Dear Community,
Here is another small update that includes huge performance improvements including some other things we addressed, let's jump into the patch notes:
[b]GAMEPLAY[/b]
- Loot interaction range has been increased from 80 to 100 due to community feedback.
- Slightly optimized shadows for better performance. No major changes are made although you should have better performance.
- Optimized the light system. Slight performance has been improved when using dynamic lightning.
- Players can now right click to move / drop only one item in the inventory. Here's an example: [url=https://i.gyazo.com/02b29b8fa3cb6be0644af7bd83c60eb9.mp4]https://i.gyazo.com/02b29b8fa3cb6be0644af7bd83c60eb9.mp4[/url]
- Substantially increased player's global inventory size.
- Fixed a major bug related to the rendering system. This was a design flaw in the original engine causing things / objects that were far / out of render distance to not properly un render. Basically this was the major reason for FPS & performance issues in Nether and we expect players will notice HUGE FPS & performance improvements after this patch.
- Fixed / improved how the character model reacts to barrels.
- Fixed some more physics issues related to some world buildings.
- Updated the French localization: Added missing translations and added taunts to the translations.
