- [p]Vehicle Presets[/p][list]
- [p]With so many graphic kits, grips, seats, bars, and other parts to choose from, how can we expect you to settle on just one look? Pop in the Vehicle Presets menu to save up to 16 unique part and color presets for each vehicle. Preview, equip, and update each preset with no hassle.[/p][/*]
- [p]The Color option in the Garage is now inside Part Selection to make it closer to parts customization and presets.[/p][/*]
- [p]Head to the Locker for new riding gear from O'Neal, all with custom color variants and matching gloves. Start with new 2025 designs for Element Racewear, Mayhem Scarz, Hardwear Flow, or Slam.[/p][/*]
- [p]Then check out updated versions of classic designs: Element Attack, Element Villain, Element Rancid, and Mayhem Crank![/p][/*]
- [p]Owners of the 2025 Honda or Yamaha vehicle packs will also get access to race team variants of Slam and Element Rancid.[/p][/*]
- [p]Get ready for elegant and rugged new equipment from SKDA! For all MX bikes, waxed canvas barpad covers and pleated seats, and custom color Laces seats. [/p][/*]
- [p]Exclusive to 2025 Husqvarna MX bikes, the Wolves graphic kit.[/p][/*]
- [p]Fixes & Improvements[/p][/*]
- [p]Pitbike Physics[/p][list]
- [p]The jitter experienced on pit bikes should now be resolved. This issue was most visible at framerate extremes. The issue was resolved by slightly increasing mass of the bikes and the distribution of that mass. To compensate, both bikes' power output were slightly increased.[/p][/*]
- [p]You can now reset an entire category of Tuning settings to its default values.[/p][/*]
- [p]Tuning sliders now display a pip at default value, so you can see how far each setting is from the starting value.[/p][/*]
- [p]Easy AI just got a little easier. On Base Game tracks, Rookie and Amateur difficulty AI will move at slightly lower speeds and get back up to speed in a more controlled manner. This also has the effect of reducing rider-rider collisions, especially in corners and tough obstacles. And they will tend to take less risky rhythms and generate more errors when they try.[/p][/*]
- [p]Terrain deformation degeneration/reset in Pro Motocross 2025 tracks during long races no longer occurs.[/p][/*]
- [p]Redline Ridge Quarry will be entering the rotation of freeride playlists online.[/p][/*]
- [p]The starting gate and over-under bridge on Redline Las Vegas Final have been adjusted to improve collision fidelity and resolve issues when driving over the center of the structures.[/p][/*]
- [p]Redline Las Vegas Final and Bedrock Brawl track boundaries have been adjusted to better reflect the track surface and reduce unnecessary resets.[/p][/*]
- [p]Minor naming issues and inconsistencies across parts, gear, and tracks are resolved.[/p][/*]
- [p]The RC Goat Farm badge appears on all Goat Farm tracks.[/p][/*]
- [p]Leaderboard entries for Redlinering, Slayride, and Axell Breaker and are now being recorded correctly (again).[/p][/*]
- [p]Gameplay[/p][list]
- [p]Frame rates exceeding 60 FPS may experience visual errors and inconsistent gameplay behaviors, especially when exceeding 120 FPS.[/p][/*]
- [p]Shift sounds can still trigger at the incorrect revs. These issues are currently being addressed. More news to come as work progresses.[/p][/*]
