• Gloria Victis: Siege Survival: Screen zum Spiel Gloria Victis: Siege Survival.
  • Gloria Victis: Siege Survival: Screen zum Spiel Gloria Victis: Siege Survival.
  • Gloria Victis: Siege Survival: Screen zum Spiel Gloria Victis: Siege Survival.
  • Gloria Victis: Siege Survival: Screen zum Spiel Gloria Victis: Siege Survival.
  • Gloria Victis: Siege Survival: Screen zum Spiel Gloria Victis: Siege Survival.
  • Gloria Victis: Siege Survival: Screen zum Spiel Gloria Victis: Siege Survival.
  • Gloria Victis: Siege Survival: Screen zum Spiel Gloria Victis: Siege Survival.
  • Gloria Victis: Siege Survival: Screen zum Spiel Gloria Victis: Siege Survival.
  • Gloria Victis: Siege Survival: Screen zum Spiel Gloria Victis: Siege Survival.
  • Gloria Victis: Siege Survival: Screen zum Spiel Gloria Victis: Siege Survival.
  • Gloria Victis: Siege Survival: Screen zum Spiel Gloria Victis: Siege Survival.
  • Gloria Victis: Siege Survival: Screen zum Spiel Gloria Victis: Siege Survival.
  • Gloria Victis: Siege Survival: Screen zum Spiel Gloria Victis: Siege Survival.
  • Gloria Victis: Siege Survival: Screen zum Spiel Gloria Victis: Siege Survival.
  • Gloria Victis: Siege Survival: Screen zum Spiel Gloria Victis: Siege Survival.
  • Gloria Victis: Siege Survival: Screen zum Spiel Gloria Victis: Siege Survival.
  • Gloria Victis: Siege Survival: Screen zum Spiel Gloria Victis: Siege Survival.
  • Gloria Victis: Siege Survival: Screen zum Spiel Gloria Victis: Siege Survival.
  • Gloria Victis: Siege Survival: Screen zum Spiel Gloria Victis: Siege Survival.
  • Gloria Victis: Siege Survival: Screen zum Spiel Gloria Victis: Siege Survival.
  • Gloria Victis: Siege Survival: Screen zum Spiel Gloria Victis: Siege Survival.
  • Gloria Victis: Siege Survival: Screen zum Spiel Gloria Victis: Siege Survival.
  • Gloria Victis: Siege Survival: Screen zum Spiel Gloria Victis: Siege Survival.
  • Gloria Victis: Siege Survival: Screen zum Spiel Gloria Victis: Siege Survival.

Sammlung

Du musst angemeldet sein
Demo auf Steam verfügbar!
Marktplatz
  • Plattform: PC Veröffentlicht: 18.05.2021
24,99€
Zum Shop
Preis Update 17.12.22

Über das Spiel

DIESE MAUERN DÜRFEN NICHT FALLEN
Siege Survival: Gloria Victis spielt in der mittelalterlichen Welt von Gloria Victis und versetzt dich mitten in die Belagerung deiner Stadt durch einen grausamen Feind.

Eine kleine Gruppe Bürger sitzt in der letzten noch stehenden Bastion fest und ist die letzte Hoffnung für die verzweifelten Verteidiger. Zwar stellst du dich dem Feind nicht selbst entgegen, doch das Schicksal der Stadt liegt in deinen Händen.

Unterstütze die letzten Soldaten, die sich der Übermacht des Feindes entgegenstellen, und überlebe, bis die rettende Verstärkung eintrifft. Baue dein Lager aus, verwalte Rohstoffe, stelle während des Tages Vorräte her und gehe nachts in der gefallenen Stadt auf Streifzug, um Rohstoffe und neue Rekruten zu finden.

ÜBERLEBE DIE BELAGERUNG
Einige wenige erschöpfte Soldaten, die dringend Pfeile, Waffen, Rüstungen und medizinische Versorgung benötigen, bilden die letzte Verteidigungslinie der Stadt. Du musst dafür sorgen, dass diese letzte Bastion der Verteidiger mit Vorräten versorgt und auf jede erdenkliche Weise unterstützt wird, denn alle paar Tage greift der Feind erneut an und versucht, die Festung zu erstürmen. Außerdem musst du deine Bürger und dein Lager beschützen, wenn brennende Pfeile und gewaltige Felsbrocken vom Himmel herabstürzen.

VERWALTE ROHSTOFFE UND STELLE VORRÄTE HER
Es liegt an dir, bessere Waffen, warmes Essen, ein Dach über dem Kopf, und alles weitere überlebensnotwendige bereitzustellen – all das musst du zusammen mit deinen Leuten selbst herstellen. Rohstoffe sind jedoch begrenzt und du musst sowohl die Soldaten als auch die Bürger versorgen. Deine Aufgabe lautet also, Nahrung einzuteilen, die Infrastruktur auszubauen und Vorräte effizienter einzusetzen.

GEHE IN DER GEFALLENEN STADT AUF STREIFZUG
Verlasse die relative Sicherheit der Burg, um in der Nacht die geplünderte Stadt zu durchstreifen, überlebenswichtige Rohstoffe zu sammeln und den letzten dort verbliebenen Bürgern zu helfen – oder sie auszunutzen. Doch Vorsicht: Feindliche Soldaten patrouillieren die Straßen. Du musst clever vorgehen, um nicht gesehen zu werden ... und am Leben zu bleiben. Schalte Routen zu anderen Distrikten frei, rekrutiere weitere Bürger und erreiche die schützende Burg, bevor der Morgen graut, um nicht erwischt zu werden.

