News Liste Kin and Quarry

1.0.1
Kin and Quarry
1 Tag 15:25 Community Announcements
  • [p]Added: D3D12 Launch Option. Please use this if you're experiencing graphical glitches with an AMD GPU. Alternatively, updating your drivers will also fix the problem.[/p][/*]
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  • [p]Change: Special Events are now more evenly rotated, which should prevent situations where you get the same event several times in a row.[/p][/*]
  • [p]Change: Blocks in Layer 8 have had their health reduced by 10%[/p][/*]
  • [p]Change: Blocks in Layer 9 have had their health reduced by 20%[/p][/*]
  • [p]Change: Blocks in Layer 10 have had their health reduced by 10%[/p][/*]
  • [p]Change: Blocks in Layer 11 have had their health reduced by 10%[/p][/*]
  • [p]Change: Ascension Tier 6 Bonus: All Orbs +20% -> All Orbs +30%[/p][/*]
  • [p]Change: Ascension Tier 8 Bonus: Level Up Points +20% -> Level Up Points +30%[/p][/*]
  • [p]Change: Ascension Tier 10 Bonus: All Orbs +20% -> All Orbs +40%[/p][/*]
  • [p]Change: Ascension Tier 12 Bonus: All Orbs +20% -> All Orbs +40%[/p][/*]
[p][/p][p]Note: For the above Ascension changes to take effect, you may need to save an Evertree Loadout then load that layout to force it to update appropriately.[/p][p][/p]
  • [p]Fixed: Coal Mining perk wasn't being appropriately applied to layers 7 and higher.[/p][/*]
  • [p]Fixed: Spring Cleaning perk would stop working at deeper layers.[/p][/*]
  • [p]Fixed: As to not spoil anything, I'll be vague: Unintended interaction with the Mole Digger and Rabbit Supervisor units depending on nodes owned.[/p][/*]
  • [p]Fixed: In rare cases, Ferret Exploders would begin the process of exploding, but then never actually explode. I'm just now realizing how insane this sounds out of context, by the way.[/p][/*]
  • [p]Fixed: Rabbit Supervisors could sometimes interact with targets as soon as they no longer exist (i.e; Ferret Exploder exploding), which would crash the game.[/p][/*]
  • [p]Fixed: If you start a run and quickly return to Title Screen and back to your save file, the game would crash.[/p][/*]
  • [p]Fixed: If you open menus too quickly, the data may not be fully ready in time and would crash the game.[/p][/*]
  • [p]Fixed: The Special Inspector NPC would not appropriately update the Exploration tab when Cleared Layer bonuses were collected, requiring you to reopen the menu to get more turnins.[/p][/*]
  • [p]Fixed: When pressing the shortcut key to move the camera to the deepest position, you would need to move the camera in order to press it again and have it update appropriately.[/p][/*]