Key features:"> Key features:"> Key features:">

Sammlung

Du musst angemeldet sein
Marktplatz
  • Plattform: PC Veröffentlicht: 17.11.2020
9,99€
Zum Shop
Preis Update 09.05.25

Über das Spiel

In ION ASSAULT players wield thousands of Ion Particles to blast, fry and disrupt anything on screen as you see fit!
GAMEPLAY WITH A TWIST: By centering its gameplay around its unique fluid and particle physics system, ION ASSAULT adds a twist to arcade style space shooters!
ANYONE CAN PLAY: Utilizing its dynamic level intensity, ION ASSAULT is both accessible for the beginner as well as challenging for the skilled gamer. The faster you destroy obstacles, the more enemies the game will throw at you, so play it safe and clear one obstacle at a time or go crazy and see how many enemies the game can throw at you for a maximum score!

Key features:

  • Classical Shoot?em up with tactical depth: Ion Particles are limited for each level
  • Wield thousands of Ion Particles.
  • Use your space ship to fight against enemies and to destroy asteroids by absorbing and blasting Ion Particles.
  • Collect valuable power ups to improve your ship, your defense or your fire power.
  • Blast 30 different enemies using a variety of patterns to attack.
  • Fight through 4 large sectors, each guarded by a huge boss!
  • Over 20 levels, 5 levels in each sector
  • Conquer the leaderboard by mastering the innovative multiplier-based scoring mechanic.

Systemanforderungen

Noch haben wir keine Systemanforderungen für dieses Spiel eintragen können oder es sind noch keine bekannt.

Steam Nutzer-Reviews

71 Produkte im Account
16 Reviews
Nicht Empfohlen
2364 Std. insgesamt
Verfasst: 27.03.14 09:36
Shiny, but disappointing.

This game is really nice to look at, but the gameplay is just not there. It feels like Asteroids confined to a tiny box. There was very little sense of urgency, and the controls were awkward.

If you're interested in shooters with good particles, I recommend Shatter or Beat Hazard instead.
Weiterlesen
1586 Produkte im Account
164 Reviews
Nicht Empfohlen
290 Std. insgesamt
Verfasst: 01.03.14 01:27
Langweiliger Müll. Reine Arbeit.
Weiterlesen
1571 Produkte im Account
704 Reviews
Empfohlen
176 Std. insgesamt
Verfasst: 09.12.13 14:27
Ist ganz witzig, nur ein PVP mode oder Coop würden das Spiel perfect machen.
Weiterlesen
1500 Produkte im Account
1500 Reviews
Nicht Empfohlen
128 Std. insgesamt
Verfasst: 05.01.22 16:13
Another lazy arcade shooter. They make for lovely light shows but doesn't change how basic and boring it is. This one has the added bonus of obnoxious attack mechanics. Holding the mouse quickly gets old. Honestly it just makes playing this feel like adding an extra chore to my day. Hard pass.
Weiterlesen
1581 Produkte im Account
232 Reviews
Nicht Empfohlen
1002 Std. insgesamt
Verfasst: 09.04.21 10:34
A twin-stick space shooter games, concept taken from the first era of the games. The game is split in 4 sectors with 5 levels each accompanied by boss per sector at the 5th level. You need to hold the left mouse button to accumulate more particles and that will yield greater damage sprinkling shimmering particle effect all across the screen and if hit on the asteroids, make it do so again and again until a big asteroid keeps on splitting into unbreakable pieces. Also, avoid gliding enemies shots and touch whilst you're destroying asteroids. That being said, as the top reviewer commented here , (Hey Dran! What's up). Incredible and eye-catching particle effect that is somewhat satisfying to watch if not much. Like the dandelions vaporizing.

Still, the game lags in endless other things that makes it not so worthy. At first, leave the satisfying and music part, because that not worries me. Although, music is fine (Neither good nor bad). The game doesn't cove with auto save feature, so sit and complete the game at first place. Alright, and secondly, it is poorly optimized, not with the look and feel, but the tendency to jump across the levels stagnates attributing to the fact the particles or lightning effect itself becomes so overwhelming, eventually you will realize that enemies becomes impossible to spot amidst chaos. Your laser that you shoot through the nozzle is a bit curvilinear in itself, Means you think it will shot straight up the walls of asteroid, it ends up following a parabolic trajectory missing your target, so kindly shoot where you should not have shot at first place. And where was I before. Oh, the enemies !! Not that you will get killed recklessly and what in the god's name, you just rely on the blind movements and blind fire to meander around the scene because no matter what you do, you will lose your life and have to start over and forget that smartness is going to help you. It doesn't make any sense of state-of-the-art particle effects when the game on its own is not playable.