MIT DEM RÜCKEN ZUR WAND
Hilfe ist unterwegs, aber es dauert noch Wochen, bis sie eintrifft. In solch einer Belagerung kann ein Dilemma schnell zum nächsten führen und schon bald wirst du schwere moralische Entscheidungen treffen müssen. Das Schicksal deiner Mitstreiter – und das der Stadt – liegt allein in deinen Händen. Du wirst es mit Hunger, Verletzungen, Krankheit und Verzweiflung zu tun bekommen, aber auch die Spannungen zwischen den Bürgern und den Verteidigern werden stetig zunehmen. Versorgst du die Truppen mit Nahrung oder sicherst du das Überleben der Bürger? Diese Entscheidungen kannst nur du treffen.

ERLEBE DEINE GANZ EIGENE GESCHICHTE
Siege Survival: Gloria Victis wurde auf Grundlage einer Spieleditor-Plattform entwickelt, mit der sich Mods und von der Community entwickelte Inhalte ins Spiel implementieren lassen. Stampfe deine eigenen Szenarien und Geschichten aus dem Boden und erweitere das Universum von Gloria Victis.

Systemanforderungen

  • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
  • CPU: Intel Core i3 or AMD Athlon II X4 with at least 2,7 GHz
  • GFX: GeForce GT 740, Radeon HD 7750 - at least 1GB GPU memory
  • RAM: 4 GB RAM
  • Software: Windows 7 Sp. 64-bit
  • HD: 10 GB verfügbarer Speicherplatz
  • DX: Version 11
  • MISC: Game requirements may change in time (optimization).
  • LANG: Deutsch, Englisch, Polnisch, Russisch, Türkisch
  • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
  • CPU: Intel Core i5 or AMD Phenom II X4 with at least 3.2 GHz
  • GFX: GeForce GTX 960, Radeon HD 7970 - at least 2GB GPU memory
  • RAM: 6 GB RAM
  • Software: Windows 7 Sp. 64-bit
  • HD: 10 GB verfügbarer Speicherplatz
  • DX: Version 11
  • MISC: Game requirements may change in time (optimization).
  • LANG: Deutsch, Englisch, Polnisch, Russisch, Türkisch

Steam Nutzer-Reviews

162 Produkte im Account
5 Reviews
Empfohlen
407 Std. insgesamt
Verfasst: 30.08.21 18:10
Dieses Spiel ist wirklich super! Ich hatte sehr viel Spaß beim ersten Mal spielen. In das Management etc. musste man sich zwar erst ein bisschen reinfuchsen, aber das ist ja bei jedem Spiel so.

Ich empfehle dieses Spiel jedem der gerne Ressourcen-Management betreibt und auf kleine Quick-Time-Events steht. Es ist auch teilweise etwas schwerer, vor allem was die Nahrung angeht, aber es ist machbar.
Also, als kleiner Tipp, achtet darauf das ihr genügend Nahrung habt!
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78 Produkte im Account
2 Reviews
Empfohlen
931 Std. insgesamt
Verfasst: 27.07.21 08:21
gibt 7-15 stunden unterhaltung für 20€. paar aspekte sind sehr schön gemacht. man fiebert mit. einiges ist repetetiv.
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332 Produkte im Account
13 Reviews
Empfohlen
707 Std. insgesamt
Verfasst: 27.07.21 06:57
Wirklich cooles Spiel das einen direkt in den Bann zieht. Immer wenn ich denke ah ich muss aufhören wird spät sitze ich davor und denke mir ... Ach nur noch der eine Tag.
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150 Produkte im Account
42 Reviews
Empfohlen
2280 Std. insgesamt
Verfasst: 15.07.21 21:11
Ich war überrascht wie schnell ich durch war aber das Game motiviert mich noch einen Durchgang zu starten.
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683 Produkte im Account
89 Reviews
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2887 Std. insgesamt
Verfasst: 13.07.21 16:47
Gutes Wirtschafts Strategie Spiel.
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5941 Produkte im Account
106 Reviews
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506 Std. insgesamt
Verfasst: 09.06.21 10:36
Ein phantastisches Spiel und enorm schwierig.
Also hab mich jetzt ja etwas damit
auseinander gesetzt, aber irgendwie
komme ich auf keinen grünen Zweig.
Die Spielidee und auch die Umsetzung
sind richtig klasse, nur fehlt mir auch hier
etwas die open World ....
Also mir kommt es vor, als ob jede Ressource
genau nach Plan eingefügt ist.
Denn ausser Holz zB hat man nichts
im Überfluss und kommt dann wenig später
auch nicht mehr weiter.
Denn die neuen Zugänge zB sind verschüttet
oder verschlossen, aber man findet nur 2x eine Schaufel
die nach einem mal benutzen auch schon wieder weg ist.
Immerhin hat man irgendwann Wasserproduktion,
die aber dann auch nicht lange hält, da man ja
den Soldaten auch was geben muss.

Naja Ihr seht, das ist sehr knifflig und ohne
wahrscheinlich ein Google-Guide zu benutzen,
welche Ressource jetzt wann für was benutzt
werden darf/kann, kommt man kaum/nicht weiter.
Muss aber sagen, ich hab bisher vorallem
das Tutorial gespielt und werde die Tage
mal andere Modi testen.

So oder so ist es ein tolles Spiel
und wenn man sich auch mit dem
ganzen umfangreichen Bedienung auseinander
gesetzt hat, macht es riesen Spaß.
Hier und da könnte für mich noch was verbessert werden,
aber das halt ich mir mal vor, da ich noch
weitere Modis testen möchte.

Die Bewertung fällt dennoch natürlich
positiv aus ...

