Labyrinth Changes:
- The first Labyrinth encounter [spoiler](before the player joins the rebellion)[/spoiler] has been cut short. Only three rooms are now required to reach the end and continue the story (used to be 5).
- The second and slightly longer Labyrinth encounter [spoiler](after joining the rebellion)[/spoiler] has been cut short, too. Only four rooms are now required to reach the end and continue the story (used to be 9).
- We also added the option to even skip the Labyrinth; this unlocks after failing the Labyrinth five times.
Additional Fixes and Tweaks
- In some cases it became impossible to start a new game if the game had been saved after watching the end-credits. This has been fixed.
- We also fixed a bug that caused the game to enter an endless loop in chapter 4.
- Miscellaneous minor bugfixes and changes, too small and too many to list in detail.
