- New Story [list]
- Play through a new full narrative, story-based expansion as Trip Westhaven (voiced by Chris Parnell; SNL, 30 Rock, Rick and Morty) is back to narrate, having now been relegated to the online video streaming platform “ViewTube.”
- New Evolution Set
- Maximum level cap increased to 40
- Five new organ evolutions with one additional organ slot unlocked at level 35 (requires DLC ownership)
- New “Uber” Apex Predator
- Battle fierce wildlife, including evolved hunt creatures as you eat your way up the food chain to regain regional dominance.
- Nicknamed “Site P,” the Plover Island Military complex hosts land forces will launch attacks from beaches and fortifications
- Helicopters will hunt by air
- Five new Bounty Bosses
- New weapons and vehicles for military Bounty Hunters
- Failure to Communicate: Tail-whip objects to destroy the target objective
- Time Trial: Swim through the rings before time runs out!
And don't forget to bring a [url=https://www.symbiotestudios.com/tripwire]Pup Shark Plush[/url] home into your grotto today!
The full change log for today's update include:
Save File
- Modifications to save sequences during certain cinematics that permitted the player to revert to the start of the game if the game was exited during specific portions of the cinematic
- Implemented a system to check players progress and grant trophies/achievements. This will help unlock some trophies/achievements that did not unlock properly
- Memory and performance changes for a more consistent playthrough
- Improved reminders on when the player can upgrade Evolutions
- Cleaned up notifications when upgrading evolution tiers
- Adjustments to how quickly cursor will snap to and stick to icons in the overhead map
- Added functionality to the overhead map to hide and unhide completed objective icons
- Added functionality to collapse list of completed objectives
- Fixed an issue with the saving in progress icon could become stuck on the screen on the Xbox One
- Modifications to the size of subtitle text
- Fixed issue for divers to potentially float after being hit with a dodge attack
- Fixed several localization issues across the game
- Fixed some spelling errors in the game
- Fixed issues with Bio-electric stun VFX was not playing on creatures unless the bio-electric body was equipped
- Fixed issue where a diver might not chase player shark after being tail whipped
- Fixed some clipping during the Personal Project cutscene
- Fixed an issue where the player could not unpause the game if the game was paused while loading
- Fixed issues with audio and cinematics becoming desynced due to pausing
- Fixed some issues where wildlife could be propelled great distances
- Fixed an issue where grates in Golden Shore would not disappear when completed