Bewertung: 7.5/10

Danke für die Bereitstellung des Keys ! #siegesurvival
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179 Produkte im Account
3 Reviews
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470 Std. insgesamt
Verfasst: 21.05.21 05:29
Sehr schönes Spiel, es ist mir nur etwas zu schnell (Tage und Nächte vergehen zu schnell).
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189 Produkte im Account
8 Reviews
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2892 Std. insgesamt
Verfasst: 20.05.21 14:04
Review: „Siege Survival: Gloria Victis (PC)“

„This War of Mine“ trifft auf Mittelalter-Szenario! Auch hier gilt es Ressourcen zu sammeln in einer feindlichen Umgebung, bei der jeder Schritt den eigenen Spieler-Tod bedeuten kann. Ebenfalls stolpert man fortlaufend über emotionale Entscheidungen, soll man helfen oder lieber zu eigenen Gunsten wegsehen oder gar überfallen? All dies für das eigene Überleben hinter den Burgmauern und zur Unterstützung der wenigen, verbliebenen Soldaten, die sich aufopfernd gegen die Übermacht stellen, die hereinzubrechen droht.

In der Welt des MMORPGs „Gloria Victis“ spielt dieses strategische Ressourcen-Management- und Survival-Spiel als willkommener Ableger. Eine feindliche und überlegene Streitmacht hat die heimischen Lande überfallen und alles eingenommen und verwüstet, bis auf diese letzte Bastion. Hinter deren Burgmauern sitzen die wenigen überlebenden Bürger und versuchen alles, um tagsüber ihre Stätte auszubauen, um hilfreichen Handwerk nachzugehen und Gebäude zu reparieren, die während der alltäglichen Angriffe durch Feuer und Steingeschosse beschädigt werden.
Nachts ziehen sie los, um den Feind auszuspähen, was immerhin kleine Vorteile in den Kämpfen bringen kann und um die verwüstete Stadt nach verbliebenen Ressourcen, Utensilien und möglichen Helfern zu durchforsten.
Um das Burginnere „am Laufen“ zu halten, muss Essen und Wasser besorgt bzw. hergestellt werden. Dafür kann ein kleines Beet beackert sowie Hühner und Schweine gepflegt und ein Regenauffangbehältnis konstruiert werden. Für bessere Werkzeuge und Waffen oder Rüstungen werden nach und nach Handwerksbänke gebaut und aufgewertet und um sich zu erholen Betten erstellt.
Zudem kann an einem Tribok gewerkelt werden, der bei der Verteidigung eingesetzt wird. Viele Aufwertungen basieren auch auf seltenen Funden in den Ruinen und verlassenen Häusern um die Bastion herum. Auch Ausflüge zur Insel der Pechkocher, um „Munition“ für den Tribok zu finden, können sich lohnen.

So entsteht bald ein Fortschrittsbaum und ein Wirtschaftskreislauf, der hoffentlich gut gepflegt werden kann, um nicht hinter den Mauern zu verhungern und die Frontkämpfer durchgehend zu unterstützen. Denn wenn die Bürger den Soldaten nicht regelmässig Essen, Trinken, Medizin und Verbände zukommen lassen und ihre Ausrüstung reparieren, ist recht schnell Schluss mit der letzten Verteidigungslinie. Daher gilt es häufig auch die eigenen Bedürfnisse zurückzustellen und alles zu den Soldaten zu schicken. Doch aufgepasst, die Tiere bringen zwar noch einmal Fleisch, wenn sie selbst verhungern, doch dann war es das mit dem regelmässigen Eier- und Dung-Nachschub. Und wenn der geschickteste Handwerker verdurstet oder der Recke mit dem umfangreichsten Rucksack auf einem Streifzug stirbt, weil er den umherstreifenden Wachen nicht geschickt genug auswich, gestaltet sich alles nur um so schwieriger.

Schnell, schnell, flink, flink hilft höchstens in den ersten 2, 3 Tagen/Nächten, dann aber muss genau kalkuliert und eingeschätzt werden, welche Ressourcen wie genutzt und welche Risiken eingegangen werden können bzw. sollten.

Geschichtlich wird jeder neue Tag mit kleinen Erzählungen bzw. Berichten gestartet und die aktuelle Situation erklärt, meist vom anführenden Kommandanten. An bestimmten Punkten in der grösstenteils verlassenen Stadt gibt es zudem Ereignis-Punkte, die Entscheidungen vom Spieler abverlangen oder Möglichkeiten bieten (z.B. einen kürzeren Weg durch Tunnel von der Bastion zum Markt). Viele Bereiche müssen auch erst freigeschaufelt werden, da durch die Zerstörungswut der Eindringlinge Zugänge durch Schutt blockiert wurden. Wohl dem, der glücklich eine Schaufel gefunden hat oder eine solche schon durch eine verbesserte Werkbank improvisieren kann.

Wurde ein Bürger zu oft bei seinen Streifzügen durch die Nacht entdeckt (auch wenn er noch schnell in die Bastion zurücklaufen konnte), werden die Patrouillen immer schärfer und die Sichtkegel der kontrollierenden Wachen nehmen fast alle Wege ein, so dass es kaum möglich scheint, da noch hindurch zu gelangen.

So wird es auch schnell äusserst schwierig die Tage bis zur rettenden Verstärkung durchzuhalten, da immer Ressourcenmangel herrscht. Und wenn man in der Stadt nicht mehr vorankommt, gibt es auch keinen Nachschub mehr.
Der Schwierigkeitsgrad zieht da etwas zu schnell zu stark an, fordert dadurch aber natürlich auch die Geduldigen zu vermehrten Wiederholungen auf und erhöht damit auf gewisse Weise den Wiederspielreiz, wenn der Frust nicht gewinnt.

