This should help with overall performance, especially if you noticed your GPU usage being really high in certain menus. They'll have a bit less flash and flair but that's a worthy sacrifice in this case.
Blocks in the mine now no longer render when your camera isn't in view of them. This should help with performance. You shouldn't actually visually see any differences.
The Evertree, Manage Units, Museum, and Level Up scenes no longer have a shader in their background. This should help with performance.
Removed the fanciness of the Ascension scene as it was causing problems with certain GPUs.
Fixed: Some typos.
Fixed: Loading a Loadout does not properly remove unlocks that you no longer own.
