News Liste Hell is Others

Hell is Others: Keys, calibers and Other Things is out now!
Hell is Others
24.02.23 13:15 Community Announcements
Hello, Citizens! We are very proud to finally give you the [b]greatest[/b] and [b]biggest update[/b] in the history of Hell is Others: Let’s immediately [b]dive into the specifics[/b] of all the [b]new content[/b] that will flood the game!

Other Thing

So, first things first: without a doubt, one of the [b]biggest news[/b] is the [b]introduction of the Other Thing[/b]. It is a [b]brand new enemy[/b] and is undoubtedly the [b]toughest [/b]and [b]most aggressive[/b] of all the opponents encountered in the City so far. We have [b]devised some features [/b]to achieve this goal:
  • Moves on the terrain, so differently from the Things, all the gadgets like mines or Molotov can be used against it;
  • Uses the senses like the Others to actively hunt you instead of randomly wandering around;
  • Triggers your Heartbeat like the Others when near;
  • Can be killed to complete quests that require Others
  • It has a search mode and a follow mode... You'll see what it means soon enough.

Key system

Another addition is the [b]key system[/b], and so, from now on, you’ll find [b]different kinds of keys[/b] that will open [b]different kinds of containers[/b], and you’ll have to fight over them with [b]the best players[/b] on the server! We created a [b]new safe slot[/b] just for the keys.

Calibers

The other [b]big addition[/b] to the game is without a doubt [b]calibers[/b]: from now on, there’ll be [b]different bullets[/b] for [b]different weapons[/b]. Obviously, [b]we updated the shops[/b] to sell the right calibers!

Package

We also implemented a [b]new random loot package[/b] that appears in the open spaces of the City: from now on, you’ll find loot also in the [b]most peripheral parts [/b]of our beloved town!

Changes

We’ve also worked on some [b]changes[/b]. Here’s the full list:
  • We’ve rebalanced all weapons, to make sure that all of them feel useful;
  • We’ve updated the patrimony quest requirement to 2 million (from 3M);
  • We’ve updated the "pay for the bonsai" quest requirement to 500k (from 1M);
  • Now there’s a button to show credits from the login menu;
  • We’ve created a spawn animation for Things;
  • We tuned the Things' behavior to move towards the position of the shooter rather than just turning in the direction of the hit;
  • Now bullets casings are ejected when shooting;
  • When the player dies, a corpse will spawn, and it will contain all of their belongings;
  • Other's death is now marked permanently on the map with a bloodstain;
  • We added Bloodflowers Wallpaper.

Fixes

There are a [b]whole lot of fixes[/b] coming your way. Here is [b]the complete list[/b], based on the subject that we fixed:

Things

  • Fixed Hiding Things not being able to receive fire damage;
  • Fixed blinded Hiding Thing not attacking the player once the blindness was over in certain circumstances;
  • Fixed Things spawning too close to the players;
  • Fixed Unstable Things not getting triggered by impacting throwables;
  • Fixed issue with Things not showing the correct loot in the journal;
  • Fixed a bug causing the Things to not emit any sound in certain conditions.

Hub

  • Fixed bug allowing to close the editor without essential items being placed;
  • Fixed situation where placing a door was wrongly prevented;
  • Fixed safe deposit getting counted for perishable items when going to sleep;
  • Fixed "Together is better" trophies tier 2 and 3 not playing the music when active;
  • Fixed bug causing Adam's dialogue to trigger when pressing ESC in the menu while carrying the bonsai;
  • Fixed bug allowing to open the basement while in the engine room;
  • Fixed bug allowing the player to close the hub editor while having a floor with no door but with pieces of furniture in it.

Inventory

  • Fixed dropping items from a stack pulling from the first stack regardless of the one being clicked;
  • Fixed items in the Pocket and Keychain not being taken into account for the estate calculation;
  • Fixed catalog of junk not discovering items carried home in the pocket when dying.

Achievements

  • Fixed "Number 1" and "Heartbreaker" achievements not being updated if Old Coin or Other's hearts were brought home in the pocket;
  • Fixed Homerun achievement not getting updated when killing a level 1 Thing.

Prestige

  • Fixed level 4 prestige awarding a duplicate golden Miss Rosebud skin instead of the platinum skin;
  • Fixed prestige sometimes not awarding the prize paintings;
  • Fixed prestige not updating the GlobalScore leaderboard after the fifth prestige. It now supports up to 21 prestiges;
  • Fixed prestige skins not showing in the weapon wheel.

Misc

  • Fixed health rounding error causing the players to be able to stay alive with 0 HP. Happened mostly when running out of time in the city;
  • Fixed Adam's animation getting stuck on the last frame when using a consumable from the containers;
  • Fixed golden objects spawning in the greenhouse drawers during the tutorial, breaking the tutorial progression;
  • Fixed wrong footsteps volume modifiers for different movement types;
  • Fixed steam players not being able to re-login after a logout;
  • Fixed navigation in the bestiary;
  • Fixed game panels still being responsive while having the bug reporter opened;
  • Fixed pressing L after entering a match with the Referral Notification open threw an exception;
  • Fixed player being able to see the Others' health bar when blinded.
We hope you [b]enjoy all the additions[/b] we have come up with! Thanks for your support, Citizens!
Logo for Hell is Others
Release:20.10.2022 Genre: Actionspiel Entwickler: Strelka Games Vertrieb: A List Games Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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