Grafisch findet sich die mittelalterliche Welt sehr schön und vor allem detailliert auf dem Bildschirm wieder und auch die Animationen sind vortrefflich umgesetzt. Die Steuerung und allgemeine Bedienung ist alsbald verinnerlicht und auch die generellen Spielabläufe schnell erkannt. Das Finetuning des Plünderns und Wirtschaftens ergibt sich in Folgespielen, aber auch Glück gehört dazu. Wer ausdauernd genug ist, erfährt viele strategisch angehauchte und kurzweilige Stunden. Die Story ist dabei natürlich immer die selbe, aber der Spielverlauf ändert sich durchaus immer wieder etwas durch andere Herangehensweisen.

Insgesamt auf jeden Fall ein sehr interessanter Hingucker und wert ihn zu spielen!

Wertung:
Spielspaß: 4.5 von 6 Punkten.

Daten:
Plattform: PC (Steam)
USK: 16
Publisher: Ravenscourt

Screenshots: http://www.heimspiele.info/PC/?p=8428
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111 Produkte im Account
32 Reviews
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513 Std. insgesamt
Verfasst: 19.05.21 21:57
Geniales Spiel!
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117 Produkte im Account
76 Reviews
Nicht Empfohlen
16 Std. insgesamt
Verfasst: 18.05.22 01:45
I loath games with time limits and incomplete explanations.
Short window to do stuff every day -- but I spend most of the day completely confused about how im supposed to do anything. So by the time i do figure something out, my time is up, and im failing.
Tedious micro managing of everything.
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150 Produkte im Account
8 Reviews
Nicht Empfohlen
1187 Std. insgesamt
Verfasst: 10.05.22 19:23
Great game - limited content...
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89 Produkte im Account
27 Reviews
Empfohlen
843 Std. insgesamt
Verfasst: 16.02.22 23:46
I dont like it personally, i think the savenging is tedious and the game ends quite quickly but for others with more patience and smarts, this is a good game and that is why i will recommend it
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137 Produkte im Account
20 Reviews
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585 Std. insgesamt
Verfasst: 11.02.22 02:30
Excellent survival game. 8/10

This has been an official statement by your Local Cowboyists
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275 Produkte im Account
63 Reviews
Nicht Empfohlen
71 Std. insgesamt
Verfasst: 05.02.22 00:21
Not having a pause button makes this game unnecessarily stressful.
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408 Produkte im Account
93 Reviews
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761 Std. insgesamt
Verfasst: 24.01.22 02:48
I am tempted to call this a knockoff of This War Of Mine in a medieval setting because it does copy most of the mechanics of that game, though to this game's credit, they put a lot of polish into the mechanics and thus it has a smoother feel to it. It has a lot of the same design elements. There is a day and night cycle where during the day you are building up your base to make your life easier while during the night you are sneaking through the city and scavenging for supplies. This game adds a twist where you are supplying your local soldiers with food, medicine, fortifications, and weapons so they can better combat the invading enemy. It is well done and a fun experience of waiting out a tense and prolonged siege, though I am keenly aware of its similarities to This War of Mine.
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456 Produkte im Account
32 Reviews
Nicht Empfohlen
376 Std. insgesamt
Verfasst: 17.01.22 17:04
UI is bad, pace is slow, encountered several bugs. Dull and clunky overall.
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475 Produkte im Account
54 Reviews
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889 Std. insgesamt
Verfasst: 11.01.22 22:18
OK game.
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409 Produkte im Account
24 Reviews
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1201 Std. insgesamt
Verfasst: 26.11.21 05:45
It's a more gameplay focused, less emotionally gripping version of This War of Mine, and I enjoyed it very much
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166 Produkte im Account
5 Reviews
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384 Std. insgesamt
Verfasst: 25.11.21 07:24
Short game but really enjoyable.
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185 Produkte im Account
4 Reviews
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654 Std. insgesamt
Verfasst: 08.11.21 11:00
As others have said, the same mechanics as This War of Mine... mostly.

A few GOOD key differences: integrated map locations, you can start in one and move to another. Uses an 3d top down graphic style rather than 2d. The Bastion 'support the soldiers' element is interesting but not onerous. The first mission easy and will take about 6-8 hours. From there the game opens up to a second castle and map, and at least 5 variants on each mission, including characters, distribution of resources and the events and blockages on the map. Story was good enough too.

The BAD: Doesn't have the same heart to the stories as TWoM. Nor the same atmospheric feeling of oppression. The characters don't seem as diverse as TWoM either - but perhaps I've just not mastered that element yet. Although there is replayability, I suspect that once you get to know the few map variants and variances it becomes fairly easy to drive an easy victory - but the same can be said of TWoM too.

All in all, I'm glad I bought it and will enjoy a good few replays - but probably not straight away.
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364 Produkte im Account
90 Reviews
Nicht Empfohlen
504 Std. insgesamt
Verfasst: 04.11.21 15:00
It's not a terrible game, there's just not a lot to it. They obviously saw the success of 'This War Of Mine' and thought they'd make a medieval version of it, but they've left out all the heart and story.
It's just busy work for several hours and then it presumably ends. I'm not sure I'll sit through it all, to be honest.
I'd ask for a refund, but it technically works which means Steam has no legal obligation to give a refund, and so they won't. I should have bought it on Epic...
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58 Produkte im Account
6 Reviews
Empfohlen
282 Std. insgesamt
Verfasst: 12.10.21 15:05
If you liked This War of Mine you should like this one.

It plays very similarly to This War Of Mine with biggest difference being that its in 3D.

