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7,99 1,99€ -75%
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  • Auslieferung:
  • Plattform: PC
  • Release: 27.09.2018
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Daten vom 28.03.20

Über das Spiel

Kaufe die Komplette Season für das „Arcadia Bay“-Patches-Bundle zur Individualisierung deines Rucksacks im Spiel.

Die preisgekrönte Life is Strange-Reihe wird mit diesem langerwarteten Sequel von DONTNOD Entertainment fortgesetzt.

Die Brüder Sean und Daniel Diaz sind nach einem tragischen Vorfall gezwungen, vor der Polizei Richtung Mexiko zu flüchten, während sie versuchen, eine mysteriöse, übernatürliche Kraft zu verbergen.

Das Leben auf der Straße ist hart und Sean, jetzt ganz für seinen viel jüngeren Bruder verantwortlich, erkennt, dass seine Entscheidungen ihr Leben für immer verändern werden.

Episode 1 wird am 27. September 2018 erscheinen. Episoden 2-5 werden zu einem späteren Zeitpunkt veröffentlicht.

Die komplette Season enthält Episode 1 und das Bundle aus Episoden 2-5. Episoden 2-5 werden bei Erscheinung verfügbar sein.

Systemanforderungen

  • CPU: Intel Core i3-2100 (3.1GHz) or AMD Phenom X4 945 (3.0GHz)
  • GFX: Nvidia GeForce GTX 650 2GB or AMD Radeon HD 7770 2GB
  • RAM: 4 GB RAM
  • Software: Windows 7 or above (64-bit Operating System Required)
  • HD: 14 GB verfügbarer Speicherplatz
  • DX: Version 11
  • MISC: Please note that 32-bit operating systems will not be supported
  • LANG: Englisch
  • CPU: Intel Core i5 3470, (3.20 Ghz) or AMD FX-8350, (4.00 Ghz)
  • GFX: Nvidia GeForce GTX 970 4GB or AMD Radeon R9 280X 3GB
  • RAM: 6 GB RAM
  • Software: Windows 10 64-bit
  • HD: 14 GB verfügbarer Speicherplatz
  • DX: Version 11
  • MISC: Please note that 32-bit operating systems will not be supported
  • LANG: Englisch

Steam Nutzer-Reviews

347 Produkte im Account
20 Reviews
Nicht Empfohlen
902 Std. insgesamt
Verfasst: 03.03.20 22:18
Das zwischenmenschliche macht in diesem Spiel keinen Sinn.
[spoiler] Brüder, die jeden Tag mit einander verbringen, wissen nicht wie der andere tickt. In dem Fall ist dann auch der Altersunterschied unwichtig.
Daniel benimmt sich nicht wie ein 10 Jähriger sondern eher wie ein Teenager mit 14. Es wird auch nicht erklärt, warum Daniel das nicht tun soll, sondern wird einfach nur dumm angemacht oder in seine Schranken verwiesen. Bei einem großen Bruder, der immer der Babysitter war, müsste das anders sein. spreche da definitiv auch aus Erfahrung. [/spoiler]
Bei der Auswahl der Dialoge, weiß man oft nicht was man genau wählt und merkt dann, dass es der falsche Dialog war.
Die letzte Episode versucht hier noch irgendetwas zu retten - vergeblich! Teil eins war ein Meisterwerk und dass sich da die Charakter seltsam gegenüber verhalten haben ist klar - wenn man irgendwo neu ist, weit weg von zuhause und zu der Frau, die eigentlich mal die beste Freundin war, hat man auch seit Jahren kein Kontakt mehr gehabt.
Sehr sehr schade!
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25 Produkte im Account
9 Reviews
Empfohlen
1185 Std. insgesamt
Verfasst: 01.03.20 01:43
Suupper Spiel. Schade dass es nicht deutsch Synchroniert wurde :/
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219 Produkte im Account
6 Reviews
Nicht Empfohlen
834 Std. insgesamt
Verfasst: 24.03.20 09:13
Some positives: I liked the music, it had some modern influences but mainly was piano and guitar music very fitting to the scene.
The characters you interact with get introduced decently if you take your time in the dialogues, though sometimes you get cut off.
And well I cant think of anything else.

Here are a few negatives without spoilers:
The episode design creates a new set for each episode with new characters.
So while you can invest time to learn more about them, it doenst really matter as you dont interact a lot with them anyways.
The Story is weak.
The Main Characters are not relatable for me, which I havent encountered very often.
The core gameplay mechanic, the decision making, is lacking a lot of feedback and influence. I've loaded up several check points just to be confronted with about the same outcome with differences in minor details no matter what I choose.
As LiS offered the Timewarp and BTS that argue thing LiS 2 also needed something. But that didnt really work out because of design choices.
The level design is dull and boring.
The game includes some minor gameplay mechanics that are just horrible like smash this button or quicktime events for cutting fruits. Thats just bad.
The degree of polication of the characters has hurt the game big time.

