Build 1.6
Additions:
- Added new endless game mode – survive with all structures unlocked for as long as you can
 - Added new orbit camera, options to auto rotate and invert Y axis
 - Added new flag zone, when Heldric calls for help, up to three villagers will stay to defend the area
 - Added new icons to minimap for structures
 - Added new in-game map, either click on minimap or press default key M
 - Added new wave preview path that monsters will likely travel
 
Improvements:
- Improved animations and response times of player controller spawning at beginning of a wave
 - Improved performance of AI
 
Bug fixes:
- Fixed bug where minimap icons could show on intro cut-scene
 - Fixed broken navigation mesh in a few places
 - Fixed bug where sometimes enemy spawner would take a few extra seconds to start
 - Fixed bug where fletcher on Hallows Grove wouldn't always give arrows between waves
 - Fixed bug with spider webs not always freezing targets
 
Changes:
- Balance added many more building plots to several maps
 - Balance increased travel speed of ally arrows
 - Increased attack speed and weapon change animations (2-3 times faster)
 
