News Liste Jurassic World Evolution 3

Update 1.1.0 Now Available
Jurassic World Evolution 3
10.11.25 14:08 Community Announcements

Hi Park Managers!

We have been synthesising and incubating a brand new batch of fixes, and they've just been released!

Update 1.1.0 is now available.

[previewyoutube="_l482H2PouY;full"][/previewyoutube]

Please note: This is not a full list of everything the development team are working on. If your issue has not been addressed in a previous patch you can report any bugs or issues using the links below.

For full information, please see the patch notes below:

[b]Updates[/b]

  • Introduced a new family unit to the game - the Kentrosaurus

  • Adjusted navigation rules so that dinosaurs can travel beneath and around scenery items more freely

  • Added further keyboard shortcuts to in-game control hints when placing or moving scenery

  • Improvements to LODs on PC:

    [list]
  • Added 'Very High' setting to Foliage detail

  • Updated the 'Very High' quality preset to correctly use the 'Very High' settings for foliage and geo detail

  • Improved level of detail for feathered dinosaurs on lower spec hardware

[/*][*]

Revised sandbox settings for preventing juveniles from being hunted in sandbox maps:

  • The 'Aggressive Animals' setting is now changed to 'Vulnerable Juveniles' (this new setting will inherit the setup from the previous 'Aggressive Animal' setting from current saves)

  • It now disables [i]all[/i] juvenile attacks instead of just disabling attacks against juveniles of the same species

  • Setting the fight frequency sandbox setting to 'None' now prevents juveniles from being attacked

  • Setting the cohabitation sandbox setting to 'All Like' now prevents juveniles from being attacked

[/*][*]

Path and Fence building modes now default 'Replace Mode' to 'Off' when opened

[/*][*]

Pylons can now be placed between Islands on maps made with Island Generator

[/*][*]

Added guest food scattering animation for Dinosaur Encounter attraction

[/*][*]

Adjusted frequency of Dinosaurs present in Dinosaur Encounter attraction

[/*][*]

Added group edit shortcut when playing with mouse. Double-click a group to enter group edit mode.

[/*][*]

Added new help screens for [i]Alternative Camera Controls[/i] and [i]Foundation Floor Pieces[/i]

[/*][*]

Added screen effect when time controls are open to clarify focus (gamepad only)

[/*][*]

Created new biome filter label for foliage scenery items

[/*][/list]

[b]Bug Fixes[/b]

[b]Campaign[/b]

  • Resolved issue causing the Maiasaura to be automatically selected in the hatchery UI during Badlands campaign level

  • Resolved Lokiceratops comfort objective completing automatically in Badlands campaign level

  • Resolved several issues around the limited UI during tutorial sections of the Badlands campaign level

  • Adjusted Diplodocus behavior in the Badlands campaign level to ensure they consistently escape during the relevant story event

  • Improved territory generation for Psittacosaurus in Hawaii campaign level

  • Fixed issue preventing the player from selecting Brachiosaurus' in Biosyn Sanctuary campaign level

  • Fixed issue where juvenile Parasaurolophus do not follow their parents in the final campaign mission

  • Resolved rare issue in Japan Campaign level causing park section to not unlock when conditions fulfilled

[b]Sandbox[/b]

  • Added 'Operations Building Limits' Sandbox setting to allow players to have multiple of the same operation buildings that are usually limited

[b]Dinosaurs[/b]

  • Improved Iguanodon's default cosmetic set

  • Adjusted alignment of Styracosaurus during its attack fence animation

  • Adult male Tyrannosaurus Rex no longer attack their juvenile offspring

  • Resolved issue where Tyrannosaurus Rex were not hunting goats

  • Deinonychus, Metriacanthosaurus and Suchomimus will now attack guests

  • Fixed multiple issues causing some dinosaurs to constantly activate a dust particle effect

  • Resolved juvenile Triceratops losing their territory when entering a Dinosaur Encounter attraction 

  • Improvements to Deinonychus' animations to resolve neck and arm distortion

  • Resolved issue where adult Spinosaurus teleport a short distance after being transported

  • Resolved issue where tails of Dimetrodon would shake unnaturally during drinking animation

  • Improved alignment during fights, social interactions and other behaviors for multiple dinosaurs

