Dear survivors,
Time for another batch of patch notes for Hellbreach: Vegas! We’ve been reading your feedback on Steam & Discord and steadily working on improving the game. A[b]long with a few fixes, we’ve worked up a few suggested settings for Steam Deck users![/b] [u][b]Patch Notes:[/b][/u]- Fixed an issue where round based achievement progress was not logged in multiplayer games
- Fixed anti-aliasing issue for some users
- Fixed Depth of Field (D.O.F.) setting
- Fixed Nightmare mode color filter on Hellfest map
- Improved server reliability
- Added barricades to career stats
- [b]Steam Deck Scaling Filter:[/b] FSR
- [b]Resolution quality:[/b] 85% (slightly below 100%)
- [b]Shadow Quality:[/b] Medium
- [b]Anti-Aliasing:[/b] High
- [b]Visual Effects:[/b] Low
- [b]Ambient Occlusion:[/b] 100%
- [b]Reflection Quality:[/b] 10%
- [b]Motion Blur:[/b] Off
- [b]Depth of Field:[/b] Off
- [b]Bloom:[/b] Off
- [b]NIS:[/b] None
- [b]Fullscreen:[/b] Off
- [b]Brightness:[/b] 40%
- [b]Max Frame Rate:[/b] Unlimited
- [b]Vsync:[/b] On
- [b]FOV:[/b] 95
- [b]Resolution:[/b] 1152x720
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