I played through base game few times (offline hours do not reflect actual game time ) and started the Caravan scenario but got distracted and did not finish it, but it is on my road map to finish it.

My cons probably would be:
Well 3D - rotating the camera around to see is a bit tedious.
Clicking to speed up is also tedious a little bit.

Other than that its nice game, resource gathering characters that have some skills for example faster building etc.
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76 Produkte im Account
5 Reviews
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2229 Std. insgesamt
Verfasst: 24.09.21 12:49
Fun game, if you like the gameplay loop of this war of mine you will like this.

Two main scenarios/maps at this point. The scenarios in each map is somewhat similar with some slight navigational differences. Similar to this war of mine they extend the gameplay by creating different characters to play with. Personally i felt this war of mine was more punchy in terms of making you feel the impact of your actions (such as remorse for stealing food, or feel the risk/benefit of taking down a soldier). In Siege survival you scavenge to survive and that is it, no real consequence to what you do.

Good firm base here and I think with a filling out of the gaps could be a great game. Look forward to seeing more.
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1255 Produkte im Account
204 Reviews
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659 Std. insgesamt
Verfasst: 05.09.21 23:10
This is a game that I like, the style & concept.
I do recommend this game for all to play.

But maybe wait for a sale, as it's a high price for a very short game.

Main review - WIP ( will be posted when done )
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640 Produkte im Account
54 Reviews
Nicht Empfohlen
357 Std. insgesamt
Verfasst: 05.09.21 02:20
Hmm... I like the very early gameplay. but it quickly becomes repetitive and boring.
Still managed to get to the end and see what's there. But I just felt like I wasted 6h.

The foundation could be neat for something bigger. It reminds me a bit of Robin Hood: The legend of Sherwood and This war of mine, that you have both base building and exploration. However it just quickly bogged down to repetitive and bland gameplay.

There is potential. The very first 30 minute was great. I hope the devs could do a better job next time.

A missed opportunity .
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225 Produkte im Account
4 Reviews
Nicht Empfohlen
286 Std. insgesamt
Verfasst: 29.08.21 13:25
FIrst, the good part. Artwork is decent and the look and feel is quite neat.

Unfortunately, the game is no fun at all. Sneaking feels tedious and very rushed as the time limit of one night is very timid in game. Improvements and finds are fueled into the garrison with no reward feeling for yourself whatsoever.
There are several characters, but unlike this war of mine, you barely feel any connection to them.

So overall, a game without fun is sadly a waste of money and time.
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325 Produkte im Account
2 Reviews
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594 Std. insgesamt
Verfasst: 16.08.21 15:27
A small but really fun game. The gameplay gets a bit repetitive but I already know that this is a game that I will return to a few times a year for the forseable future. Highly recommended!
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59 Produkte im Account
13 Reviews
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316 Std. insgesamt
Verfasst: 07.08.21 23:48
Mostly like This War Of Mine so it's great . But still need more development , have a good future. Hope BE Gmaes and FT Studio make it's popular .
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232 Produkte im Account
27 Reviews
Nicht Empfohlen
39 Std. insgesamt
Verfasst: 19.07.21 04:56
I thought this would be an open game, but it's just a series of scenarios. There feels like there is no freedom or real choices
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53 Produkte im Account
6 Reviews
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1622 Std. insgesamt
Verfasst: 11.07.21 02:21
Great premise, very fun and the right kind of stressful. Look forward to more scenarios
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35 Produkte im Account
2 Reviews
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1648 Std. insgesamt
Verfasst: 04.07.21 04:25
way more addictive than I anticipated,
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249 Produkte im Account
26 Reviews
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447 Std. insgesamt
Verfasst: 02.07.21 19:09
It's a good litlle game, I did enjoy 7 hours I spent in it, but frankly it is not very challenging (unless you are new to the whole resource management concept) and it quickly get repetitive lowering its shelf value. I dont regret getting it, but I dont htink its worth full price.
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37 Produkte im Account
5 Reviews
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866 Std. insgesamt
Verfasst: 01.07.21 06:37
The walls and armaments need repair, the morale is low and the castle is in disaray. How long can you hold out? Just a night? Just a few days? Or maybe all the way til those reinforcements you keep hearing about shows up? Anyway you play it this siege game is a standout and one that keeps things fresh and fun. Defending at day and scavenging the town at night for supplies, i love it.
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154 Produkte im Account
60 Reviews
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1612 Std. insgesamt
Verfasst: 27.06.21 22:14
I nearly give this game a Thumb up, but while it have a good concept and interesting first few hours, after a that it became repetetive and boring.

Build part is done pretty good. I like it.
But the scavenge part is a lackluster and ony fun for a first few days, after that it became just chore and grind for resources.
I hope devs will improve something in that regard and i will change my review.

Bulld part: 8/10
Scanvenge part: 4/10.

