouldn’t display. I had to turn off Steam cloud saves to resolve that, and the game has been fine since. You shouldn’t have to put up with these errors for a AAA release, but at least you can fix them.
The 3 DLC’s are included and explain what Snow, Lightning and Sazh are doing. All 3 become available after the main game is finished and reward you with extra monster summons (in the shape of the listed characters or other well know characters from the FF series. I would only bother with the lightning one, as it’s a canonical ending, taking a few hours to finish the fight. Sazh’s one has you focusing on playing poker, while Snow has you fighting in the coliseum against some well know characters from other FF games..
If you are wanting to 100% the game, it’s a much easier task this time around. You level up much quicker, and only a few of the fights right at the end will prove to be difficult with a fully upgraded party. One quests will require fighting one enemy at least once, which is where most of the time will be spent end game.
For more reviews please visit https://store.steampowered.com/curator/31327216/
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4072 Std. insgesamt
Verfasst: 06.11.20 18:24
[strike]Yeah, I 100% didn't arrrr the game and I don't have a 70 hours save file either.[/strike]
I don't understand how anybody who had the patience to beat the boring XIII would come play the sequel, and dislike it. I don't think the game deserves a 6/10, and I kind of liked it.
And, for the price, I didn't mind following a 5 minutes tutorial to fix the game.
I came back because I feel like getting the achievs.
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2551 Std. insgesamt
Verfasst: 03.12.20 21:21
The story is just insanely good and leads directly in the next game which is really cool.
Most of the issues of the port of the first part are fixed in this game (aside from a bit of substitle delay and stuff). One thing that really don't like is when characters talk while moving around and the dialogue just stops if you enter combat during it. The only other issue is the fact that despite the fact you can basically dodge random encounters with a timer, you sometimes can't do anything because of the enemy going way faster than it should or popping on you thus making the encounter unnavoidable: This is an issue for some parts of the game where this problem feels like a fight every 3 fucking steps while having to explore or cover long distances or on a moving maze...
Even with those issues the game is worth it because of how good the story even though the true ending leads directly into the sequel (DO NOT STOP AT THE CREDITS, THOSE ARE NOT THE END. PLAY A PLACE YOU UNLOCKED AFTER THOSE. GET TO OTHER CREDITS: THAT'S THE REAL TRANSITION INTO THE NEXT GAME.)
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597 Std. insgesamt
Verfasst: 07.12.20 02:20
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623 Std. insgesamt
Verfasst: 15.12.20 07:17
The game is already a bad port to the PC. The stuttering issue from searching for a controller is still very much here in this version. I had occasional crashes and freezes which were annoying, but did not keep me from playing.
However, ever since I upgraded my GPU from a Radeon 290 to 5500 XT, I have been experiencing hard freezing issues in nearly every single fight in the game. I have scoured the internet for a fix and literally nothing has worked. I've tried everything from compatibility mode to supposed fixes from github. I was fooled for about 15 minutes into thinking that I had fixed the game, only to return to it later and have it hard freeze on me again. I've been trying to fix the issue for three days now with little to no success. I'm at my wits end with this and I'm about to uninstall it from my computer.
I'm really sad about it. I love Final Fantasy and I really enjoyed 13. But please, do not buy this game if you have an AMD Radeon 5000 series GPU. It's not worth the headache. Look up a playthrough on youtube, or dig out your old PS3 and find a copy for it there if you have to play it. Don't waste your time or money on this garbage PC port.
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285 Std. insgesamt
Verfasst: 22.12.20 05:09
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685 Std. insgesamt
Verfasst: 18.12.20 00:06
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19 Std. insgesamt
Verfasst: 19.12.20 21:42
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2805 Std. insgesamt
Verfasst: 19.12.20 20:34
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3029 Std. insgesamt
Verfasst: 07.01.21 00:55
I wasn't sure how I would feel about monster capturing being introduced into the game but they're well incorporated into the gameplay. You can do as much or as little as you want to finish the story and even for the end/postgame objectives there's a bunch of monsters aimed at mid-endgame growth that require less resources to level but can easily help you conquer all end/postgame tasks for the achievements. And for those who really love monster capturing/raising there's a fairly in-depth system for raising and tweaking your monsters to build them out just the way you want.
