Gameplay Changes
- Wielding the Princess's shield as a soldier now provides a rank-based percentage reduction in mana costs, replacing the previous fixed reduction amounts. Previously, at the maximum soldier rank, you would see a maximum savings of 2 mana per cast.
- Logoff ghosts will now display masks, helms, and other items players were wearing.
- Likewise, Hall of Heroes statues will now display items players use.
- Adjusted NPC logic to inform players when they’ve already learned a spell, instead of stating they’re ready to learn it. This change addresses confusion where players were unaware they already possessed the spell.
- Players who fall from the bridge to the Riija temple will now have their mishap broadcast to the entire server.
- Faction soldier quests have been updated to assess a player’s true health, ensuring they are not turned away due to hitpoints modified by circlets and spells.
- Reflections and evil twins now have neutral karma.
- Ranged weapon attacks will no longer affect the durability of berserker rings.
- Added a purge sound effect to weapons when they successfully trigger a purge effect on hit.
- Priestess Zuxana’s hearing range is extended to her entire temple.
Client Updates
- Updated hardware rendering to address several long-standing issues that caused errant texture bugs, often appearing as thin floating lines.
- Moved '
' slots to the bottom of the character selection dialog. - Added the ability to sort newsglobes.
- Added the ability to sort mail.
- Improved the scaling of player and monster markers, as well as annotations, on the map and minimap to enhance visibility at all zoom levels.
- Fixed scaling and FOV issues in the software renderer when adjusting window size.
- Resolved a hardware renderer issue that caused items in view to fail to render under certain window size conditions.
- Added mouse wheel support for zooming the map in and out.
- Steam users: You will now be properly directed to the Steam client for patch updates.
World Changes
- Many NPCs will now greet players upon entering a room.
- Over 40 rooms have been updated to address issues such as missing or misaligned textures, problematic geometry, visual inconsistencies, and save issues. Please note that you will need to re-map these rooms due to the alterations made.
- Made a small modification to Izzio’s interactions so that he no longer responds as if you have received an item that you cannot actually hold.
- Adjusted spawn locations in the Avar Village to make the experience here a little more challenging.
Bug Fixes
- Fixed issues with how logoff ghosts are rendered.
- Fixed an issue that occasionally caused missing textures after being blinded.
- Fixed an issue that could cause players to be kicked from their current faction if they left a previous faction while a loyalty quest was still active.
- Fixed an issue with Seduce that would cause the caster’s mana to drain even after the seduced monster is killed.
- Fixed an issue blocking heat scrolls from use.
Developer Changes
- Cleaned up the ‘/dlg’ folder to simplify future NPC dialog updates.
Miscellaneous Updates
- Added audio for unwrapping gifts