Overall: 6/10.
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1183 Produkte im Account
157 Reviews
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700 Std. insgesamt
Verfasst: 27.06.21 19:00
It's sort of 'This of War of Mine' in Castle Defense setting: manage resource at day time, stealthily scavenge at night. Solid 7/10 game, has little replayability, but it's ok for that price. Might have been much better with a bit more story at nights, a few more upgrades and a tad more choices. Has nice UI, has ultra-wide support, no bugs.
Minor issue: UI elements overlap, needs marks to distinguish loot points and looted stuff.
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115 Produkte im Account
13 Reviews
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5507 Std. insgesamt
Verfasst: 27.06.21 05:44
This is as hardcore of a survival game as you’d ever possibly encounter and I’ll be honest, I struggled immensely and still haven’t found a way to balance the needs of my people , the animals and the bastion . Speaking of the bastion , that in itself was a huge headache and I felt like it often took away from the game because you’re literally trying to feed 25 men on top of your animals and everyone of your characters. I would have liked to have an option to completely turn off the siege scenario and just play and learn the game before having to take on the huge task of providing for an army of people. You start with two more but there’s scenarios where you’ll run into different people to recruit them but I don’t suggest doing that until you have consistent sources of food and water because the bastion is extremely demanding . You’re not only having to send them food, water but you need to fix their weapons , armor and make them arrows which you first need to upgrade the storehouse , then make a furnace and then wait for an entire day to receive the materials to make them . You also have to constantly have shovels because there’s tons of areas that are blocked off and if you don’t have a shovel you’re completely stuck which happened to me numerous times and I end up dying and losing the siege as the army fell on day 20 . I will say that the UI is easy to learn and they do a decent job at teaching you the ropes . I did find myself confused at times where I should use the shovel because it’s only a one time use item that you don’t get until you’ve upgraded the work bench and like I said , there’s quite a number of areas blocked off by rubble . If you liked this war of mine , dead in Vinland , help will come tomorrow , you’ll enjoy this . I do wish it was a little easier and thankfully you can customize the game to the difficulty that works best for you and being able to pick how hard the battles are , how many resources are available, your starting characters and they also have many different locations which I didn’t expect but I loved , as well as 3 different story modes in unique and fun environments . I definitely recommend but be ready for a bit of a learning curve your first couple play throughs
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51 Produkte im Account
2 Reviews
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2905 Std. insgesamt
Verfasst: 25.06.21 14:30
This is such a unique gem!

If we generalize a bit, there are two kinds of gamers. Those who always want the same of what they know and those who always need something new. This game is really focusing on the latter group by mixing different mechanics into something new entirely.

About the developer there's to say that they do communicate nicely with their audience and that they already added a free extra scenario, which plays pretty different from the first one. Oh and the first scenario has a lot of different variations.
Also they added a scenario editor so I hope to see some community content soon.

This game is for you, if you say yes to maybe 3 of these:
- strategic elements
- exploration
- sneaking
- base building
- you like sth in your library for when you wanna chill out a bit
- trying new things is cool in itself

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331 Produkte im Account
7 Reviews
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128 Std. insgesamt
Verfasst: 08.06.21 22:59
Siege Survival: Gloria Victis

The alarm sounds and before you can begin to process what is happening people are running for their lives. The enemy is here and you join the mad dash to try and reach the keep as flaming arrows rain down around you. The town falls quickly, so quickly, and you can hear the cries of the dying all around you, people you called friends. You barely make it to the keep after moving from hiding spot to hiding spot and bar the gate behind you.

You can’t be the only one that made it can you?

Siege survival: Gloria Victis is one part base building, one part survival crafting, and for those of you who are fans of This War Of Mine, the mechanics of the game will be very familiar. The game does an excellent job at making you feel the desperation of the situation you find yourself in and you must work for every bit of progress.

By day you must try to maintain the keep and provide supplies and equipment to the men guarding the wall. By night you must sneak out into the occupied city to collect resources and recruit survivors while avoiding enemy patrols. Time and resource management is critical in this game and it may take a few playthroughs to strike the balance the game requires.

Every few days the enemy mounts an attack where you must avoid siege projectiles and hope that the parts of your base that are in the open are spared and the wall holds. The outcome depends on how well you have stocked and fed the defenders of the wall and what repairs and improvements you have undertaken. The graphics of the game are done in an isometric style and done well with the cut scene animations handled nicely too.

I am a bit torn on this one if I am honest, whilst the game did nothing wrong, I came away wanting just a bit more of everything I got. I never really felt emotionally invested in the characters and the choose your own adventure style dialogue options did not help with this. Some of the moral choices I faced felt a bit forced or contrived and I feel just a bit more polish here could have really improved the narrative and made the characters more than a mechanic to be managed.

The pacing of the game is pretty good and the build during the day scavenge during the night cycle means you are never short of things to do. I did however find it to be rather repetitive after an in game week and wanted something a bit more dynamic to break this up a little bit.

The game has a single small area where you build your base and a single town where you scavenge at night. The town is quite large with various sections and would likely take more than one playthrough to fully explore and loot.

An average playthrough seems to be in the region of 6-8 hours and there are other options that are unlocked after your first run. That being said, with the same base, map and skill trees I am not sure that I would pick the game up again, at least in it’s current state, and that’s a shame.

If you enjoy this style of game and the ability to not lose a lot of time with multiple playthroughs then this is certainly not a bad game. For me, I found myself wanting just a bit more variety, depth and complexity.

It is worth mentioning in closing that a small dev team have put together this game that has no bugs that I have come across on release. They are very responsive and receptive, and are planning to address many of my areas of concern in future updates based on the feedback they have received.
This is not something to be sneered at and I will be keeping a close eye on the progress of this game.

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73 Produkte im Account
6 Reviews
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2499 Std. insgesamt
Verfasst: 03.06.21 18:32
Challenging survival game with a lot of gameplay and UI similarities to This War of Mine. It took me a couple of playthroughs to get familiar with the time and resource management, and I'd recommend a 'story mode' run to learn the map a little and the timeline of events so you can plan more effectively. Note: you won't be starting in the same place every time, so learning the map doesn't make it automatically easy mode. Nice to see they have more challenging options and customizable scenarios right from release, and I liked the breakdown at the end letting you know how much you've still got to build and discover - good motivation for another playthrough ;)
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174 Produkte im Account
13 Reviews
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107 Std. insgesamt
Verfasst: 19.05.21 17:38
When you realize the main part of the gameplay is a shitty stealth game
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54 Produkte im Account
3 Reviews
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254 Std. insgesamt
Verfasst: 19.05.21 16:04
Parallels This War of Mine closely without the annoying parts IMO. Scavenging is more fun (albeit very similar to TWOM), and having the siege play out in the background puts a very interesting twist on the game. You never feel like you have quite enough of anything, and one bad night looting or one severe mishap may leave you overran.