The devs also did a great job in adding fragment skills which are accessible as your collect more fragments and progress the game. These include: increasing or decreasing the encounter rate, increasing cp gain, and increasing monster capture chances among other perks. Having a system in the game to tweak playstyle preferences as a reward for completing side objectives in the game is a really great idea and something I think other JRPGs should implement more often.
My one and only gripe with the game is the optimization. There is a great guide here on steam that provides solutions to fix or mitigate issues the game has but it's a shame that fan-made patches are required at all to make the game function as it should. A problem that cropped up somewhat frequently was reduced frame rate, it was never unbearable but it wasn't pleasant. Thankfully this only occurred in the most populated of areas even though I have a PC that's 4-5 years old at this point. During my roughly 50 hours of playtime I only had the game hard crash on me once after applying the fan-made patches, which I think is a pretty good shout out to the effectiveness of the fan-made solutions.
All in all it's a shame that not many people played this game due to the reputation that the first game garnered from fans. But for anyone that enjoyed or didn't mind the shortcomings of the first game, or is even just interested in revisiting these games, XIII-2 was a very enjoyable journey from beginning to end and in my opinion worth checking out.
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2270 Std. insgesamt
Verfasst: 08.01.21 22:51
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Going a bit more into detail on the different aspects...
The start of the game was actually really enjoyable and I started getting into the story without any bigger problems, however, that only lasted for maybe 10-15 or so hours. I do feel like the story had potential but suffered due to poor game design and story progression experience.
The amount of times I got lost when trying to progress forwards in the main story isn't even funny to think about. It feels like I spent more time on the internet searching for clear directions on story progression than following the directions the game itself gives the player. This right here is probably my biggest problem with this game.
And again, the battles were enjoyable for the first 10-15 or so hours, however, when all you do is walk around aimlessly for hours while trying to understand a story segment, the random encounters become nothing more than a chore.
I liked many of the other aspects of the game, such as the Bestiary, team building options, the music and the characters etc. However, if the game design can't make the game experience enjoyable with a smooth story progression and clear directions, none of the other aspects really matter.
In short:
The game is 80% searching for answers and wandering around aimlessly, trying to find wild artifacts and more.
10% enjoying a actual meaningful battle.
and 10% enjoying the other aspects of the game (Filling the Bestiary, creating team builds etc.)
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405 Std. insgesamt
Verfasst: 23.02.21 03:18
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4611 Std. insgesamt
Verfasst: 09.02.21 04:54
Crashed to desktop several times when autosaving or manual saving.
Tried to get around the problem with the fix of turning off steam cloud saves.
Now I get caught in endless loading screens, having to re-enable steam cloud saves (while the game is running) to get it to load, which sometimes works, sometimes crashes the entirety of steam.
I can't believe how long ago this game came out and it still has not been fixed.
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689 Std. insgesamt
Verfasst: 28.02.21 19:59
It's also worth to note that the PC port is full of bugs, and it looks - given the Steam release date - that the developer/publisher won't bother to fix them.
So avoid even if it'll be on discount.
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1939 Std. insgesamt
Verfasst: 31.03.21 22:38
No it's not my computer and FF13 worked with ZERO issues.
Save before going to a new timeline (crash randomly happens)
Save before cutscenes (crash randomly happens)
and here is the best part....SAVING randomly crashes.
Expect spending countless hours doing the same thing over and over trying to progress due to crashing and not saving.
Fixed it by disabling cloud saves.
Music: 20/10
Gameplay: 5/10
Story: 8/10
Bugs: just....the crashes....is really really bad. no excuse for how rich square enix is.
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66 Std. insgesamt
Verfasst: 25.03.21 18:29
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398 Std. insgesamt
Verfasst: 19.03.21 13:53
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Steam
Release:03.02.2012
Genre:Rollenspiel
Entwickler:Square Enix
Publisher:Square Enix
Engine:keine Infos
Franchise:keine Infos
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