Quality of Life and Editor Funcionality
Later this very week, you can expect an update that will contain some more Quality of Life changes and improvements, including some ideas suggested by the Community (compass rose on the UI while scavenging!). We will also fix some small bugs with guards AI and balance the number of guards a little on the highest alert level. In addition to that, we are continuing our work on Siege Editor - the complex tool that we used to create the "Edring's Last Stand" scenario and you can already use to make your own stories! As we are working on its documentation right now, we are still adding new features that will allow you to have more tools to differ your own creations. We also starting cooperation with some pro modders communities so you can expect to see their contribution and mod contests in the future. In the upcoming update, you will be able to access enemy creator to change the guard's stats, loot, and visuals, and animal room system, which will help you to set up the animal's needs and products.Dynamic Events
We know, that the castle gameplay is fun when it comes to the mechanics of building, crafting, and micromanaging your castle crew. But we also know, that the late stages of the game can become slightly repetitive and there is too little going on story-wise in the castle. We want to improve that by adding dynamic events, conjugated with our auto balancer system. Those events will be randomly generated and will happen in the morning or during the day in the day phase. They will provide some more storytelling and some more positive and negative modifications that will impact your gameplay. We hope those will be a great addition to the game and improve your experience.New desert scenario
As you clearly said as a Community, that you want more content, we will deliver. We are creating a new scenario for Siege Survival, titled "Lost caravan". Its action will take place in the far south, in dessert areas near the trade route between Sangmar Empire and the Central Sea which is imperial traders' main path for export and import goods with other nations. We will not spoil more details about the story yet, but we can say that the gameplay will be totally different and the goals you would need to achieve to win the scenario will also be different. We hope you will like it!
[I]What a nice wide screenshot from [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2495630120]Mr. Lucky Pants[/url]! Thank you for that capture![/i]
And this would be all for today. See you later this week and take care!
/ Siege Survival Team