If you haven't touched LOVE in a while (you'd be forgiven since the game came out six years ago), you might have also missed the update which brought the game's framerate up to 60fps, instead of the difficult to stomach 30fps that I hard-coded the game to in 2014. You can read [url=https://steamcommunity.com/games/269270/announcements/detail/2111566192459225837]that update here[/url].
Did you know that in 2017 we released a sequel to LOVE with a whole new soundtrack from James Bennett? [url=https://store.steampowered.com/app/578930/LOVE_2_kuso/]You can pick up LOVE 2: kuso on Steam[/url] or [url=http://kuso.ge]Nintendo Switch[/url] and enjoy more LOVE with the benefit of 3 years of game dev experience.
Maybe you're already very familiar with [url=https://store.steampowered.com/app/578930/LOVE_2_kuso/]LOVE 2: kuso[/url]. Maybe you're looking for more. Well, don't worry, sometime in 2021, we're droppin' this.
It'll be localized in multiple languages, have all the quality of life improvements I've made to LOVE and [url=https://store.steampowered.com/app/578930/LOVE_2_kuso/]LOVE 2: kuso[/url], and have all sorts of new challenges and secrets that I never could have pulled off in 2014 or 2017. LOVE 3 will be the best game I've ever made, and we've been working on it for a while. I can't wait to show you more than a placeholder logo on a photo from a street in Tokyo. And hopefully it'll be soon.
If you want to swap tips and tricks and join a chill community of like-minded players, come join the [url=https://discord.gg/DcrfC9j]LOVE Discord Channel[/url]. Lots of good people in there.
Thanks for the years of support, you're all the best.