We also thought a bit about those new lines, especially with balancing in mind. The distillery enables you to produce spirit early on in the game. It is now needed for the level 1 and 2 citizens. And it also enables you to get some much needed cash early in the game. The new E-Bikes however are needed for the Level 3 and 4 inhabitants. But keep in mind that these also need Electric Motors so they are quite hard to produce. At 4 and 5 your citizens will now need no common clothes anymore but elegant ones which require the production of silk.
Besides all that we’ve also fixed a crashbug for the electricity lines. The flickering while building zones is also gone. Next up we’ll implement the office needs!
Changelog
- New Buildings [list]
- E-Bike Manufacturer
- Electric motor factory
- Distillery
- Corn Farm
- Silk Farming
- Corn
- Spirit
- Electric Motors
- Electric Bicycle
- Silk
- Elegant Clothes
