- [b]Minstrel[/b] - Master musicians who support allies from afar with songs of bardic inspiration. These healers can also use music to create psychic attacks and illusions.
- [b]Songblade[/b] - Charming swashbucklers who dispatch their foes in style with swordplay, magic, and music. This path is for those who want to be close and mid-range damage dealers, and who want to make use of dramatic spells and supporting songs to enhance their natural combat ability.
- [b]The Adventurer’s Guild[/b] - Located in Protector’s Enclave, the guild serves as place for all the greatest adventurers to meet, train, and claim their hard-earned rewards.
- [b]The Training Room[/b] - A special demiplane created by the wizards of the Adventurer’s Guild where adventurers can hone their skills and explore combat systems using a variety of modifiers.