Spoilers from here on:
_________________________________________________

Ok lets start with the beginning when Esteban gets shot and the kids run away.
I hated that moment because it was just so dumb to run away and even I knew it back when I was 16.
You can argue that Sean was totally overwhelmed by what happened but decided to go for a hiking trip to mexico is the right call?
I also dont get how every adult is supporting this as ofc this will result in the FBI chasing him down and potentially killing him, not also the hundreds of miles without car, license or money.
So this is completely fucked up to begin with but needs to happen, else the plotline doesnt work. I noticed this the second I saw it and it bugged me all the way.

The next thing was the racism they receive. Its so overtuned that it doenst really work at all.
Either the USA is totally racist against mexicans and the 2 would have learned to adapt (e.g. showing that guy at the fuel station a receipt instead of acting scetchy) or this is completely unexpected and then completely blown out of proportions.
If there was a message in game that Seattle as a bigger city does not have that racist problems but rural areas do, that message did not reach me.

Lets talk about Telekinesis. That is completely useless, for story, character development and story. Taking it away from the main character also removed a lot of interaction options. That results in either playing the game nearly without it or constantly work against it or you get to play babysit simulator because you have to carry your plague around to use telekinesis when you want to. BTS didnt use the then included feature a lot and that was fine, it was all about the story of Rachel and Chloe. No need for that mechanic.

Ok Story line:
First episode with the prolog and then death was ok, it had a slow start but that was fine, the other 2 games didnt pick up the pace from the get go either. Then comes a fuel station and a empty national park. The amount of interaction is very limited and the pace does not increase at all, nor is an interesting plot line developing. 2 Boys on a roadtrip, they meet bad and good people but nothing for more than a few hours ingame time or minutes of screen time.

Second episode is the trip to the grandparents and the stay there. At this point this game starts to adds housekeeping to its quest because there is nothing else to do in these levels. The shopping trip is an interaction with cassidy of ep3, the alc dad, the kid and the sellers. All just 30 secs connections and nothing comes from it.

Episode 3 is imo by far the best one, several characters that you can talk to and see what comes from it. But it also includes the dumbest shit I have every endured in a game and that was cutting the weed heads with timed buttons presses.
What I really hated about EP3 was that no matter what you did, you couldnt get out of that bs explosion at the end. I felt really betrayed because I had decided several times against the robbery but still ended with a gun at my head and a preach of a drug seller about life decisions and taking responsibility. Lovely after getting forced into that interaction.

EP4 it went full WTF mode. That shit didnt make any sense at all. The level design was a hospital room, a motel room and a concrecte floor with 3 buildings on top, 1 is a chapel that always triggers story videos when entered, one perma locked no matter what and one where you just get into during the story relevant part. Then talking daniel out of manipulation while getting beaten up was also redicolous. The easiest move would have been to call the cops, especially as the mother. That could would have gotten removed within no time.
And even bringing 2 guns and shooting the bitch and her punching bag would have been a more elegant approach than burning everything to the ground after getting messed up in a manipulation battle.

EP5 just drops any kind of narative pace and at that point I aborted the game. I then checked on YT what happened and was happy to skip another 2 hours of bs endurance. But I want some tension and LiS 2 has about none at all over the whole time. There are just little spikes in the moment that get lost in the bigger picture.

But here is the thing that bothered me the most:
Daniel and Sean. These 2 are just not working at all.
In my playthrough Daniel was the a big part of the reason for Sean to get harmed in any way. In the beginning he kills the cop, in ep2 he pushes sean to go into the locked room, in ep3 he goes on the raid w/e sean says and then blows everything up to nearly kill sean, take his eye and send him into coma. Every time the 2 met afterwards daniel was sorry for what he had done but damn he still did whatever the fuck he wanted. Saying he is no kid anymore while being 9 yo just makes me flip tables and leave. If I was in Seans position I would have cut all ties after that end of ep3. Fuck that guy.

Sean on the other hand doesnt work either, not explaining or talking to his brother, totally overwhelmed by raising a child and handleling the situation and also handling his emotions with his dead father and still not seeking help from an adult.
He is totally incapable of handling any situation with a proper approach, not being prepared for the tons of racial situations he gets into, not learning how to handle daniel, not learning that he is overwhelmed and needs help, and the list goes on.
Over all both learn jack shit from the decisions that have occured. Why the Hell are my decisions so important then if they dont form the character? Oh right so I can get forced into the same plot line again.

God I tried to love this game because I love the first two so much. But I cant. This game just sucks. On so many levels.
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46 Steam-Errungenschaften

Release27.09.2018 GenreAction-Adventure Entwickler Dontnod Entertainment Publisher Square Enix Enginekeine Infos
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