To join the branch:
1) Launch Steam and open your Library. If you have Steam open, please restart it.
2) Right-click on Hard West 2 and go to properties
3) Go to the betas tab and choose Test Branch for Patch 1 Beta Build. There is no password.
Here are the patch notes for this branch:
Performance
- More Leaks sealed / Loading times were further improved.
- Crashes and exceptions mitigated.
Gameplay Settings
- Added an optional toggle called RNG+ which will generate new chance to hit results after each game load.
- Fixed game speed reset after battles.
- Skipping a turn no longer causes abilities to be deselected.
- Demo save loading disabled.
Gameplay Balance fixes
[b]Enemies:[/b]- Certain enemies will switch to shotguns after depleting dynamite: Revenant Demolishers, Mad Dogs, Blasting Brothers.
- Explosives attack charges are reduced from infinite to 2 - the same amount of consumables that each Posse can carry.
- Blackhearts:
- HP is lowered to 15.
- Can cast Transfusion only once and it’s range is reduced. Friendly fire enabled.
- Revenants - Now regenerate only 5 HP.
- Witches - Can now summon a lesser amount of Revenants and less frequently.
- Status Effects - Bleeding duration is reduced from 3 to 1.
- Cla'lish - starting equipment is now improved.
- Lazarus - starting equipment is now improved.
- Economy - Mission rewards for main and side objectives are now higher.
- Economy - Unwanted Trinkets can now be sold at reasonable prices.
- The Ritual - all time limit objectives removed on Easy and Hard difficulties.
- Frostbitten in Calla Calla - all time limit objectives removed on Easy and Hard difficulties.
- Frostbitten in Calla Calla - The number of enemies has been lowered.
- Riftwalkers - all time limit objectives removed on Easy and Hard difficulties.
- Lady Shrike - all time limit objectives removed on Easy and Hard difficulties.
- A Bridge to Nowhere - all time limit objectives removed on Easy and Hard difficulties.
- Shootout at San Argent - all time limit objectives removed on Easy and Hard difficulties.
- The Last Train to Utah - all time limit objectives removed on Easy and Hard difficulties.
- The Last Train to Utah - Objective "All posse must survive" has been removed.
- Grand Bank Robbery - all time limit objectives removed on Easy and Hard difficulties.
- Grand Bank Robbery - The number of enemies has been lowered.
- Grand Bank Robbery - Objective "All posse must survive" removed.
- Hellsgate Station - all time limit objectives removed on Easy and Hard difficulties.
- Served Cold - all time limit objectives removed on Easy and Hard difficulties.
- Served Cold - Mission was tweaked to be less punishable, number of enemies has been lowered.
- Served Cold - Turned off objective "Do not use any of the Posse's skills."
- Served Cold - Objective "All posse must survive" has been removed (after entering Ghost Train)
- Served Cold - Obstacles tweaks.
- Hellgate Station - Objective "All posse must survive"removed.
- Mission objectives clarified.
- Blockers removed for certain missions.
- Localization updates.
- Characters dropping through the floor.
- HDD drive loading times are still long but are not increasing with gameplay time.
- Revenant Demolisher shotgun VFX is misaligned.
- Some Chinese Localization is fixed and other reported items are being addressed.
- Detail Panels over Mammon and Hellspawn do not trigger in multiple languages.
