You asked for more
So you asked for it, more monsters and variety. The latest update to Heldric 1.1 has a new terror that crawled out of the ground, spiders!Spiders!
Area lamps and wells
Still want more?
Check out the complete change log for Heldric 1.1-5229- Added spiders! Three base classes with five skins each (15 total). They appear after Mudvane
- Added new area of effect range for all structures when in build mode
- Added two new achievements for spiders, “Browse the web” and “Give me a shoe”
- Added bonus courage to wells (works only during daylight)
- Added bonus courage to lamps (works only during night)
- Added bonus courage to campfire (works only during night)
- Added 16 new voice audio clips to Heldric
- Improved minimap/radar – Villagers icons smaller and enemies are now always on top
- Improved text for upgrade window, grey is current/previous version, red you cannot afford yet
- Fixed bug on Gundulf where existing market wasn’t activated
- Fixed bug where animals would not attack
- Fixed colour of text for build window when player could afford structure
- Balance – Removed one medium and one tiny plot on Miur
- Balance – Added an additional 2,000 coins to start income on Gundulf
- Balance – Blood obelisk level one range reduced from 12 to 7
- Balance – Blacksmith bonus melee damage change from 10/20/30/50 to 8/16/24/32
- Balance – Increased player max target range from 30m to 40m
