MXGP3 - The Official Motocross Videogame
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Systemanforderungen
- CPU: Intel Core i5-2500K; AMD FX-6350 or equivalent
- GFX: NVIDIA GeForce GTX 760 with 2 GB VRAM or more; AMD Radeon HD 7950 with 2 GB VRAM or more
- RAM: 4 GB RAM
- Software: Windows 7 64-Bit or later
- HD: 13 GB verfügbarer Speicherplatz
- SFX: DirectX compatible
- DX: Version 11
- LANG: Deutsch, Englisch, Französisch, Italienisch, Spanisch
- CPU: Intel Core i5-6600K; AMD FX-8350 Eight-Core or equivalent
- GFX: NVIDIA GeForce GTX 960 with 2 GB VRAM or more; AMD Radeon R9 380 with 2 GB VRAM or more
- RAM: 8 GB RAM
- Software: Windows 7 64-Bit or later
- HD: 15 GB verfügbarer Speicherplatz
- SFX: DirectX compatible
- DX: Version 11
- LANG: Deutsch, Englisch, Französisch, Italienisch, Spanisch
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570 Std. insgesamt
Verfasst: 29.03.20 20:40
Niche is an understatement.
I've played this series a bit out of order, so I'm in a relatively unique position to compare it to itself. MXGP3 is probably the peak in the series. Giving both a realistic modern feel that yet remains approachable. Physics. MXGP3 seems more forgiving than PRO. The physics are pretty good. The differences between hard compacted dirt and muddy soppy wet muck is quite noticeable. However, track degradation is mostly cosmetic. While the ruts created from the bikes persist through the race, you're able to smash through most corner ruts as if they aren't there. Like you're creating a new one every time you arrive. Scrubbing seems less effective than simply monitoring your throttle in order to hit ramps and declines appropriately — that is to say that scrubbing seems to have little effect at all. I think PRO does this better. Career mode is mostly the same, you'll get sponsorships which will get you team objectives applied to the races. Finishing in certain spots or getting a holeshot, for example. Difficulty options are largely the same as well. AI, joint brakes, how much the AI controls shifting the rider weight, etc. These will net you more MX credits which allow you more customization of the bikes you own and your rider. The compound is also available to free ride and practice. THE GIST: You'd likely not going to go wrong getting MXGP3 or MXGP Pro, MXGP 1 feels a bit dated, but that might be exactly what you're looking for. I've not played MXGP2 but given the sheer number of these games conflated with how similar they are, I feel it's a moot point. The reason I'd suggest MXGP3 over PRO is simply because PRO is slightly less forgiving. But, that's really contingent on what you're looking for. MXGP 1 review for reference here. MXGP PRO review for reference here.Zitat:
If you've read this far, consider following my curation — Station Argus
https://steamcommunity.com/sharedfiles/filedetails/?id=2040354772
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Release:30.05.2017
Genre:
Simulation
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