News Liste Interstellar Rift

Patch notes for Interstellar Rift 1.0.4.00
Interstellar Rift
29.07.21 07:44 Community Announcements

BUG FIXES

  • Fleets are now incrementally synchronized, which means large vaults should not impact server performance anymore and the initial state is only sent on login / fleet join
  • Fixed getting a negative amount of platinum turbines when adding a stack to large capacity vaults (~35 fleet members)
  • Fixed being able to overflow the amount of resources stored in a vault. The maximum amount for a single resource in a vault is 2,147,483,648, extra resources are not accepted
  • Fixed time it takes for achievement popup to show after reaching the conditions for an achievement being too long
  • Reduced memory usage caused by loading entities (f.e. when rifting)
  • Fixed objective summary in "Repair door" step of the repair tutorial
  • Fixed a case where a system would fail to save
  • Fixed save error when starting a new game ("Tried to save a galaxy with 0 systems")
  • Fixed DeviceStateLoader threads sometimes crashing
  • Fixed crash when attempting to mine certain asteroids
  • Fixed crash on startup if the game is unable to determine what the current display mode is
  • Removed unused models that were causing failed texture loads when they were cached


CHANGES

    Extensive code changes to allow for cross-play between stores and easier porting to other stores


NOTES

    Servers need to be updated



If you haven't already, make sure to check out our Discord channel for the latest updates, server notifications, support, and more!
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Release:24.09.2020 Genre: Action-Strategie Entwickler: Split Polygon Vertrieb: Iceberg Interactive Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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