People like to bitch about how hard it is....well yes it is but if your AMAZING supercomputer of a brain couldn't figure it out, then it must suck for EVERYONE right?? Smh....ignore people who don't recommend the game simply because they can't succeed in it.

That said, the game needs some polish. Building structures and completing tasks could use some tinkering, but it's not so bad that it really interferes. Long story short, just give it a try. They have a pretty damn nice demo if you're on the fence.
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186 Produkte im Account
138 Reviews
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88 Std. insgesamt
Verfasst: 19.05.21 12:29

An interesting mix of mechanics...


This game is LITERALLY 'siege survival'. You have to survive a siege on your castle and scrounge together what little resources you can, to re-supply your troops on the front via periodic transports.... if you fail to keep the troops on the front supplied & stocked, then your castle is overrun and you die. That's literally the game.

The game requires very precise resource management and there's very little room for error. Your characters can get wounded and if those wounds aren't treated then they die. Your characters also have to constantly sleep, eat, drink, etc. in order to remain productive members of the castle, or they simply die.

I have to say that none of the time I spend with the game, was enjoyable. It was stressful and tedious, and no fun was had. It's not to say that games like these won't appeal to a certain demographic of gamers (like those that play Dark Souls, etc.), but I am simply not one of those gamers that enjoy this type of tedious game, and so I can't recommend the game. I play games for fun, and this simply wasn't fun.

Here's my full video: https://www.youtube.com/watch?v=TYIm_lqel7A
For more reviews, visit my curator page: https://store.steampowered.com/curator/7851637/
For my full recommended list of games: https://steamcommunity.com/id/lfpg/recommended/
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432 Produkte im Account
498 Reviews
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58 Std. insgesamt
Verfasst: 19.05.21 12:25
This is a very well thought out game with many details that they accounted for. I enjoy all the aspects of the game on trying to survive and while doing that you are to support your warriors. At the mean time you are given the option to attack the enemy or evade. The graphic quality for this genre is as expected. My only compliant is the price for the game, but I have not completed the game and I am not sure the amount of hours you can get in the game yet.
Review at:
https://www.youtube.com/watch?v=EN4jOClc_KI&t=20s
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23 Produkte im Account
1 Reviews
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280 Std. insgesamt
Verfasst: 19.05.21 06:04
I really like the design of the game. It's simple, but fun. I'm worried it won't last long enough, but they supplement that with a sandbox mode where you can create your own encounters and share it with others. I look forward to seeing what the community creates.
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42 Produkte im Account
20 Reviews
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31 Std. insgesamt
Verfasst: 19.05.21 04:48
I refounded the game. This doesn't mean it's bad, just it's not for me.

Very much like This Was of Mine, but it miss its intuitive platform. Basically TWoM is 2D, while Gloria Victics is 3D. It adds more complexity while scavenging, having to deal with point of view.

I had a minor problem when the zoom in/out mapped keys were not working, could only use the mouse wheel. But out of my habit, I would have preferred those keys to work, along with the QWEASD interface. Then I could not access the PG info with skill and stats, tried to find a shortcut key with no success. Probably at this point I find myself using a counter-intuitive product.

Those situation above made me quit. I did not get very depth in the game, less than 2 hours, but for some reason I felt it was not for me. I am sure there are many players which will find that awesome, the game looks polished and art and maps are very nice to look at, just I was not into it. It's sure worth try, then up to you to keep it or not, if you play no more than 2 hours.
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876 Produkte im Account
34 Reviews
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28 Std. insgesamt
Verfasst: 19.05.21 02:37
Looks like a strategy game, plays like a linear puzzle. I had to spend a few in-game days sitting around doing nothing because I didn't loot things in the order the game expected me to during the nighttime scavenging sections, I wasn't having fun so I refunded.
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31 Produkte im Account
2 Reviews
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371 Std. insgesamt
Verfasst: 19.05.21 00:12
Just bought it and its exactly what I was hoping for. Fantastic game that I wont be putting down soon!
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160 Produkte im Account
3 Reviews
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159 Std. insgesamt
Verfasst: 18.05.21 20:36
Played a couple hours so far and I like this game a lot. it's challenging and definitely different from the standard strategy experience. You aren't the direct defenders off the castle. You control various townsfolk trying to both survive and play a supporting role to the troops defending the castle, you can fight a guard or two but you aren't controlling bad-ass killers just average peasants sneaking out at night to find water food and materials to build and repair things with the next day. During the day you order the townsfolk around doing things like making food, bandages, repairing weapons and armour for the soldiers then sending them out. hopefully that helps clarify what is different about the game as I've seen so far.
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177 Produkte im Account
1 Reviews
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410 Std. insgesamt
Verfasst: 18.05.21 19:13
Medieval version of ''this war of of mine''.
If you enjoy both of those things, this is certainly the game for you.

But how does it compare to ''this war of mine''?
It is similar because of:
- Resource management, leave your castle/base to scout the map for building materials, food and weapons.
- Day/Night cycle. You leave during the night to find stuff. You use what you found during the day to build up your castle to become more self-sufficient.
- Recruitment. New characters can be found and recruited during the scouting missions at night outside of your castle.
- Stats. Manage your survivors health/hunger/thirst/energie(tiredness)/morale
- Enemies. You can choose to fight enemy soldiers or dodge them by staying in the shadows.
- Speciality. Different survivors are good at different things. this makes you think about how you want to bring on a mission with you.

