Transformation DLC
[p]The DLC features a campaign in which you are part of a rescue team that wants to transform civilizations before their planets are destroyed by a climate catastrophe.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/5849166/66fd2f6834a1537b1f9940880c72482cba00d531.png"][/img][/p]New buildings
[p]The DLC coming early next year will finally include new ocean buildings: A wave power plant and a floating algae factory. There are slums from which you must relocate the population to modern quarters, and mountains of trash that you can recycle as a source of income. Insect farming will most certainly be introduced as a new food source, and you can create lakes to cool down the temperatures in your cities, as heat waves will be a new and threatening disaster.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/5849166/5c2a6ce408f246108f4623bf7aa3331437c1801c.png"][/img][/p][p]But now let's move on to the features of the current update 1.21[/p][p][/p]Update 1.21
[p][/p]Forests Grow Deeper
[p]This is a big change and makes it more interesting how you grow forests strategically: When you surround a forest with other Forest pieces they grow much bigger. Thick forests compensate much more emissions and ground pollution.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/5849166/1ac8b30f1f5bc39be248caf15285116b48a8d6c5.png"][/img][/p][p][/p]Bonus on Fossil Fields
[p]We had to completely rework how the influence of fossil deposits on the production of power plants worked out. So far fossil power plants always had full productivity as long as there was still a neighboring field having at least 10% deposit. This is more differentiated now:[/p]- [p]The power plant will still have full bonus when it’s on a fossil field with more than 50% reserve.[/p][/*]
- [p]Down to 10% it will still have half productivity.[/p][/*]
- [p]The same goes when the neighboring field has 50% or more reserve.[/p][/*]
- [p]Below that it will have no more bonus.[/p][/*]
- [p]On fields that are not near a fossil reserve it will have a malus (as it used to).[/p][p][/p][/*]
Emission Tax vs. Compensation
[p]We have raised the CO² tax to make it more relevant and change the behavior of other factions as well.[/p][p][/p]Abandoned Cities
[p]The procedural Planet generator can now generate abandoned cities and you can also define how much they should lie in ruins.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/5849166/5c2a6ce408f246108f4623bf7aa3331437c1801c.png"][/img][/p][p][/p]Relocating City Districts
[p]You can now relocate city districts without losing the complete inhabitants of a district. You can also relocate supply buildings without losing their production for a long while and thus causing panic in your population.[/p][p][/p]General Cost Reduction
[p]We reduced the costs for planting trees and claiming land. Please see if it feels more balanced for what you get.[/p][p][/p]Chinese Voice Over
[p]We have a Chinese Voice Over now! If you speak Chinese please give it a try and tell us what it sounds like. We were very amazed by how great automated voice over worked for the German language. The main story campaign was once translated into Chinese by a professional agency so the generated speech should make sense. The new Galaxies campaign and some menus have been translated with automated translation. We are looking forward to get your feedback on this.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/5849166/576bd561667bfec9e386f0f2b6c4195ae073008a.png"][/img][/p][p]We reactivated the feedback button for language translations for this. If you find a typo in some dialog click the tiny icon and it will bring you directly into the translation forum where you can request optimizations.[/p][p][/p]Beauty Fixes
- [p]The planet's atmosphere isn’t cut on super wide screens anymore.[/p][/*]
- [p]We’ve updated to Unity Version 6 to give you a more stable game experience.[/p][/*]
- [p]You can now zoom closer into the beautiful details of the game world.[/p][/*]
- [p]Supply capsules are not landing on forest anymore that are then auto self destructing to make place for the capsules.[/p][/*]
- [p]The license button is not hiding under the info box of the ring menu anymore.[/p][/*]
