A new fighter joins the roster — [b]Sava[/b], a Cossack warrior wielding both a [b]saber[/b] and a [b]kindjal[/b]. Deadly at close range and quick on his feet, Sava brings a new dual-weapon fighting style to [i]Hellish Quart[/i].
[previewyoutube="mzDEv6DZ9mo;full"][/previewyoutube]Hellish Quart pre-alpha v.2025.11.05.0
NEW:
- new character: Sava
- Zera, Gedeon: win audio and face animations
FIX:
- animation trees transitions quality pass
- fixed a bug that played sword audio instead of voice efforts on non-lethal hits
- fixed win animation voiceovers not responding to voiceovers volume slider
- fixes for blood decals rendering on custom character skins (work in progress - not all characters done yet)
- fixed a bug where sometimes a body would shift after death on additive animation
- better sword "swoosh" sound synchronization with animations
- minor bug fixes in animation trees
- random level button now also chooses new levels (if they are unlocked)
- fixed some bugs with weapon drops' spawn position
- Kalkstein: corrected some legacy animations
- Tavern arena: changed the ambient occlusion method
- Samuel: fixed Forward Close Attack 3 not triggering in close distance
TWEAK:
- You can now bash the Long Guard and Thrusts of the opponent with low attacks too
- Marta: added subtle body shifting when changing directions
- Marie: active ragdoll muscles tweaks, animation transitions tweaks
- Kalkstein: active ragdoll muscles tweaks, animation transitions tweaks
Having technical issues with the game after an update? [url="https://www.hellishquart.com/troubleshoot"]Visit our technical help page[/url]. Your solution is most likely already there!