-----------------------------
This game is different from ''This war of mine''
Because of the following pro's:
-----------------------------
- It's medieval times!

- Instead of chosing 1 location at night out of many, night time is set on 1 big map with different area's. i like this better cos sometimes i had planned to go to 1 area, but could not pass because i did not have a shovel or there were to many guards. so i just changed my plan and looted a different area. Very nice.

- Supporting the troops: There is this whole extra dimention to the base management where you don't only take care of your survivors, but also have to plan ahead to provide the soldiers that defend your castle with the right amount of food, gear and medical support. This makes it more strategic. when you go out at night to look for Loot, do you focus on building up your buildings to have an easier late game? or do you bring back what the soldiers needs right now? again, very nice.

- Catapult!: though the mechanic is very simplistic. it feels satisfying to see those enemy numbers subtract when you fire that thing.

- Top-down camera: more freedom of movement. It brings more tention to the game. The way lighting and the camera works adds to that. You don't see what is around a corner before your character can see around it. Sometimes i thought i figured out the patrol route of a soldier, only lose my shit when i turned a corner and ANOTHER soldier came my way.
- More good things you should find for yourself.

-----------------
This game is different from ''This war of mine''
Because of the following con's:
-----------------
- Emotion: The game does not bring the heavyness and bleakness of war that TWoM has. That might be the astetic choice, which is fine. But it also does not let me feel as connected to the characters as i wish it did. TWoM has character logs that update every day they go through something. This game gives you a character log from the start about the character. but it does not record their opinions and feelings. i would love to see that.

- Morale management: Morale in this game is a almost a throwaway stat. The only way it went down in my playthrough is when 1 of my characters died (which happened once). Which also brings me to my next con...

- Game is too easy??: i played the normal story game mode and finished it in 6 hours. Which is a good time for 1 play through imo. However. i never felt like my survivors were ever in any REAL danger. The only reason i lost 1 of my dudes is because i gave him no food/water or sleep for a few days, just to see what would happen. **SIDENOTE** the game has new game plus and other modes/game starts what should be harder. i did not play those so i might be wrong here.

- 1 base: Where TWoM has multiple maps and bases, this game has only 1 Base and 1 map. Now the map is big enough to where you (or at least i) need multiple playthroughs to find everything. But i hope it doesn't get boring on multiple playthroughs.

---------------------------------

FINAL THOUGHTS: (minor spoilers for ingame story)

This game is a wonderful taste for those who enjoy This war of mine or just medieval settlement management/stealth games in general. The music and estatic is great. The whole concept of defending a castle by doing everything BUT the combat is a welcome new mechanic that i would love to see done more and expanded upon. I would love to see the game pull me in more emotionally though. At some point early in the game you meet a soldier who goes missing at some point. it is clear to me that the game wants you to care a lot about him and hope for his safe return. But it had failed to make me connect to him enough to make me care. This could be helped by having this soldier be part of your survivors for a few days. Or make him add something to the ''daylight'' phase that is really missed when he is gone.
Also i feel like the game has GREAT potential for MORE gameplay. Add more maps. new/bigger castles. A winter mode where you also have to keep your people WARM as an added mechanic.
Heck add some voice acting to both castle mode and nighttime mode so i can hear soldiers talking when i sneak by them.

I would recommend it. But i would feel even better about recommending it if the developers announce more content.

Cheers
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199 Produkte im Account
23 Reviews
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71 Std. insgesamt
Verfasst: 18.05.21 18:49
This Siege of Mine
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335 Produkte im Account
136 Reviews
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164 Std. insgesamt
Verfasst: 18.05.21 14:56
Greetings and Salutations everybody!

Today we're taking a look at This War of Mine.

Oh sorry. *clears Throat*

I mean we're gonna take a look at This War of--- dammit!

Okay this game is basically This War of Mine but with a medieval setting rather than a modern day setting.

Does that automatically make it good? No

Does that automatically make it bad? also No

Overall I think the game is pretty good. It does what This War of Mine did but it also builds upon it and adds to it. It's also very realistic and logical when you think about the overall idea and theme they were going for. Basically everything makes sense.

Everything looks good sounds good feels good and works good.

I really enjoyed myself and I intend to keep playing it.

This game is a lot of fun but it's also a lot of trouble. It's a very difficult and harsh game. If you're looking for something simple and easy then this is definitely not for you. But if you're looking for a gritty survival simulation game that challenges you and shows the genre to you in a different way then You're going to get a big kick out of this game.

I highly recommend this game if you enjoy survival simulators. It's a good one and could possibly become a great one. And worst case scenario if you still don't believe me I have two more options for you. First you can look at my video on Youtube which has gameplay and a more in depth look with more information (link below). And after that if you're STILL not sure, then download the free demo and give the game a try.

Thanks so much for reading and I hope I was able to help you spend your money wisely.

https://www.youtube.com/watch?v=Gv_WOTHrdss
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262 Produkte im Account
45 Reviews
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1679 Std. insgesamt
Verfasst: 18.05.21 11:17
A very unique gameplay take on castle siege where you play as the back end of the war - trying to support your army while trying to sustain your people. At night you get place in a unique position to scavenge the city while dodging and hiding from the enemy's guards - to find resources ! def worth it - there's also a demo to try out before you buy!
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Logo for Gloria Victis: Siege Survival
Rating auf Steam Sehr positiv
83.97% 288 55
Release:18.05.2021 Genre: Strategie-Rollenspiel Entwickler:keine Infos Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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