News Liste Mr. Prepper

DLC Release and Combat Update!
Mr. Prepper
10.03.23 18:00 Community Announcements

Hello fellow preppers!

Today is the day! We are releasing our first DLC! On this occasion we invite you to watch the developer's stream! Also, we have released a big update with bug fixes, improvements, and [b]combat update[/b]! Now you are able to choose from three different fighting configurations along with new weapons! Please find the full change log below. https://store.steampowered.com/app/1882510/Mr_Prepper__Animal_Farm_DLC/

Also, there is a bundle Main game + DLC + OST available at lower price!

https://store.steampowered.com/bundle/25279/Mr_Prepper__Anniversary_Edition/ In addition, another update yet to come! We heard a rumor, that some of you are not satisfied with constant need of napping... We are preparing a coffee machine system as a solution, new update will be ready next month. [b]Change log: [/b] - Added changelog to main menu ???? - Combat overhaul. - Two-button attack system (left and right) or select a different attack style in game settings to fit your preferences. You can also switch back to the old combat system. - Added three new weapons: Shotgun, Halberd, and a mystery weapon from a mystery blueprint (all available in Joe's trade). - Added new ammo type: shotgun shells. - Improved attack animations and effects. - Added critical hits. - Martial Arts Book 1 unlocks the ability to walk freely while attacking, and Martial Arts Book 2 gives you a chance to make a critical hit on any enemy. - Improved camera action during sequenced fights to eliminate excessive zooming in and out on waves of enemies. - Added new combat tutorial - Changed default key bind for weapon switch to F from Q. Q and E are now attack buttons by default. - Texts with info about action keys now display actual current key binds. - Fixed freezes on enemy spawn locations and while traveling in mines. - Changed the room-extending button to a more eye-catching color. - Updated the calendar with days of the week and the ability to look at future and previous months. - Added two kitchen cupboard variants to workbench lvl 2 (previously only available in creative mode). - Workbench box is now a regular container, and you can put anything you want in there and disassemble items from there. - Materials will now go straight to the player's inventory instead of workbench box when disassembling items. - When crafting gear items, it will switch automatically to the gear tab in inventory. - When disassembling an item that has multiple color variants, you will now get recipes for all color variants at once (for example, cups or pots). - All gems will now always appear in Bob's sell options. - You will no longer get stuck on forest paths in specific situations. - Added "All" tab in creative window. - Better item quantities in creative window. - Items will no longer expire in creative grid. - You can trash quest items in creative grid using the trash icon in inventory. - Other small tweaks to creative mode. - During pause, Prepper will no longer charge a lot of dialogues to display at once. - Few tweaks to item suspicion settings. - Agent buff is now dependent on grade, not on total suspicion. - Fixed agent buff not having a proper description. - Few crafting recipe tweaks. - Updated credits. - Credits button added to main menu. - Fixed a spelling error that caused an incorrect message to display when the player tried to buy something from a vending machine with full capacity. - Added weather to locations. - Eat all mechanic is now available depending on the amount of food points or stamina given by the food (items that give a lot of points will not have eat all feature to prevent loss of items). - Fixed a visual bug that occurred when the player moved equipped items directly onto the scene. - Images on the scene will no longer cover dialogues (for example electricity icons). - Fixed a bug that caused switches to be turned on by default but not work until the player turned them off and on again. - Improved the display of item weight to allow for more than two digits. - Improved the changing of dialogue colors. - Fixed the buff system to prevent situations where buff icons were not displayed correctly. - When Prepper goes to bed, he receives the "keep calm" buff to prevent fainting before falling asleep. - Fixed the incorrect display of the rocket plan after completing construction. - Fixed the functioning of trading during pause. - Headlamp automatically turns off during NPC conversations. - Newspaper will not fall underground anymore. - Various minor UI tweaks. - Other small tweaks and fixes Wanna know more? Join our Discord for the community experience: [url=https://discord.gg/BjuFWEr] [/url] Truly yours, Rejected Games
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Release:18.03.2021 Genre: Action-Adventure Entwickler: Rejected Games Vertrieb: PlayWay S.A. Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

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