So, if there is a choice between yes or no for this game--> Well, No !
Weiterlesen
1367 Produkte im Account
77 Reviews
Empfohlen
189 Std. insgesamt
Verfasst: 15.03.15 19:56
An asteroid shooter where you vacuum particles out of the playing field and then shoot them around.
http://steamcommunity.com/sharedfiles/filedetails/?id=386179456
This means that you have to keep moving to get enough particles, and aimed shot and deliberation are often more important than just shooting everywhere. Visually quite appealing. The shot particles bounce off asteroids and arena walls in waves and sometimes leave nice refraction patterns.
http://steamcommunity.com/sharedfiles/filedetails/?id=386316284

The one bad thing I'll say is that I was rather frustrated by their level progression system. There isn't really a save file that you can continue from. Instead you just permanently unlock levels by beating them, which would be fine except that it doesn't do it by stages, it does it by the larger chapters, of which there are only 4 in the game. This means you have to beat 25% of the game at a time to make any permanent progress. If you call it quits for the night on stage 3-5, then next time you have to start again at 3-1. On the bright side, while you're in a playthrough, you can keep hitting continue when you die, so you don't get sent all the way back for that, just for closing down the game session.

Don't let that flaw stop you from getting it however. It's a great little game, but you just need to make sure you have a chunk of time to devote to it if you want to make progress.
Weiterlesen
1475 Produkte im Account
31 Reviews
Empfohlen
353 Std. insgesamt
Verfasst: 23.12.14 22:37
Length of Time Played: 6 Hours
Distance Played: Beat the Game
Personal Grade: C+

Opinion of Each Aspect

Grading System - Outstanding, Excellent, Good, Acceptable, Poor, Horrendous, Abysmal

Gameplay: Acceptable
Controls: Good
Graphics: Acceptible
Stability: Acceptable
Difficulty: Good
Sounds: Acceptable
Music: Horrendous
Story: N/A

Notes: + (Positives), = (Small Gripes), - (Negatives)

+ Constatly engaging gameplay keeps you on your feet.
+ Plenty of power-ups to assist you in staying alive.
+ Unique way of killing enemies by absorbing particles.

= There can be so much stuff on the screen at once that it can be disorienting.

- Enemy fire can blend in with the background which can result in some rather cheap deaths.
- The music is bland and uninspiring which takes away from the gameplay.
Weiterlesen
654 Produkte im Account
44 Reviews
Nicht Empfohlen
120 Std. insgesamt
Verfasst: 26.10.14 22:19
It's visually insane, which would be fine if the shit that killed you wasn't impossible to see. The particles are pretty and everything, but the gameplay suffers as a result. For this game to really be playable, you'd have to either reduce the vibrancy of the ions, which would probably kill the aesthetic, or come up with some creative way to make dangerous things stand out from the background of moving particles. If the projectiles and enemy ships interacted more with the particles, it might be easier to deal with. Finding wakes would allow you to judge threats inside the cloud. As it is right now, it's just too hard to see, and I don't think that should ever be a factor in the difficulty of a game.

The achievements are kind of shitty, by the way. The 500k points in survival was really hard for me to get--I can't imagine getting some of these score achievements. There's evidence that more than half of the people that have them cheated (i.e., with the steam achievement program thing), since the ingame leaderboards and the percentage of players who have them don't match up. A few of the people who show up on the leaderboards may also have cheated, since their scores are insanely high (1.9 billion, as an example). I don't know. I don't consider myself a whore for achievements, but I do consider them part of a game. When they're chosen arbitrarily or carelessly, they can easily become impractical or flat-out intractable. That makes the achievements unfit for purpose, which makes the game much less attractive to me. It would be a better game if there were no achievements and just in-game leaderboards.
Weiterlesen
512 Produkte im Account
28 Reviews
Nicht Empfohlen
127 Std. insgesamt
Verfasst: 05.01.14 09:37
Pretty Asteroids-type shooter with lovely particle effects and graphics. Sadly, the novelty of the particle effects soon wears very thin and each stage becomes a chore of gathering particles and killing asteroids - not very challenging or deep at all. The add-on weapons, such as seeking drones or mines add very little variety to your shooting arsenal and are nowhere near as powerful as a full ion blast, so you end up just sticking to hoovering up particles and shooting them at rocks and enemies.

