Patch Highlights
- [b]AOE Indicator[/b] | Spells and spell-like abilities now display a targeting indicator displaying their range and, if appropriate, their AOE shape and size
- [b]8 Multiclasses[/b] | Added support for up to 8 multiclasses, configurable per-module
- [b]Faster Load Times[/b] | Improved area load times by up to 100x (!)
- [b]News Section[/b] | Added an in-game News UI that shows upcoming patches and community news
- [b]Script-created UI Improvements[/b] | “NUI” (script-created UI) will no longer break input to the game (WASD, drag & drop)
- [b]Play NWN as a Cartoon[/b] | Added a new "Toon" post-processing shader as a graphical option
- [b]Goodies for Builders[/b] | Hundreds of new functions and goodies for module builders
- [b]Hundreds of Bugfixes & Optimizations[/b] | More bugs squashed
Credits
This patch was made entirely by community members: Done entirely for personal enjoyment, out of good will, and with copious amounts of adhesive. Development team: [i]clippy, Daz, Jasperre, Liareth, niv, Soren, tinygiant, virusman[/i] With explicit thanks to: [i]The NWNDEV Discord folks. Your testing and support was and is invaluable. The Neverwinter Vault. Nereida and Zwerkules. Everyone in the community![/i]Bonus Art
As a bonus, here is an updated key art picture for [i]Neverwinter Nights: Hordes of the Underdark[/i] by Mike Sass, redrawn with more detail:
