Hey Survivors!
The first two weeks of the fresh Survival wipe are now behind us, and we’ve made and released a host of updates—especially around loot and vehicle adjustments.
???? Downtime Schedule:
- [b]Date[/b]: 29.11.2024
- [b]Duration[/b]: Approximately 1 hour
SURVIVAL
Here’s a detailed list of all updates:- [b]Loot[/b]: General adjustments have been made, with notable differences between Official and Private servers.
- [b]Vehicles[/b]: Spawn count increased from 22 to [b]63[/b], and the max number of spawned vehicles raised from 12 to [b]20[/b].
- [b]Bug Fixes[/b]: [list]
- Resolved an issue where items would disappear if picked up with a full backpack.
- Fixed a bug where Zombies and Super Zombies respawned instantly after a private server reset.
- Fixed some locations where the airdrops landed in areas that were not accessible.
- Fixed the back on the market in Clearview where people could climb up
- Increased the amount of player spawns around Clearview.
- Chance of getting infected while bleeding decreased from 25% to [b]10%[/b].
- Chance of infection while not bleeding remains at [b]2[/b]%.
- The camping backpack spawn (intended for beta testers) has been removed and replaced with the Alice backpack.
- Slightly buffed loot; remember, loot won’t respawn if you’re within the detection radius.
- [b]Gasoline[/b]: Added to civilian and vehicle trunk loot tables.
- Night Zombie spawn chance reduced from 100% to [b]25[/b]%.
- Increase the XP of the regular Zombies from 5XP to [b]7.5[/b]XP.
- Increase the XP of the Night Zombies from 6,5XP to [b]10[/b]XP.
- Poultice has been buffed, it heals now [b]30 [/b]instead of 20.
- Enhanced loot in the 5-story buildings in Frosty Pines and Whitestone Mountain.
- Improved loot at the medic center in Whitestone Mountain.
- Removed the “Empty Slot” item. This was supposed to represent currency, which isn’t supported by the current airdrop system.
- Increased XP gained from killing night zombies.
