Hi Park Managers!
We have been synthesising and incubating a brand new batch of fixes, and they've just been released!
Update 1.1.0 is now available.
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Please note: This is not a full list of everything the development team are working on. If your issue has not been addressed in a previous patch you can report any bugs or issues using the links below.
For full information, please see the patch notes below:
[b]Updates[/b]
Introduced a new family unit to the game - the Kentrosaurus
Adjusted navigation rules so that dinosaurs can travel beneath and around scenery items more freely
Added further keyboard shortcuts to in-game control hints when placing or moving scenery
Improvements to LODs on PC:
[list]Added 'Very High' setting to Foliage detail
Updated the 'Very High' quality preset to correctly use the 'Very High' settings for foliage and geo detail
Improved level of detail for feathered dinosaurs on lower spec hardware
Revised sandbox settings for preventing juveniles from being hunted in sandbox maps:
The 'Aggressive Animals' setting is now changed to 'Vulnerable Juveniles' (this new setting will inherit the setup from the previous 'Aggressive Animal' setting from current saves)
It now disables [i]all[/i] juvenile attacks instead of just disabling attacks against juveniles of the same species
Setting the fight frequency sandbox setting to 'None' now prevents juveniles from being attacked
Setting the cohabitation sandbox setting to 'All Like' now prevents juveniles from being attacked
Path and Fence building modes now default 'Replace Mode' to 'Off' when opened
[/*][*]Pylons can now be placed between Islands on maps made with Island Generator
[/*][*]Added guest food scattering animation for Dinosaur Encounter attraction
[/*][*]Adjusted frequency of Dinosaurs present in Dinosaur Encounter attraction
[/*][*]Added group edit shortcut when playing with mouse. Double-click a group to enter group edit mode.
[/*][*]Added new help screens for [i]Alternative Camera Controls[/i] and [i]Foundation Floor Pieces[/i]
[/*][*]Added screen effect when time controls are open to clarify focus (gamepad only)
[/*][*]Created new biome filter label for foliage scenery items
[/*][/list][b]Bug Fixes[/b]
[b]Campaign[/b]
Resolved issue causing the Maiasaura to be automatically selected in the hatchery UI during Badlands campaign level
Resolved Lokiceratops comfort objective completing automatically in Badlands campaign level
Resolved several issues around the limited UI during tutorial sections of the Badlands campaign level
Adjusted Diplodocus behavior in the Badlands campaign level to ensure they consistently escape during the relevant story event
Improved territory generation for Psittacosaurus in Hawaii campaign level
Fixed issue preventing the player from selecting Brachiosaurus' in Biosyn Sanctuary campaign level
Fixed issue where juvenile Parasaurolophus do not follow their parents in the final campaign mission
Resolved rare issue in Japan Campaign level causing park section to not unlock when conditions fulfilled
[b]Sandbox[/b]
Added 'Operations Building Limits' Sandbox setting to allow players to have multiple of the same operation buildings that are usually limited
[b]Dinosaurs[/b]
Improved Iguanodon's default cosmetic set
Adjusted alignment of Styracosaurus during its attack fence animation
Adult male Tyrannosaurus Rex no longer attack their juvenile offspring
Resolved issue where Tyrannosaurus Rex were not hunting goats
Deinonychus, Metriacanthosaurus and Suchomimus will now attack guests
Fixed multiple issues causing some dinosaurs to constantly activate a dust particle effect
Resolved juvenile Triceratops losing their territory when entering a Dinosaur Encounter attraction
Improvements to Deinonychus' animations to resolve neck and arm distortion
Resolved issue where adult Spinosaurus teleport a short distance after being transported
Resolved issue where tails of Dimetrodon would shake unnaturally during drinking animation
Improved alignment during fights, social interactions and other behaviors for multiple dinosaurs
Fixed issue with teeth placement for juvenile Mamenchisaurus
Updated Allosaurus JWE skins
Suchomimus and Baryonyx can now cohabitate
Lystrosaurus and Therizinosaurus can now cohabitate
Resolved issue where Pachycephalosaurus juveniles have no eyes
Adjusted number of Dreadnoughtus that can hatch at one time
Updated Psittacosaurus family category to Ceratopsid
[b]Localisation[/b]
Various localisation fixes, including subtitle edits and translation of newly added lines
[b]Management[/b]
Fixed crash when attempting to pilot an Aviary or Lagoon drone
Resolved issue where reloading a save that has a helicopter delivering a dinosaur would cause the helicopter to fall
Resolved issue causing Extra Scientist Hatchery upgrade to not work
[b]Park Construction[/b]
Adjusted depth of rocks being generated in deep water to avoid dinosaurs and Cretaceous Cruises being blocked
Resolved UI issues when creating a building blueprint without necessary modules
Improved how scenery affects dinosaur territory and navigation
Improved collision on foliage spawned by Conifer Woodland environment brush
Further improvements to collision on large scenery rocks and auto-generated rocks within environment brushes
Resolved issue where building blueprints could be placed underground in Biosyn Sanctuary map if placed quickly after selecting it
Resolved issue where path curb colour would change at random
Messaging now shows why a damaged building cannot be deleted
Now possible to duplicate one scenery piece when selected with the multi select tool
Adjusted refund price of Power Stations
Resolved issue preventing deletion of individual scenery item trees
Resolved lack of sound effect for feeders opening and closing
[b]Stability[/b]
General performance and stability improvements
Improved performance when opening and closing the environment panel
Fixed crash caused by moving several bench scenery pieces together
Improved performance when using demolish brush to demolish an aviary with a tour route running through it
Fixed crash caused by undoing and redoing building modules
Resolved crash in sandbox when selecting unresearched pylons within the build menu
Fixed rare crash when selecting to release via airlift from a hatchery
Resolved occasional crash when a juvenile starts a chase
Fixed a crash caused by deleting a lagoon or aviary hatchery while a transport request was in operation
Resolved shadow quality setting reverting to medium when set to low
Resolved terrain textures disappearing at certain aspect ratios
[b]UI[/b]
Adjusted cursor alignment in expedition map
Adjusted scenery UI scaling to ensure Lagoon Decorations category is accessible on all platforms
Resolved issue causing filter button to not appear in Scenery menu
Improved responsiveness of Control Room UI
Adjusted text for Spinoceratops research node
Adjusted text for Dinosaur Encounter attraction's help screen
Cleaned up thumbnails for Community Creations when exiting the build menu
More closely aligned a number of pattern and color swatches to a dinosaurs hatchery 3D preview
Adjusted controller prompt text for accuracy
Updated frontier support website link shown on Save/Load error
Resolved inability to back out of EULA and Licenses page with the ESC key
[b]Workshop[/b]
Fixed crash when uninstalling a large number of community creations from 'Installs' and then changing page
Resolved UI overlapping when opening a creator profile and a player report at the same time
Resolved thumbnails not loading in workshop
Added Community Creations panel for Park Tour menus
[b]Camera Modes[/b]
Resolved audio issue when using camera zoom in Capture Mode
Added ability to zoom camera while riding the Balloon Tour
Resolved time of day changing unexpectedly when entering Capture Mode
If you encounter any issues whilst playing Jurassic World Evolution 3, please report them on our dedicated [url="https://issues.frontierstore.net/reported-issues/jurassic-world-evolution-3"]Issue Tracker site.[/url]
For any support queries, you can reach out to our team using [url="https://app.formcrafts.com/jwe3review"]this form[/url].
