News Liste FlatOut 2

Improved controller support, better widescreen, and bug fixes!
FlatOut 2
1 Tag 11:28 Community Announcements

Changelog

  • [p]Improved controller support.[/p][list]
  • [p]Added native support for Xbox, PlayStation, and Nintendo controllers.[/p][/*]
  • [p]Fixed analog controls.[/p][/*]
  • [p]Fully rebindable controller buttons.[/p][/*]
[/*][*][p]Improved widescreen support.[/p]
  • [p]Improved FOV implementation. The FOV can now be configured by editing zoom_fo2.cfg.[/p][/*]
  • [p]Fixed all menus, in-game UI, and graphics for 16:9, 16:10, and 21:9.[/p][/*]
  • [p]Fixed extreme camera zoom out when boosting.[/p][/*]
[/*][*][p]Fixed workshop mods not applying on Linux/Steam Deck.[/p][/*][*][p]Fixed crashes on Windows 11.[/p][/*][/list][p][/p]

Modding notes:

  • [p]All .bed files located in the data/menu and data/scripts are now loaded per aspect ratio.[/p][list]
  • [p]16:9, 21:9 and 16:10 aspect ratios will use files in data/scripts/{aspect_ratio}, data/scripts/{aspect_ratio}, etc.[/p][/*]
  • [p]The supported aspect ratio folders are 16_9 for 16:9, 21_9 for 21:9 and 16_10 for 16:10.[/p][/*]
[/*][*][p]A selection of TGA files are now loaded per aspect ratio.[/p]
  • [p]16:9, 21:9 and 16:10 aspect ratios will use the data/menu/filename_{aspect_ratio}.tga files.[/p][/*]
  • [p]The supported aspect ratio postfixes are _169 for 16:9, _219 for 21:9 and _1610 for 16:10.[/p][/*]
[/*][/list]