News Liste Horror of the Deep

UPDATE 1.1 IRON RETAINMENT
Horror of the Deep
02.02.17 04:05 Community Announcements


Here we are with a smaller update that focuses on changes to the savepoint system. This was requested a lot and therefore we have prioritized this for a smaller update and we will follow up then with other sweet content.
(づ。◕‿‿◕。)づ

Also, we have made other little changes, fixes, and some new stuff with the UI.

Here are the notes:

New improvements
  • more savepoints and better placement
  • savepoint selection in start menu
  • savepoint effects and sounds
  • level name introduction
  • reworked quality settings in unity launcher
  • some additional options to enable/disable
  • loading indicator between level changes
  • new sound when collecting keys
  • interaction symbol for interaction objects ... obviously
  • super secret and innovative technique to make motion more fluid and natural!
  • uh ... it's so good (ಥ﹏ಥ)


Fixes
  • spawning actually in the cage when respawning
  • fixed various sounds that not played correctly
  • fxed cursor, that goes crazy sometimes
  • fixed some floating stuff ... uh
  • deactivated z rotation in camera headbob (reducing sickness)
  • more responsive buttons in menu
  • additional key spawns to make the game a little bit easier ... ͡° ͜ʖ ͡°
  • a little try to make a tutorial ... it's so swift you won't even recognize it ...
  • correctet mure amateurisch spellling error
  • deadlier death screen ... yeah, that's possible (づ ̄ ³ ̄)づ
  • fixed the partial controller support
  • changed some enemy sounds
  • fixed occlusion bugs
  • increased the FOV a little bit, and don't worry, we will make this as an option next time, maybe :P
  • recreated all fitting tone mapping effects for the different levels, have overwritten all of them in the last patch... because we are too drunk (☞゚∀゚)☞


That's all for now, we will continue working and have an eye on your feedback
(◕‿◕✿)

DRUNKEN APES OUT