  • Fixed issue with teeth placement for juvenile Mamenchisaurus

  • Updated Allosaurus JWE skins

  • Suchomimus and Baryonyx can now cohabitate

  • Lystrosaurus and Therizinosaurus can now cohabitate

  • Resolved issue where Pachycephalosaurus juveniles have no eyes

  • Adjusted number of Dreadnoughtus that can hatch at one time

  • Updated Psittacosaurus family category to Ceratopsid

[b]Localisation[/b]

  • Various localisation fixes, including subtitle edits and translation of newly added lines

[b]Management[/b]

  • Fixed crash when attempting to pilot an Aviary or Lagoon drone 

  • Resolved issue where reloading a save that has a helicopter delivering a dinosaur would cause the helicopter to fall

  • Resolved issue causing Extra Scientist Hatchery upgrade to not work

[b]Park Construction[/b]

  • Adjusted depth of rocks being generated in deep water to avoid dinosaurs and Cretaceous Cruises being blocked 

  • Resolved UI issues when creating a building blueprint without necessary modules

  • Improved how scenery affects dinosaur territory and navigation

  • Improved collision on foliage spawned by Conifer Woodland environment brush

  • Further improvements to collision on large scenery rocks and auto-generated rocks within environment brushes

  • Resolved issue where building blueprints could be placed underground in Biosyn Sanctuary map if placed quickly after selecting it

  • Resolved issue where path curb colour would change at random

  • Messaging now shows why a damaged building cannot be deleted

  • Now possible to duplicate one scenery piece when selected with the multi select tool

  • Adjusted refund price of Power Stations

  • Resolved issue preventing deletion of individual scenery item trees

  • Resolved lack of sound effect for feeders opening and closing

[b]Stability[/b]

  • General performance and stability improvements

  • Improved performance when opening and closing the environment panel 

  • Fixed crash caused by moving several bench scenery pieces together

  • Improved performance when using demolish brush to demolish an aviary with a tour route running through it

  • Fixed crash caused by undoing and redoing building modules

  • Resolved crash in sandbox when selecting unresearched pylons within the build menu

  • Fixed rare crash when selecting to release via airlift from a hatchery

  • Resolved occasional crash when a juvenile starts a chase

  • Fixed a crash caused by deleting a lagoon or aviary hatchery while a transport request was in operation

  • Resolved shadow quality setting reverting to medium when set to low

  • Resolved terrain textures disappearing at certain aspect ratios

[b]UI[/b]

  • Adjusted cursor alignment in expedition map

  • Adjusted scenery UI scaling to ensure Lagoon Decorations category is accessible on all platforms

  • Resolved issue causing filter button to not appear in Scenery menu

  • Improved responsiveness of Control Room UI

  • Adjusted text for Spinoceratops research node

  • Adjusted text for Dinosaur Encounter attraction's help screen

  • Cleaned up thumbnails for Community Creations when exiting the build menu

  • More closely aligned a number of pattern and color swatches to a dinosaurs hatchery 3D preview

  • Adjusted controller prompt text for accuracy 

  • Updated frontier support website link shown on Save/Load error

  • Resolved inability to back out of EULA and Licenses page with the ESC key

[b]Workshop[/b]

  • Fixed crash when uninstalling a large number of community creations from 'Installs' and then changing page

  • Resolved UI overlapping when opening a creator profile and a player report at the same time

  • Resolved thumbnails not loading in workshop

  • Added Community Creations panel for Park Tour menus

[b]Camera Modes[/b]

  • Resolved audio issue when using camera zoom in Capture Mode

  • Added ability to zoom camera while riding the Balloon Tour

  • Resolved time of day changing unexpectedly when entering Capture Mode

If you encounter any issues whilst playing Jurassic World Evolution 3, please report them on our dedicated [url="https://issues.frontierstore.net/reported-issues/jurassic-world-evolution-3"]Issue Tracker site.[/url]

For any support queries, you can reach out to our team using [url="https://app.formcrafts.com/jwe3review"]this form[/url].

Logo for Jurassic World Evolution 3
Release:21.10.2025 Genre: Simulation Entwickler: Frontier Developments Vertrieb: Frontier Developments Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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