To make things worse, the music is terrible. I mean, just terrible. Each sector (consisting of 6 levels each) has its own music, which consists of the same 30 seconds looped over and over again. Its not bad enough the gameplay is so awfully repetitive, the music makes things worse by adding to the monotony.

Get this if it comes with a Humble Bundle, or you REALLY want a shooter for a buck or so, but you probably wont get much more than 30-60m gametime out of this before you hit the unistall button.

The Good:
- Decent Boss fights
- Lovely particle graphics

The Bad:
- Extremely repetitive gameplay
- Extremely monotonous music
Weiterlesen
3442 Produkte im Account
323 Reviews
Nicht Empfohlen
119 Std. insgesamt
Verfasst: 29.07.13 18:24
I have this game for PSN as well. On the surface it looks like a new school version of the arcade classic Ateroids. It is a simple mouse and arrow key game with a few special weapons. The objective of each stage is simple.... blow up all of the asteroids. There is an option to use the X-Box 360 controller, but there is no menu support for the controller which leads you having to use the mouse anyway. To top that off, the targeting is literally rotating the ship instead of just aiming at something.

Ion Assault has a few twists that make the experience both better and worse. The improvements to the experience are simple, variety of enemies and boss fights in the story mode. These are the only good things about the game that add to the old Asteroids formula without taking away.

Now for the negatives, lets start with the fact that you need to absorb ions to shoot. This means you need to hold down your mouse button and fly around the single screen stage to collect ions. The more ions you have, the stronger your shot will be from your space ship. Its not just enough to hold it down, but having to collect the ions seems like a chore. Your ion blaster doesn't feel impactful at all even when fully charged with a screen full of ions.

Another downside is having these ions EVERYWHERE means the screen is covered in blue and for the most part the enemies are blue... a brighter blue, but a blue nevertheless. It just makes it more difficult to see. This is a game about precision, having to shoot in a direction with your mouse, all while piloting around a single screen. To make things worse, if you knock the screen border, your ship will bounce off and most likely hit something and make you die.

This is not a fun game, but it is a challenging one. Every level / stage feels exactly the same as the previous. Destroy asteroids. Shoot them and they split in pieces which then need to be shot again and again until they are no more. Eventually your screen will just be full of enemies, with your weapon too weak to kill anything. If I could shoot without having to collect ions, then it would feel better.

I cannot even justify this game for $2 even if the Steam version is superior to the PSN version in ways that seem inconsequential. Oh and to top it off, Beat Hazard is just a lot more fun and you can see what you're even doing without having to charge a beam.
Weiterlesen
1078 Produkte im Account
115 Reviews
Empfohlen
2698 Std. insgesamt
Verfasst: 17.07.11 12:57
Neat Asteriods clone updated for the 21st century with intense close combat & relentless 'bullet hell' gameplay. Visually very detailed, great particle effects & animations, & good replayability as you keep pushing for better combos & scores.

It won't take you long to get through the Story mode (honestly its pretty short), but its still fun to replay trying different techniques & master the control of your particle weapon to get the bigger chain combos. Your weapon works by sucking in the surrounding particles then shooting them out at high velocity. More particles the bigger the shot & they can also rebound for bonus damage. They can be used in defense too. Can be a bit tricky to get the hang of it but once you do you'll find yourself smoothly clearing the arena inflicting maximum destructive force!

The game arena itself is not much bigger than a single screen (there is some minimal scrolling), a confined busy space, which enhances the fierce action!

For me, the real challenge came in the Survival mode, where endless waves keep coming & you must last as long as you can - I found this the most enjoyable part of the game. Difficulty in Survival scales quickly & may be frustrating for a casual gamer, but personally I found it addictive.

One thing I wish they would update though is to have controller support in the menus - currently unsupported (works in-game not in menus!), but besides some limited content & the controller menu support this is a cool & rather unique little shoot 'em up.


If you enjoyed reading this review, please follow True Blue Reviews for more recommendations!
Weiterlesen
Logo for Ion Assault
Release:17.11.2020 Genre:keine Infos Entwickler:keine Infos Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop
0 Prisoner haben dieses Spiel schon
Kein Prisoner hat oder wartet auf das Spiel
0 Steam-Errungenschaften
noch im Tracking...
Tags
Plattform
Handbuch
Kein Handbuch vorhanden
Social Links
WebsiteXFacebookYoutubeTwitchInstagramFanseiteWikiDiscord
Unterstützt VR Headset
HTC ViveOculus RiftPlayStation VRHololensMixed RealityValve IndexMeta QuestPicoPimaxVarjoStarVR